Player Matchup

Izanami
Izanami
Lil smelvin
Izanami
Level 28
God Stats
8W - 12L
1,401 SR
Queue Stats
11W - 26L
1,076 Elo+
Party 1
Anubis
Anubis
PapaSmurf184567
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,163 Elo+
Party 1
Hades
Hades
Rageddarkside49
Hades
Level 43
God Stats
69W - 52L
1,562 SR
Queue Stats
98W - 86L
1,440 Elo+
Party 3
Cerberus
Cerberus
TwiztedOrbitz
Cerberus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 64L
1,160 Elo+
Party 1
Nemesis
Nemesis
birdylamb
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 101L
1,172 Elo+
Party 3
Team Averages
Level 29
1,493 SR
1,202 Elo+

VS

Team Averages
Level 50
1,483 SR
1,368 Elo+
Mercury
Mercury
BoogieIVIan
Mercury
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 60L
1,343 Elo+
Party 2
Guan Yu
Guan Yu
EatMySh0rtsG
Guan Yu
Level 48
God Stats
3W - 2L
1,759 SR
Queue Stats
270W - 286L
1,334 Elo+
Solo
Cupid
Cupid
MaximusJohnsonn
Cupid
Level 29
God Stats
1W - 4L
1,350 SR
Queue Stats
13W - 12L
1,444 Elo+
Party 2
Hades
Hades
RoyalDelta01
Hades
Level 44
God Stats
0W - 2L
1,305 SR
Queue Stats
5W - 9L
1,351 Elo+
Solo
Xing Tian
Xing Tian
YUNG BONYO
Xing Tian
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lil smelvin
Izanami
14
1 / 5 / 4
8,970
449
12,060
14,690
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

16
11 / 5 / 4
11,542
577
21,474
12,529
6,006
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 4
11,197
560
14,339
15,863
8,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TwiztedOrbitz
Cerberus
14
1 / 5 / 2
9,780
489
6,784
19,271
19,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
birdylamb
Nemesis
18
7 / 1 / 3
12,024
601
8,645
13,709
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BoogieIVIan
Mercury
17
10 / 4 / 4
11,354
568
14,990
18,204
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
EatMySh0rtsG
Guan Yu
15
0 / 1 / 1
8,734
437
7,376
14,682
15,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 4 / 6
9,588
479
10,523
11,620
4,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 8 / 1
8,811
441
5,986
21,869
11,886
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
YUNG BONYO
Xing Tian
13
1 / 4 / 4
8,514
426
7,600
25,388
23,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
21
Kills
16
16
Deaths
21
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
BoogieIVIan
Mercury
10
4
4
3
L
Guan Yu
EatMySh0rtsG
Guan Yu
0
1
1
0.5
W
Izanami
Lil smelvin
Izanami
1
5
4
0.6
L
4
4
6
1.75
W
11
5
4
2.6
W
1
0
4
3
L
1
8
1
0.19
W
Cerberus
TwiztedOrbitz
Cerberus
1
5
2
0.4
L
Xing Tian
YUNG BONYO
Xing Tian
1
4
4
0.75
W
Nemesis
birdylamb
Nemesis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,302
Damage
46,475
76,062
Taken
91,763
46,220
Mitigated
62,132
26,154
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BoogieIVIan
Mercury
14,990
9,038
0
5,357
18,204
7,180
0
7,187
11,017
0
96,336
L
Guan Yu
EatMySh0rtsG
Guan Yu
7,376
590
170
4,514
14,682
15,293
92
8,494
6,188
0
56,314
W
Izanami
Lil smelvin
Izanami
12,060
7,880
0
3,187
14,690
5,780
472
1,687
13,003
0
74,776
L
10,523
4,950
165
793
11,620
4,302
879
5,781
5,839
0
51,344
W
21,474
772
0
3,058
12,529
6,006
1,049
4,107
8,422
78,757
0
W
14,339
3,097
240
12,510
15,863
8,218
784
2,630
13,233
80,974
0
L
5,986
168
35
2,695
21,869
11,886
994
12,941
8,928
59,493
0
W
Cerberus
TwiztedOrbitz
Cerberus
6,784
910
0
3,507
19,271
19,837
0
3,303
15,968
37,066
0
L
Xing Tian
YUNG BONYO
Xing Tian
7,600
779
294
5,065
25,388
23,471
342
8,194
17,194
27,341
0
W
Nemesis
birdylamb
Nemesis
8,645
4,026
0
3,652
13,709
6,379
124
2,573
11,136
0
104,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,513
Gold Earned
47,001
549
Minions Killed
413
0
Camps Cleared
0
1,972,697
Distance Traveled
1,940,060
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,354
568
113
6
0
430,917
0
L
Guan Yu
8,734
437
94
5
0
422,366
2
W
Izanami
8,970
449
90
5
0
361,643
0
L
Cupid
9,588
479
87
4
0
337,367
2
W
Anubis
11,542
577
105
5
0
352,947
0
W
Hades
11,197
560
129
6
0
374,797
0
L
Hades
8,811
441
96
5
0
349,772
4
W
Cerberus
9,780
489
73
4
0
388,009
0
L
Xing Tian
8,514
426
23
1
0
399,638
1
W
Nemesis
12,024
601
152
8
0
495,301
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role