Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Carooo
Izanami
Level 40
God Stats
39W - 42L
1,534 SR
Queue Stats
74W - 81L
1,496 Elo+
Party 2
Atlas
Atlas
ItsDjinn
Atlas
Level 88
God Stats
13W - 24L
1,478 SR
Queue Stats
275W - 245L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrFriedSpam
Tsukuyomi
Level 51
God Stats
0W - 1L
1,256 SR
Queue Stats
6W - 16L
1,322 Elo+
Solo
King Arthur
King Arthur
n8lebo
King Arthur
Level 15
God Stats
5W - 2L
1,558 SR
Queue Stats
16W - 9L
1,537 Elo+
Party 2
Team Averages
Level 52
1,465 SR
1,483 Elo+

VS

Team Averages
Level 59
1,465 SR
1,391 Elo+
Pele
Pele
HiMeFriendly
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,380 Elo+
Party 1
Zeus
Zeus
Legbilyore
Zeus
Level 108
God Stats
5W - 8L
1,481 SR
Queue Stats
53W - 47L
1,521 Elo+
Solo
Bacchus
Bacchus
Loki_Of_Power
Bacchus
Level 16
God Stats
1W - 0L
1,280 SR
Queue Stats
1W - 2L
1,196 Elo+
Party 1
Apollo
Apollo
Old Man HighWay
Apollo
Level 33
God Stats
4W - 2L
1,565 SR
Queue Stats
12W - 8L
1,501 Elo+
Solo
Osiris
Osiris
Serpentejp
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 1 / 0
4,356
726
2,713
2,800
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Carooo
Izanami
6
0 / 3 / 0
3,706
618
731
3,423
1,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
ItsDjinn
Atlas
6
0 / 1 / 0
3,881
647
1,391
4,134
2,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
MrFriedSpam
Tsukuyomi
1
0 / 0 / 0
1,315
219
0
0
0
King Arthur
n8lebo
King Arthur
7
0 / 1 / 0
3,604
601
3,212
6,475
2,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,222
704
1,119
4,486
1,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,417
736
1,574
3,073
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
7
0 / 0 / 5
4,396
733
1,627
3,636
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 0 / 1
4,503
751
2,289
2,431
743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Serpentejp
Osiris
7
1 / 0 / 0
4,294
716
3,452
5,562
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
L
Izanami
Carooo
Izanami
0
3
0
0
W
1
0
1
1.5
L
Atlas
ItsDjinn
Atlas
0
1
0
0
W
1
1
0
1
W
Bacchus
0
0
5
2.5
L
Tsukuyomi
MrFriedSpam
Tsukuyomi
0
0
0
0
W
3
0
1
3.5
W
Osiris
Serpentejp
Osiris
1
0
0
1
L
King Arthur
n8lebo
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,047
Damage
10,061
16,832
Taken
19,188
7,283
Mitigated
10,084
2,386
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,713
45
0
500
2,800
894
0
1,320
1,480
25,933
0
L
Izanami
Carooo
Izanami
731
529
0
16
3,423
1,085
0
790
2,633
0
23,311
W
1,119
397
0
897
4,486
1,247
0
37
4,449
0
29,279
L
Atlas
ItsDjinn
Atlas
1,391
575
0
1,370
4,134
2,598
0
1,091
3,043
10,597
0
W
1,574
122
0
836
3,073
915
168
1,911
1,016
26,773
0
W
Bacchus
1,627
242
0
1,628
3,636
2,809
0
1,121
2,455
10,121
0
L
Tsukuyomi
MrFriedSpam
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
2,289
1,475
0
1,803
2,431
743
0
829
1,602
0
27,828
W
Osiris
Serpentejp
Osiris
3,452
1,169
0
2,352
5,562
4,370
0
0
5,562
0
25,440
L
King Arthur
n8lebo
King Arthur
3,212
639
0
500
6,475
2,706
0
0
6,475
0
15,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,862
Gold Earned
21,832
147
Minions Killed
183
0
Camps Cleared
0
527,007
Distance Traveled
686,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,356
726
54
9
0
122,478
0
L
Izanami
3,706
618
50
8
0
120,005
0
W
Pele
4,222
704
49
8
0
156,247
0
L
Atlas
3,881
647
20
3
0
157,185
0
W
Zeus
4,417
736
48
8
0
134,116
0
W
Bacchus
4,396
733
16
3
0
139,776
0
L
Tsukuyomi
1,315
219
0
0
0
0
0
W
Apollo
4,503
751
43
7
0
126,778
0
W
Osiris
4,294
716
27
5
0
129,714
0
L
King Arthur
3,604
601
23
4
0
127,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role