Player Matchup

King Arthur
King Arthur
MacDaGod420
King Arthur
Level 73
God Stats
1W - 5L
1,443 SR
Queue Stats
88W - 80L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
SilentRiot21
Baron Samedi
Level 123
God Stats
9W - 19L
1,820 SR
Queue Stats
242W - 211L
1,621 Elo+
Solo
Rama
Rama
ilovemyhouse420
Rama
Level 119
God Stats
41W - 28L
1,617 SR
Queue Stats
472W - 477L
1,513 Elo+
Party 1
Set
Set
nogame69
Set
Level 108
God Stats
28W - 25L
1,579 SR
Queue Stats
487W - 480L
1,552 Elo+
Party 1
Chaac
Chaac
yungprettyboy
Chaac
Level 108
God Stats
63W - 64L
1,564 SR
Queue Stats
361W - 386L
1,545 Elo+
Party 1
Team Averages
Level 106
1,605 SR
1,556 Elo+

VS

Team Averages
Level 132
1,569 SR
1,539 Elo+
Sobek
Sobek
ExileEzrah
Sobek
Level 157
God Stats
2W - 3L
1,594 SR
Queue Stats
206W - 192L
1,595 Elo+
Solo
Chernobog
Chernobog
MICH170800
Chernobog
Level 128
God Stats
7W - 6L
1,510 SR
Queue Stats
178W - 193L
1,482 Elo+
Solo
Osiris
Osiris
SkyAgent13
Osiris
Level 146
God Stats
1W - 2L
1,706 SR
Queue Stats
697W - 687L
1,524 Elo+
Solo
Eset
Eset
Whentallei
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,552 Elo+
Solo
Thor
Thor
deiciduous
Thor
Level 143
God Stats
12W - 7L
1,533 SR
Queue Stats
369W - 355L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MacDaGod420
King Arthur
10
0 / 2 / 6
6,207
564
4,152
7,981
5,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
SilentRiot21
Baron Samedi
11
2 / 1 / 2
6,250
568
2,968
5,995
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 0
6,675
607
4,553
6,451
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
8 / 0 / 1
7,597
691
8,606
7,340
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 2
7,089
644
7,345
9,939
7,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 1 / 4
5,605
510
3,269
8,938
7,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
MICH170800
Chernobog
11
2 / 2 / 1
6,228
566
4,765
6,593
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
SkyAgent13
Osiris
12
0 / 2 / 0
6,228
566
5,325
11,192
11,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 0
5,963
542
5,802
5,895
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 3
5,483
498
3,298
11,866
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
4
4
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
1
4
2
L
Chernobog
MICH170800
Chernobog
2
2
1
1.25
W
King Arthur
MacDaGod420
King Arthur
0
2
6
1.5
W
Baron Samedi
SilentRiot21
Baron Samedi
2
1
2
3
L
Osiris
SkyAgent13
Osiris
0
2
0
0
L
1
3
0
0.33
L
1
3
3
0.83
W
0
1
0
0
W
8
0
1
8.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,624
Damage
22,459
37,706
Taken
44,484
22,030
Mitigated
27,883
13,236
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,269
268
0
3,565
8,938
7,147
0
867
7,983
13,105
0
L
Chernobog
MICH170800
Chernobog
4,765
2,979
0
2,104
6,593
2,424
0
17
6,547
0
47,523
W
King Arthur
MacDaGod420
King Arthur
4,152
598
0
2,248
7,981
5,490
0
3,606
4,375
0
14,351
W
Baron Samedi
SilentRiot21
Baron Samedi
2,968
197
256
1,753
5,995
2,741
0
2,962
3,033
39,066
0
L
Osiris
SkyAgent13
Osiris
5,325
1,961
0
2,595
11,192
11,753
0
0
10,291
0
48,290
L
5,802
512
283
952
5,895
2,205
0
1,378
4,398
49,733
0
L
3,298
1,017
0
4,659
11,866
4,354
0
440
11,358
0
41,356
W
4,553
3,541
0
3,291
6,451
2,184
0
189
6,262
0
62,694
W
8,606
4,192
0
1,664
7,340
4,176
0
2,192
5,148
0
57,916
W
7,345
2,404
0
4,024
9,939
7,439
0
122
9,817
0
53,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,818
Gold Earned
29,507
395
Minions Killed
328
0
Camps Cleared
0
1,137,901
Distance Traveled
1,085,345
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,605
510
10
1
0
243,441
3
L
Chernobog
6,228
566
88
8
0
213,813
0
W
King Arthur
6,207
564
18
2
0
234,582
0
W
Baron Samedi
6,250
568
83
8
0
217,273
3
L
Osiris
6,228
566
76
7
0
200,466
0
L
Eset
5,963
542
88
8
0
195,033
0
L
Thor
5,483
498
66
6
0
232,592
2
W
Rama
6,675
607
116
11
0
205,950
2
W
Set
7,597
691
83
8
0
263,613
2
W
Chaac
7,089
644
95
9
0
216,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role