Player Matchup

Heimdallr
Heimdallr
AlexS__S
Heimdallr
Level 115
God Stats
69W - 82L
1,467 SR
Queue Stats
753W - 770L
1,420 Elo+
Solo
King Arthur
King Arthur
Jakkojin
King Arthur
Level 62
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 2
Cerberus
Cerberus
MR-CARTER-317
Cerberus
Level 68
God Stats
6W - 2L
1,732 SR
Queue Stats
98W - 92L
1,489 Elo+
Solo
Nu Wa
Nu Wa
PinkFridayNuWa
Nu Wa
Level 143
God Stats
19W - 12L
1,665 SR
Queue Stats
69W - 59L
1,482 Elo+
Solo
Yemoja
Yemoja
ygrc-_-
Yemoja
Level 13
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 2
Team Averages
Level 80
1,493 SR
1,432 Elo+

VS

Team Averages
Level 90
1,483 SR
1,453 Elo+
Nu Wa
Nu Wa
BigDaddy101Cris
Nu Wa
Level 74
God Stats
6W - 8L
1,373 SR
Queue Stats
450W - 416L
1,488 Elo+
Solo
Ra
Ra
YeetWoodMac69
Ra
Level 128
God Stats
11W - 7L
1,519 SR
Queue Stats
163W - 161L
1,467 Elo+
Solo
Danzaburou
Danzaburou
ivan3456
Danzaburou
Level 42
God Stats
37W - 35L
1,597 SR
Queue Stats
101W - 140L
1,452 Elo+
Party 1
Awilix
Awilix
sercho
Awilix
Level 142
God Stats
24W - 14L
1,660 SR
Queue Stats
535W - 534L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
theSpaceGh0st
Ne Zha
Level 62
God Stats
16W - 15L
1,266 SR
Queue Stats
408W - 411L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlexS__S
Heimdallr
9
0 / 1 / 1
5,435
544
3,600
7,600
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Jakkojin
King Arthur
10
1 / 0 / 0
5,960
596
4,966
8,943
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
MR-CARTER-317
Cerberus
8
1 / 0 / 1
5,555
556
1,872
7,104
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 3 / 0
5,351
535
5,628
6,539
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ygrc-_-
Yemoja
8
0 / 0 / 2
4,366
437
1,257
4,721
3,083
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,891
589
8,569
4,224
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,884
588
2,544
7,585
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ivan3456
Danzaburou
10
0 / 1 / 1
5,437
544
4,233
7,168
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
sercho
Awilix
11
1 / 1 / 1
5,789
579
3,467
7,367
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 0
5,184
518
2,010
6,515
3,972
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AlexS__S
Heimdallr
0
1
1
0.5
W
2
0
0
2
L
King Arthur
Jakkojin
King Arthur
1
0
0
1
L
Cerberus
MR-CARTER-317
Cerberus
1
0
1
1.5
L
2
3
0
0.67
W
0
1
0
0
W
Danzaburou
ivan3456
Danzaburou
0
1
1
0.5
W
Awilix
sercho
Awilix
1
1
1
1.5
W
1
1
0
1
L
Yemoja
ygrc-_-
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,323
Damage
20,823
34,907
Taken
32,859
18,630
Mitigated
13,727
9,361
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AlexS__S
Heimdallr
3,600
1,546
33
3,251
7,600
2,867
312
248
7,298
0
37,448
W
8,569
1,596
0
1,557
4,224
1,437
156
3,024
1,200
43,317
0
L
King Arthur
Jakkojin
King Arthur
4,966
708
0
1,940
8,943
6,125
0
2,626
6,182
0
37,951
L
Cerberus
MR-CARTER-317
Cerberus
1,872
24
0
2,978
7,104
4,848
0
2,097
4,821
23,200
0
L
5,628
638
0
690
6,539
1,707
0
2,204
4,165
39,003
0
W
2,544
327
221
4,698
7,585
3,009
0
888
6,697
45,183
0
W
Danzaburou
ivan3456
Danzaburou
4,233
1,425
0
4,020
7,168
2,545
0
780
6,388
0
38,024
W
Awilix
sercho
Awilix
3,467
1,152
0
3,550
7,367
2,764
0
2,301
5,066
0
46,746
W
2,010
240
0
2,039
6,515
3,972
60
1,764
4,751
0
17,824
L
Yemoja
ygrc-_-
Yemoja
1,257
310
279
190
4,721
3,083
88
3,177
1,328
14,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
28,185
273
Minions Killed
295
0
Camps Cleared
0
949,589
Distance Traveled
1,076,886
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,435
544
75
8
0
187,305
4
W
Nu Wa
5,891
589
70
7
0
195,667
0
L
King Arthur
5,960
596
67
7
0
203,206
0
L
Cerberus
5,555
556
57
6
0
196,815
4
L
Nu Wa
5,351
535
52
5
0
213,856
0
W
Ra
5,884
588
66
7
0
188,840
0
W
Danzaburou
5,437
544
64
6
0
241,326
0
W
Awilix
5,789
579
72
7
0
243,995
0
W
Ne Zha
5,184
518
23
2
0
207,058
2
L
Yemoja
4,366
437
22
2
0
148,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role