Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Raith20
Chernobog
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 230L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
itz_Vile_
Zhong Kui
Level 124
God Stats
0W - 4L
1,255 SR
Queue Stats
68W - 63L
1,529 Elo+
Party 2
Ares
Ares
phillyjudgment
Ares
Level 123
God Stats
4W - 13L
1,154 SR
Queue Stats
118W - 116L
1,533 Elo+
Party 2
Merlin
Merlin
pixel453
Merlin
Level 103
God Stats
9W - 10L
1,521 SR
Queue Stats
188W - 167L
1,627 Elo+
Solo
Team Averages
Level 132
1,386 SR
1,537 Elo+

VS

Team Averages
Level 120
1,698 SR
1,514 Elo+
Sobek
Sobek
Datoneguy101
Sobek
Level 142
God Stats
11W - 12L
1,592 SR
Queue Stats
181W - 153L
1,579 Elo+
Solo
Osiris
Osiris
MRLegoshi15
Osiris
Level 126
God Stats
5W - 2L
1,841 SR
Queue Stats
685W - 648L
1,540 Elo+
Solo
Agni
Agni
MVPhantxm
Agni
Level 105
God Stats
20W - 10L
1,658 SR
Queue Stats
505W - 471L
1,496 Elo+
Party 1
Chernobog
Chernobog
iF6at10min
Chernobog
Level 103
God Stats
39W - 13L
1,621 SR
Queue Stats
505W - 480L
1,495 Elo+
Party 1
Jormungandr
Jormungandr
rabidsquirrel483
Jormungandr
Level 124
God Stats
5W - 1L
1,779 SR
Queue Stats
92W - 83L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
4
1 / 1 / 0
3,372
674
650
2,527
675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
Raith20
Chernobog
5
0 / 2 / 0
3,312
662
1,938
4,568
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
itz_Vile_
Zhong Kui
6
1 / 2 / 1
4,005
801
2,810
5,268
3,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 2 / 0
3,570
714
1,269
5,057
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
pixel453
Merlin
8
0 / 0 / 0
3,995
799
374
2,226
665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 2
3,832
766
2,232
4,002
2,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
6
1 / 0 / 1
3,734
747
763
2,729
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
8
1 / 0 / 0
4,333
867
1,078
1,971
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
iF6at10min
Chernobog
7
3 / 0 / 2
4,227
845
3,691
2,771
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
rabidsquirrel483
Jormungandr
7
1 / 2 / 1
4,201
840
3,130
5,389
3,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
0
1
W
1
0
2
2
W
Osiris
1
0
1
1.5
W
Agni
1
0
0
1
L
Chernobog
Raith20
Chernobog
0
2
0
0
W
Chernobog
iF6at10min
Chernobog
3
0
2
4
L
Zhong Kui
itz_Vile_
Zhong Kui
1
2
1
0.75
L
0
2
0
0
L
Merlin
pixel453
Merlin
0
0
0
0
W
Jormungandr
rabidsquirrel483
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,041
Damage
10,894
19,646
Taken
16,862
9,663
Mitigated
8,039
7,401
Healing
5,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
650
123
0
515
2,527
675
0
86
2,423
0
7,066
W
2,232
251
0
1,755
4,002
2,273
0
822
3,180
8,405
0
W
Osiris
763
322
0
0
2,729
1,295
0
245
2,456
0
17,291
W
Agni
1,078
0
0
475
1,971
542
0
300
1,655
26,515
0
L
Chernobog
Raith20
Chernobog
1,938
1,414
0
1,357
4,568
1,312
0
1,100
3,468
0
18,890
W
Chernobog
iF6at10min
Chernobog
3,691
2,309
0
1,571
2,771
858
0
417
2,354
0
25,269
L
Zhong Kui
itz_Vile_
Zhong Kui
2,810
367
0
2,928
5,268
3,716
0
3,088
2,180
21,922
0
L
1,269
181
78
2,023
5,057
3,295
0
1,132
3,925
9,600
0
L
Merlin
pixel453
Merlin
374
0
0
500
2,226
665
0
908
1,210
26,850
0
W
Jormungandr
rabidsquirrel483
Jormungandr
3,130
1,759
0
1,851
5,389
3,071
0
2,625
2,764
29,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,254
Gold Earned
20,327
143
Minions Killed
194
0
Camps Cleared
0
525,972
Distance Traveled
586,610
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,372
674
18
4
0
83,408
0
W
Sobek
3,832
766
9
2
0
117,771
1
W
Osiris
3,734
747
32
6
0
134,784
0
W
Agni
4,333
867
59
12
0
120,328
0
L
Chernobog
3,312
662
27
5
0
109,756
2
W
Chernobog
4,227
845
45
9
0
107,798
0
L
Zhong Kui
4,005
801
25
5
0
104,679
0
L
Ares
3,570
714
14
3
0
111,795
1
L
Merlin
3,995
799
59
12
0
116,334
1
W
Jormungandr
4,201
840
49
10
0
105,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role