Player Matchup

Danzaburou
Danzaburou
DatboiPrim
Danzaburou
Level 108
God Stats
21W - 15L
1,578 SR
Queue Stats
890W - 866L
1,448 Elo+
Solo
Ares
Ares
SlipperyNoodles
Ares
Level 118
God Stats
36W - 28L
1,550 SR
Queue Stats
117W - 123L
1,484 Elo+
Solo
Ah Puch
Ah Puch
YouattC
Ah Puch
Level 111
God Stats
14W - 12L
1,464 SR
Queue Stats
551W - 551L
1,459 Elo+
Solo
Pele
Pele
anginho_afm
Pele
Level 129
God Stats
20W - 12L
1,586 SR
Queue Stats
456W - 457L
1,406 Elo+
Solo
Chaac
Chaac
sonSnack1
Chaac
Level 86
God Stats
13W - 5L
1,543 SR
Queue Stats
430W - 393L
1,461 Elo+
Solo
Team Averages
Level 110
1,544 SR
1,452 Elo+

VS

Team Averages
Level 120
1,506 SR
1,525 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alexandro29
Surtr
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 15L
1,638 Elo+
Party 1
Aphrodite
Aphrodite
Novaisiconic
Aphrodite
Level 84
God Stats
15W - 11L
1,530 SR
Queue Stats
49W - 52L
1,424 Elo+
Solo
Raijin
Raijin
Olpus
Raijin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 24L
1,582 Elo+
Party 1
Camazotz
Camazotz
blazed-windu
Camazotz
Level 158
God Stats
24W - 35L
1,499 SR
Queue Stats
765W - 785L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatboiPrim
Danzaburou
16
2 / 1 / 4
10,238
640
10,004
11,926
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 1 / 3
8,872
555
7,479
10,551
9,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
YouattC
Ah Puch
14
1 / 2 / 1
8,757
547
6,513
8,534
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 4
8,625
539
6,697
13,409
5,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
sonSnack1
Chaac
15
2 / 3 / 5
10,094
631
15,118
17,005
15,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
4 / 4 / 0
9,022
564
13,018
15,360
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 1
7,380
461
6,906
15,611
12,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Novaisiconic
Aphrodite
11
0 / 1 / 2
7,474
467
2,404
12,424
8,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Olpus
Raijin
15
2 / 2 / 0
8,548
534
6,739
10,976
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Camazotz
blazed-windu
Camazotz
9
0 / 1 / 3
6,723
420
4,046
10,425
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
8
9
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
4
4
0
1
L
2
4
1
0.63
W
Danzaburou
DatboiPrim
Danzaburou
2
1
4
4
L
Aphrodite
Novaisiconic
Aphrodite
0
1
2
1
L
Raijin
Olpus
Raijin
2
2
0
1
W
3
1
3
4.5
W
Ah Puch
YouattC
Ah Puch
1
2
1
0.75
W
4
2
4
3
L
Camazotz
blazed-windu
Camazotz
0
1
3
1.5
W
Chaac
sonSnack1
Chaac
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,811
Damage
33,113
61,425
Taken
64,796
39,553
Mitigated
35,636
20,784
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,018
7,491
0
2,611
15,360
6,352
1,028
2,157
13,203
0
77,015
L
6,906
2,883
0
3,582
15,611
12,313
0
1,530
14,081
631
39,156
W
Danzaburou
DatboiPrim
Danzaburou
10,004
4,447
0
4,623
11,926
6,025
2,405
230
11,696
0
89,609
L
Aphrodite
Novaisiconic
Aphrodite
2,404
427
4,379
5,349
12,424
8,245
160
3,610
8,814
18,929
0
L
Raijin
Olpus
Raijin
6,739
441
0
1,181
10,976
5,085
0
5,877
5,099
74,443
0
W
7,479
161
0
2,365
10,551
9,343
750
1,555
8,996
22,930
0
W
Ah Puch
YouattC
Ah Puch
6,513
143
0
4,761
8,534
3,168
1,438
4,344
4,190
69,693
0
W
6,697
1,413
0
2,759
13,409
5,202
90
3,140
10,269
0
56,804
L
Camazotz
blazed-windu
Camazotz
4,046
1,397
0
5,880
10,425
3,641
0
818
9,607
0
30,727
W
Chaac
sonSnack1
Chaac
15,118
2,449
0
6,276
17,005
15,815
0
667
16,338
0
88,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,586
Gold Earned
39,147
486
Minions Killed
430
0
Camps Cleared
0
1,624,540
Distance Traveled
1,372,865
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,022
564
132
8
0
278,497
0
L
Surtr
7,380
461
67
4
0
261,033
0
W
Danzaburou
10,238
640
147
9
0
289,182
2
L
Aphrodite
7,474
467
27
2
0
301,392
0
L
Raijin
8,548
534
154
10
0
318,958
4
W
Ares
8,872
555
18
1
0
340,677
4
W
Ah Puch
8,757
547
113
7
0
315,584
0
W
Pele
8,625
539
78
5
0
337,259
0
L
Camazotz
6,723
420
50
3
0
212,985
0
W
Chaac
10,094
631
130
8
0
341,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role