Player Matchup

Ne Zha
Ne Zha
DrTreason
Ne Zha
Level 21
God Stats
1W - 3L
1,502 SR
Queue Stats
2W - 13L
1,185 Elo+
Party 1
Cthulhu
Cthulhu
ReaperSamaUwU
Cthulhu
Level 55
God Stats
0W - 2L
1,231 SR
Queue Stats
112W - 132L
1,432 Elo+
Party 1
Anubis
Anubis
sleepyshrine
Anubis
Level 55
God Stats
35W - 14L
1,648 SR
Queue Stats
96W - 100L
1,440 Elo+
Party 1
Team Averages
Level 44
1,460 SR
1,352 Elo+

VS

Team Averages
Level 92
1,506 SR
1,484 Elo+
Sun Wukong
Sun Wukong
BOTPointless
Sun Wukong
Level 23
God Stats
7W - 3L
1,478 SR
Queue Stats
84W - 91L
1,450 Elo+
Party 2
Gilgamesh
Gilgamesh
BejeweledBussy
Gilgamesh
Level 144
God Stats
3W - 0L
1,540 SR
Queue Stats
89W - 86L
1,505 Elo+
Party 2
Zeus
Zeus
GooberedUp
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 77L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DrTreason
Ne Zha
10
0 / 4 / 4
7,526
684
4,607
8,549
3,185
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
11
2 / 5 / 5
8,614
783
3,792
11,691
5,270
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
12
6 / 4 / 2
9,344
849
9,553
10,065
4,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BOTPointless
Sun Wukong
12
3 / 0 / 6
9,062
824
2,693
6,299
4,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gilgamesh
BejeweledBussy
Gilgamesh
12
4 / 2 / 8
9,254
841
8,757
10,556
6,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 6 / 5
10,057
914
15,047
8,698
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
13
13
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BOTPointless
Sun Wukong
3
0
6
6
W
Gilgamesh
BejeweledBussy
Gilgamesh
4
2
8
4
L
Ne Zha
DrTreason
Ne Zha
0
4
4
0.5
W
6
6
5
1.42
L
Cthulhu
2
5
5
0.9
L
Anubis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
26,497
30,305
Taken
25,553
13,153
Mitigated
13,027
3,114
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BOTPointless
Sun Wukong
2,693
634
0
1,436
6,299
4,103
204
3,320
2,979
0
19,824
W
Gilgamesh
BejeweledBussy
Gilgamesh
8,757
2,257
0
1,018
10,556
6,433
602
5,578
4,978
0
20,248
L
Ne Zha
DrTreason
Ne Zha
4,607
1,750
0
1,057
8,549
3,185
0
3,413
5,136
0
20,035
W
15,047
1,125
0
210
8,698
2,491
668
5,108
3,590
59,591
0
L
Cthulhu
3,792
160
0
569
11,691
5,270
0
6,681
5,010
21,208
0
L
Anubis
9,553
61
0
1,488
10,065
4,698
0
5,040
5,025
30,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
28,373
94
Minions Killed
118
0
Camps Cleared
0
489,030
Distance Traveled
566,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,062
824
28
3
0
219,048
0
W
Gilgamesh
9,254
841
12
1
0
180,301
0
L
Ne Zha
7,526
684
31
3
0
143,220
0
W
Zeus
10,057
914
78
7
0
167,576
0
L
Cthulhu
8,614
783
34
3
0
164,489
0
L
Anubis
9,344
849
29
3
0
181,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role