Player Matchup

Fenrir
Fenrir
Gold V
LoveKlutchz
Fenrir
Gold V
Level 113
God Stats
7W - 7L
1,496 SR
Queue Stats
258W - 263L
1,276 MMR
Solo
Awilix
Awilix
Silver I
TeeDuckMan
Awilix
Silver I
Level 81
God Stats
61W - 47L
1,561 SR
Queue Stats
482W - 498L
1,279 MMR
Solo
Athena
Athena
Silver III
cjc_1000
Athena
Silver III
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 39L
1,261 MMR
Party 1
Chernobog
Chernobog
Silver I
daddyxjones
Chernobog
Silver I
Level 129
God Stats
2W - 1L
1,423 SR
Queue Stats
173W - 199L
1,260 MMR
Solo
Sol
Sol
Silver III
temp-102245
Sol
Silver III
Level 101
God Stats
2W - 0L
1,681 SR
Queue Stats
27W - 39L
1,270 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,532 SR
1,269 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,500 SR
1,269 MMR
Sun Wukong
Sun Wukong
Silver III
BentFin
Sun Wukong
Silver III
Level 75
God Stats
8W - 2L
1,708 SR
Queue Stats
49W - 52L
1,254 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
JawzKun3
Morgan Le Fay
Silver II
Level 123
God Stats
0W - 1L
1,292 SR
Queue Stats
16W - 19L
1,275 MMR
Solo
Charon
Charon
Silver I
Og_Goat-4
Charon
Silver I
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
481W - 499L
1,261 MMR
Party 2
Freya
Freya
Silver I
blackkahn
Freya
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 200L
1,268 MMR
Solo
Osiris
Osiris
Silver I
temp-144537
Osiris
Silver I
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 293L
1,290 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 2 / 3
9,581
599
10,604
18,156
10,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
TeeDuckMan
Awilix
15
7 / 1 / 10
9,900
619
11,410
14,441
7,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
cjc_1000
Athena
13
1 / 0 / 15
8,920
558
6,093
12,762
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
daddyxjones
Chernobog
13
3 / 0 / 9
8,590
537
9,760
10,325
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 2 / 8
9,502
594
9,704
11,867
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
JanusBastetMartichoras

VS

Bans
Hun BatzAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BentFin
Sun Wukong
14
2 / 6 / 0
8,739
546
8,737
16,982
12,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
JawzKun3
Morgan Le Fay
12
0 / 3 / 1
7,539
471
12,375
9,012
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Og_Goat-4
Charon
11
0 / 3 / 2
7,563
473
6,528
13,265
11,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
blackkahn
Freya
10
2 / 6 / 1
7,091
443
8,648
11,914
4,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
14
1 / 4 / 2
7,989
499
9,072
17,084
12,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
11
22
Kills
5
5
Deaths
22
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BentFin
Sun Wukong
2
6
0
0.33
L
Morgan Le Fay
JawzKun3
Morgan Le Fay
0
3
1
0.17
W
Fenrir
5
2
3
3.25
L
Charon
Og_Goat-4
Charon
0
3
2
0.33
W
Awilix
TeeDuckMan
Awilix
7
1
10
12
L
Freya
blackkahn
Freya
2
6
1
0.42
W
Athena
cjc_1000
Athena
1
0
15
8.5
W
Chernobog
daddyxjones
Chernobog
3
0
9
7.5
W
6
2
8
5
L
Osiris
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,571
Damage
45,360
67,551
Taken
68,257
40,742
Mitigated
44,119
21,623
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BentFin
Sun Wukong
8,737
2,319
0
3,016
16,982
12,151
319
927
16,055
0
58,717
L
Morgan Le Fay
JawzKun3
Morgan Le Fay
12,375
846
0
570
9,012
4,096
480
1,807
7,205
60,204
0
W
Fenrir
10,604
1,679
0
6,869
18,156
10,520
993
4,305
13,735
0
68,727
L
Charon
Og_Goat-4
Charon
6,528
1,240
0
1,971
13,265
11,197
38
3,973
9,135
29,368
0
W
Awilix
TeeDuckMan
Awilix
11,410
5,088
0
4,680
14,441
7,160
1,554
4,644
9,551
0
69,277
L
Freya
blackkahn
Freya
8,648
3,023
0
1,700
11,914
4,672
0
6,274
5,640
31,664
0
W
Athena
cjc_1000
Athena
6,093
1,302
0
2,991
12,762
13,090
371
6,750
5,536
23,867
0
W
Chernobog
daddyxjones
Chernobog
9,760
5,467
0
2,451
10,325
4,347
1,113
3,673
6,412
0
51,992
W
9,704
3,613
0
4,632
11,867
5,625
1,505
7,171
4,290
63,890
10,202
L
Osiris
9,072
3,393
0
4,585
17,084
12,003
0
2,109
14,975
0
79,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,493
Gold Earned
38,921
410
Minions Killed
364
0
Camps Cleared
0
1,717,325
Distance Traveled
1,570,650
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,739
546
82
5
0
326,222
2
L
Morgan Le Fay
7,539
471
100
6
0
331,798
4
W
Fenrir
9,581
599
89
6
0
307,979
2
L
Charon
7,563
473
30
2
0
309,505
0
W
Awilix
9,900
619
99
6
0
378,157
0
L
Freya
7,091
443
56
4
0
281,558
0
W
Athena
8,920
558
32
2
0
353,493
2
W
Chernobog
8,590
537
86
5
0
357,471
0
W
Sol
9,502
594
104
7
0
320,225
0
L
Osiris
7,989
499
96
6
0
321,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role