Player Matchup

Ix Chel
Ix Chel
TheKing-LxT
Ix Chel
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,245 Elo+
Party 1
Mercury
Mercury
WelshBeefCake96
Mercury
Level 62
God Stats
1W - 1L
1,170 SR
Queue Stats
159W - 175L
1,449 Elo+
Party 2
Sobek
Sobek
YerrPuCStinks
Sobek
Level 52
God Stats
16W - 12L
1,405 SR
Queue Stats
347W - 328L
1,402 Elo+
Solo
Chaac
Chaac
Zeralva-92
Chaac
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,196 Elo+
Party 1
Neith
Neith
uC Echo
Neith
Level 126
God Stats
1W - 2L
1,731 SR
Queue Stats
11W - 11L
1,465 Elo+
Party 2
Team Averages
Level 80
1,461 SR
1,352 Elo+

VS

Team Averages
Level 71
1,511 SR
1,361 Elo+
Awilix
Awilix
Demon-blade04
Awilix
Level 62
God Stats
19W - 15L
1,550 SR
Queue Stats
126W - 145L
1,435 Elo+
Solo
Danzaburou
Danzaburou
LordMarinus1
Danzaburou
Level 51
God Stats
153W - 125L
1,614 SR
Queue Stats
388W - 392L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Tallent74
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,273 Elo+
Solo
Horus
Horus
YtUltimateConq
Horus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 79L
1,381 Elo+
Solo
Hachiman
Hachiman
luky9106
Hachiman
Level 96
God Stats
5W - 8L
1,389 SR
Queue Stats
27W - 46L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
TheKing-LxT
Ix Chel
13
1 / 2 / 2
7,601
507
7,481
9,647
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 2
8,092
539
6,745
10,303
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 1
7,879
525
5,307
10,727
11,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
15
4 / 0 / 0
9,505
634
7,299
9,449
7,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
uC Echo
Neith
14
2 / 1 / 5
8,275
552
9,158
7,994
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,341
423
3,913
8,945
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
LordMarinus1
Danzaburou
13
0 / 4 / 0
7,333
489
3,980
13,008
5,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Tallent74
Kukulkan
12
2 / 4 / 0
7,478
499
6,633
11,423
4,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 2 / 0
6,678
445
3,130
13,834
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
luky9106
Hachiman
10
1 / 2 / 1
6,460
431
5,922
10,608
3,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Danzaburou
LordMarinus1
Danzaburou
0
4
0
0
L
Kukulkan
Tallent74
Kukulkan
2
4
0
0.5
W
Ix Chel
TheKing-LxT
Ix Chel
1
2
2
1
W
2
1
2
3
W
4
1
1
4.5
L
1
2
0
0.5
W
Chaac
4
0
0
4
L
Hachiman
luky9106
Hachiman
1
2
1
0.75
W
Neith
uC Echo
Neith
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
23,578
48,120
Taken
57,818
30,470
Mitigated
25,163
9,059
Healing
17,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,913
1,750
0
0
8,945
3,317
0
1,695
7,250
0
29,905
L
Danzaburou
LordMarinus1
Danzaburou
3,980
1,491
0
2,266
13,008
5,239
0
200
12,808
0
57,908
L
Kukulkan
Tallent74
Kukulkan
6,633
973
21
3,241
11,423
4,168
469
7,297
4,126
59,496
0
W
Ix Chel
TheKing-LxT
Ix Chel
7,481
623
176
470
9,647
3,805
1,222
4,975
4,672
52,623
0
W
6,745
3,306
0
280
10,303
4,251
0
706
9,597
0
72,096
W
5,307
166
0
2,148
10,727
11,629
175
952
9,775
21,743
696
L
3,130
1,631
1,642
6,668
13,834
8,714
0
1,414
12,420
0
24,730
W
Chaac
7,299
695
0
3,956
9,449
7,223
1,117
0
9,449
0
68,160
L
Hachiman
luky9106
Hachiman
5,922
2,678
0
3,531
10,608
3,725
0
1,486
9,122
0
39,038
W
Neith
uC Echo
Neith
9,158
2,906
0
2,029
7,994
3,562
1,075
0
7,994
0
66,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,352
Gold Earned
34,290
448
Minions Killed
320
0
Camps Cleared
0
1,422,819
Distance Traveled
1,425,502
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,341
423
51
3
0
366,862
2
L
Danzaburou
7,333
489
90
6
0
232,837
0
L
Kukulkan
7,478
499
93
6
0
260,434
0
W
Ix Chel
7,601
507
89
6
0
283,708
0
W
Mercury
8,092
539
100
7
0
303,368
0
W
Sobek
7,879
525
25
2
0
325,144
0
L
Horus
6,678
445
32
2
0
288,624
0
W
Chaac
9,505
634
129
9
0
249,975
0
L
Hachiman
6,460
431
54
4
0
276,745
1
W
Neith
8,275
552
105
7
0
260,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role