Player Matchup

Anhur
Anhur
AxKill
Anhur
Level 73
God Stats
13W - 11L
1,745 SR
Queue Stats
94W - 86L
1,547 Elo+
Party 2
Shiva
Shiva
LooseAFur
Shiva
Level 100
God Stats
8W - 0L
1,697 SR
Queue Stats
138W - 125L
1,547 Elo+
Solo
Hades
Hades
SouldemonDK
Hades
Level 67
God Stats
8W - 2L
1,799 SR
Queue Stats
41W - 45L
1,509 Elo+
Party 2
Team Averages
Level 80
1,747 SR
1,534 Elo+

VS

Team Averages
Level 75
1,554 SR
1,532 Elo+
Anubis
Anubis
HuntShadowLegend
Anubis
Level 67
God Stats
107W - 59L
1,736 SR
Queue Stats
175W - 158L
1,568 Elo+
Party 1
Pele
Pele
TheTiltedTerry
Pele
Level 87
God Stats
11W - 21L
1,374 SR
Queue Stats
221W - 207L
1,548 Elo+
Party 1
Nike
Nike
angavado
Nike
Level 72
God Stats
12W - 15L
1,553 SR
Queue Stats
251W - 250L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AxKill
Anhur
11
2 / 2 / 7
8,265
751
7,162
11,050
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
LooseAFur
Shiva
12
7 / 1 / 4
9,197
836
9,403
9,251
8,704
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 5
7,898
718
5,089
10,313
5,947
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
8,534
776
8,113
7,949
3,123
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 5
7,558
687
6,308
7,265
2,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
10
4 / 3 / 3
8,338
758
8,834
11,052
6,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
11
Kills
8
8
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
AxKill
Anhur
2
2
7
2.75
L
4
5
3
1.1
W
Shiva
LooseAFur
Shiva
7
1
4
9
W
2
5
5
0.9
L
0
3
5
0.83
L
Nike
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,654
Damage
23,255
30,614
Taken
26,266
17,946
Mitigated
12,538
4,500
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AxKill
Anhur
7,162
3,288
0
2,824
11,050
3,295
700
2,426
8,624
0
35,262
L
8,113
366
0
1,437
7,949
3,123
412
1,527
6,422
28,182
0
W
Shiva
LooseAFur
Shiva
9,403
430
55
313
9,251
8,704
243
1,868
7,383
0
21,814
W
5,089
211
202
1,106
10,313
5,947
68
4,178
6,135
23,973
0
L
6,308
1,701
0
207
7,265
2,729
192
1,504
5,761
0
22,834
L
Nike
8,834
1,006
0
2,430
11,052
6,686
0
2,538
8,514
0
24,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,360
Gold Earned
24,430
111
Minions Killed
93
0
Camps Cleared
0
615,518
Distance Traveled
598,813
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,265
751
43
4
0
196,194
4
L
Anubis
8,534
776
23
2
0
163,978
0
W
Shiva
9,197
836
24
2
0
221,355
4
W
Hades
7,898
718
44
4
0
197,969
0
L
Pele
7,558
687
48
4
0
227,686
0
L
Nike
8,338
758
22
2
0
207,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role