Player Matchup

Artemis
Artemis
 
Artemis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Batatakiller527
Arachne
Level 89
God Stats
15W - 19L
1,376 SR
Queue Stats
264W - 257L
1,439 Elo+
Party 1
Ra
Ra
LagatoGelado
Ra
Level 125
God Stats
7W - 7L
1,580 SR
Queue Stats
361W - 350L
1,455 Elo+
Party 1
Hercules
Hercules
MillyBfromTN
Hercules
Level 65
God Stats
2W - 5L
1,380 SR
Queue Stats
444W - 431L
1,484 Elo+
Solo
Poseidon
Poseidon
Unsure4life
Poseidon
Level 159
God Stats
18W - 11L
1,662 SR
Queue Stats
1,046W - 1,058L
1,495 Elo+
Solo
Team Averages
Level 109
1,499 SR
1,475 Elo+

VS

Team Averages
Level 72
1,452 SR
1,434 Elo+
Jormungandr
Jormungandr
Akane-_-muki
Jormungandr
Level 85
God Stats
20W - 18L
1,489 SR
Queue Stats
70W - 76L
1,484 Elo+
Solo
Sol
Sol
FIRE_Ninja14
Sol
Level 107
God Stats
22W - 14L
1,588 SR
Queue Stats
42W - 29L
1,534 Elo+
Party 2
Shiva
Shiva
Smoggy8341
Shiva
Level 40
God Stats
7W - 6L
1,280 SR
Queue Stats
41W - 57L
1,362 Elo+
Party 3
Ra
Ra
Spear Goblin296
Ra
Level 20
God Stats
4W - 7L
1,221 SR
Queue Stats
5W - 9L
1,299 Elo+
Party 3
Bastet
Bastet
ryantherampage77
Bastet
Level 106
God Stats
11W - 6L
1,680 SR
Queue Stats
47W - 42L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 5 / 0
5,992
545
5,915
11,606
4,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 0
4,988
453
1,536
7,070
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 2 / 0
5,991
545
5,080
5,408
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MillyBfromTN
Hercules
8
0 / 1 / 1
5,119
465
1,578
9,312
5,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Unsure4life
Poseidon
9
0 / 0 / 1
4,988
453
2,945
3,387
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akane-_-muki
Jormungandr
12
3 / 1 / 3
7,358
669
6,559
7,450
5,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 1
5,550
505
4,948
4,518
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
9
0 / 0 / 1
5,580
507
1,853
6,363
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 2
5,706
519
3,619
4,760
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 2
5,983
544
8,093
8,349
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
9
9
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
5
0
0.2
W
Jormungandr
Akane-_-muki
Jormungandr
3
1
3
4.5
L
0
1
0
0
W
2
1
1
2.5
L
1
2
0
0.5
L
Hercules
MillyBfromTN
Hercules
0
1
1
0.5
W
Shiva
0
0
1
0.5
W
1
0
2
2
L
Poseidon
Unsure4life
Poseidon
0
0
1
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,054
Damage
25,072
36,783
Taken
31,440
15,997
Mitigated
16,652
11,122
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,915
3,062
0
3,403
11,606
4,891
0
6,367
5,239
0
37,702
W
Jormungandr
Akane-_-muki
Jormungandr
6,559
2,521
0
3,224
7,450
5,670
0
0
7,450
50,884
0
L
1,536
1,076
0
727
7,070
2,289
0
854
6,216
0
28,586
W
4,948
1,928
0
959
4,518
1,677
1,476
2,067
2,451
34,599
6,426
L
5,080
754
492
1,962
5,408
1,906
0
1,656
3,752
51,929
0
L
Hercules
MillyBfromTN
Hercules
1,578
292
1,054
3,254
9,312
5,680
0
4,406
4,906
0
10,011
W
Shiva
1,853
61
0
1,583
6,363
4,628
147
1,066
5,297
0
22,312
W
3,619
217
943
1,710
4,760
1,664
0
2,287
2,473
41,640
0
L
Poseidon
Unsure4life
Poseidon
2,945
288
0
230
3,387
1,231
0
1,511
1,876
34,131
2,632
W
8,093
2,732
0
2,480
8,349
3,013
0
2,566
5,783
0
37,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,078
Gold Earned
30,177
287
Minions Killed
310
0
Camps Cleared
0
1,051,794
Distance Traveled
1,132,307
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,992
545
63
6
0
167,826
0
W
Jormungandr
7,358
669
89
8
0
207,142
3
L
Arachne
4,988
453
45
4
0
234,455
0
W
Sol
5,550
505
64
6
0
194,783
0
L
Ra
5,991
545
96
9
0
208,451
0
L
Hercules
5,119
465
13
1
0
221,373
2
W
Shiva
5,580
507
26
2
0
242,563
0
W
Ra
5,706
519
75
7
0
233,658
0
L
Poseidon
4,988
453
70
6
0
219,689
0
W
Bastet
5,983
544
56
5
0
254,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role