Player Matchup

Raijin
Raijin
Ewok007
Raijin
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,534 Elo+
Party 1
Loki
Loki
Trasto507
Loki
Level 41
God Stats
2W - 4L
1,781 SR
Queue Stats
98W - 106L
1,372 Elo+
Party 2
Odin
Odin
ilunzaldun
Odin
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 46L
1,330 Elo+
Party 2
Ares
Ares
x DeliciouS xx
Ares
Level 127
God Stats
4W - 5L
1,590 SR
Queue Stats
317W - 316L
1,484 Elo+
Solo
Izanami
Izanami
zombiecutter
Izanami
Level 126
God Stats
1W - 1L
1,722 SR
Queue Stats
113W - 107L
1,580 Elo+
Party 1
Team Averages
Level 73
1,619 SR
1,460 Elo+

VS

Team Averages
Level 138
1,513 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Galedia
Bakasura
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 157L
1,437 Elo+
Solo
Chiron
Chiron
Olmstead-50
Chiron
Level 128
God Stats
1W - 1L
1,525 SR
Queue Stats
4W - 5L
1,570 Elo+
Solo
Chronos
Chronos
PhyresGhost
Chronos
Level 105
God Stats
8W - 0L
1,500 SR
Queue Stats
393W - 368L
1,434 Elo+
Party 3
Cabrakan
Cabrakan
RICTORPHYRE
Cabrakan
Level 116
God Stats
10W - 7L
1,541 SR
Queue Stats
385W - 359L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ewok007
Raijin
9
2 / 5 / 0
5,250
525
5,104
7,729
2,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
2 / 2 / 1
5,688
569
3,443
7,684
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,020
502
2,421
8,585
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 5 / 1
4,438
444
2,320
10,165
7,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
zombiecutter
Izanami
9
0 / 1 / 2
5,363
536
5,198
5,927
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 2
6,867
687
7,101
4,090
1,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Galedia
Bakasura
11
4 / 2 / 5
6,401
640
7,349
8,848
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chiron
10
7 / 0 / 3
6,528
653
5,658
7,093
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
PhyresGhost
Chronos
9
1 / 1 / 2
5,577
558
3,981
5,333
1,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
RICTORPHYRE
Cabrakan
8
1 / 2 / 3
5,285
529
2,639
8,845
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
17
17
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
2
5
L
Raijin
Ewok007
Raijin
2
5
0
0.4
W
Bakasura
Galedia
Bakasura
4
2
5
3.25
W
Chiron
7
0
3
8.5
W
Chronos
PhyresGhost
Chronos
1
1
2
2
W
Cabrakan
RICTORPHYRE
Cabrakan
1
2
3
1.25
L
Loki
2
2
1
1.25
L
0
4
1
0.13
L
0
5
1
0.1
L
Izanami
zombiecutter
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,486
Damage
26,728
40,090
Taken
34,209
17,170
Mitigated
16,986
7,924
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,101
2,132
0
250
4,090
1,196
1,148
0
4,090
53,863
0
L
Raijin
Ewok007
Raijin
5,104
926
0
380
7,729
2,509
0
596
6,792
31,431
0
W
Bakasura
Galedia
Bakasura
7,349
4,565
0
2,181
8,848
3,570
0
1,411
7,307
0
45,750
W
Chiron
5,658
2,638
176
2,213
7,093
2,408
835
2,211
4,652
0
34,074
W
Chronos
PhyresGhost
Chronos
3,981
2,087
0
2,280
5,333
1,790
106
546
4,787
37,253
0
W
Cabrakan
RICTORPHYRE
Cabrakan
2,639
502
0
2,472
8,845
8,022
54
2,765
5,949
9,480
0
L
Loki
3,443
498
0
3,761
7,684
2,304
0
1,799
5,822
0
41,499
L
2,421
752
0
960
8,585
3,233
0
5,248
3,197
0
27,525
L
2,320
77
0
1,420
10,165
7,118
0
3,637
5,501
13,198
0
L
Izanami
zombiecutter
Izanami
5,198
4,099
0
1,403
5,927
2,006
0
2,441
3,286
0
46,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,759
Gold Earned
30,658
249
Minions Killed
303
0
Camps Cleared
0
967,126
Distance Traveled
981,362
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,867
687
79
8
0
175,375
0
L
Raijin
5,250
525
51
5
0
175,334
0
W
Bakasura
6,401
640
85
9
0
234,491
0
W
Chiron
6,528
653
59
6
0
193,254
1
W
Chronos
5,577
558
66
7
0
183,242
0
W
Cabrakan
5,285
529
14
1
0
195,000
4
L
Loki
5,688
569
59
6
0
231,531
0
L
Odin
5,020
502
43
4
0
203,170
2
L
Ares
4,438
444
22
2
0
179,742
1
L
Izanami
5,363
536
74
7
0
177,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role