Player Matchup

Loki
Loki
Silver III
 
Loki
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
HonstiS
Cupid
Silver III
Level 86
God Stats
4W - 8L
1,452 SR
Queue Stats
168W - 192L
1,032 MMR
Solo
Anubis
Anubis
Silver II
LowLowDean
Anubis
Silver II
Level 141
God Stats
48W - 45L
1,523 SR
Queue Stats
230W - 260L
1,091 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Sezy_killer
Sun Wukong
Silver IV
Level 120
God Stats
2W - 7L
1,416 SR
Queue Stats
99W - 110L
1,007 MMR
Solo
Ares
Ares
Silver II
toxicmuk
Ares
Silver II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 207L
1,029 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,478 SR
1,132 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,553 SR
1,147 MMR
Surtr
Surtr
Silver III
 
Surtr
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Agtharnor
Bacchus
Silver III
Level 57
God Stats
7W - 8L
1,696 SR
Queue Stats
198W - 205L
1,061 MMR
Solo
Hera
Hera
Silver III
BringMeTheShrews
Hera
Silver III
Level 157
God Stats
10W - 9L
1,523 SR
Queue Stats
163W - 187L
1,071 MMR
Solo
Bastet
Bastet
Bronze IV
iAddictXx
Bastet
Bronze IV
Level 69
God Stats
24W - 20L
1,521 SR
Queue Stats
117W - 118L
1,018 MMR
Solo
Hachiman
Hachiman
Silver II
llBamBamllVG
Hachiman
Silver II
Level 108
God Stats
1W - 0L
1,526 SR
Queue Stats
33W - 47L
1,084 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 2 / 1
7,749
484
4,170
14,311
5,501
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
HonstiS
Cupid
11
0 / 6 / 3
7,123
445
5,713
13,815
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
LowLowDean
Anubis
15
3 / 4 / 0
8,723
545
9,321
11,722
5,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Sezy_killer
Sun Wukong
14
0 / 1 / 0
8,264
517
7,817
17,385
13,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ares
11
1 / 4 / 1
7,101
444
7,779
16,559
13,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Ao KuangKaliChaacCharon

VS

Bans
ChernobogCabrakanJanusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
1 / 0 / 3
9,835
615
14,933
13,866
14,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Agtharnor
Bacchus
14
4 / 0 / 5
9,472
592
5,860
11,722
15,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 0 / 2
8,380
524
6,611
4,054
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
iAddictXx
Bastet
15
5 / 4 / 3
8,889
556
10,014
15,432
5,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
llBamBamllVG
Hachiman
16
4 / 2 / 6
9,798
612
14,591
13,007
5,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
17
17
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
1
1.25
W
Surtr
 
Surtr
1
0
3
2.5
W
Bacchus
Agtharnor
Bacchus
4
0
5
6.5
W
3
0
2
4
L
Cupid
HonstiS
Cupid
0
6
3
0.25
L
Anubis
LowLowDean
Anubis
3
4
0
0.75
L
Sun Wukong
Sezy_killer
Sun Wukong
0
1
0
0
W
Bastet
iAddictXx
Bastet
5
4
3
1.63
W
Hachiman
llBamBamllVG
Hachiman
4
2
6
3.5
L
Ares
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
52,009
73,792
Taken
58,081
43,070
Mitigated
42,151
20,945
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,170
1,151
0
4,379
14,311
5,501
647
1,700
12,441
0
64,830
W
Surtr
 
Surtr
14,933
4,336
0
3,215
13,866
14,274
816
1,976
11,890
9,723
83,200
W
Bacchus
Agtharnor
Bacchus
5,860
758
0
3,471
11,722
15,821
291
3,966
7,756
33,435
0
W
6,611
1,165
0
1,516
4,054
1,053
643
1,520
2,534
50,108
0
L
Cupid
HonstiS
Cupid
5,713
3,454
135
3,745
13,815
4,915
464
2,417
11,398
0
47,353
L
Anubis
LowLowDean
Anubis
9,321
130
0
4,194
11,722
5,893
634
4,099
7,125
77,365
0
L
Sun Wukong
Sezy_killer
Sun Wukong
7,817
1,875
0
6,200
17,385
13,069
0
2,712
14,631
0
81,913
W
Bastet
iAddictXx
Bastet
10,014
2,935
0
3,348
15,432
5,504
160
4,205
11,227
0
62,547
W
Hachiman
llBamBamllVG
Hachiman
14,591
10,777
0
7,033
13,007
5,499
3,367
5,433
7,574
0
87,761
L
Ares
7,779
781
0
2,292
16,559
13,692
0
3,133
13,133
23,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,960
Gold Earned
46,374
486
Minions Killed
503
0
Camps Cleared
0
1,504,394
Distance Traveled
1,635,345
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,749
484
94
6
0
279,997
0
W
Surtr
9,835
615
149
9
0
320,592
0
W
Bacchus
9,472
592
47
3
0
326,474
4
W
Hera
8,380
524
108
7
0
349,035
3
L
Cupid
7,123
445
80
5
0
303,914
0
L
Anubis
8,723
545
118
7
0
299,383
0
L
Sun Wukong
8,264
517
164
10
0
309,192
0
W
Bastet
8,889
556
69
4
0
358,955
1
W
Hachiman
9,798
612
130
8
0
280,289
3
L
Ares
7,101
444
30
2
0
311,908
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role