Player Matchup

Artio
Artio
Huyghe
Artio
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 93L
1,509 Elo+
Party 1
Pele
Pele
Mathyew
Pele
Level 130
God Stats
2W - 1L
1,613 SR
Queue Stats
24W - 14L
1,604 Elo+
Party 1
Rama
Rama
OhDavoo
Rama
Level 170
God Stats
6W - 3L
1,627 SR
Queue Stats
41W - 34L
1,618 Elo+
Solo
Ix Chel
Ix Chel
ZendM
Ix Chel
Level 122
God Stats
1W - 3L
1,164 SR
Queue Stats
11W - 13L
1,426 Elo+
Solo
Odin
Odin
nanneye
Odin
Level 89
God Stats
6W - 1L
1,635 SR
Queue Stats
94W - 66L
1,590 Elo+
Party 1
Team Averages
Level 134
1,508 SR
1,549 Elo+

VS

Team Averages
Level 94
1,544 SR
1,526 Elo+
Charon
Charon
DayOneLast
Charon
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
314W - 291L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
Fatninja951
Baron Samedi
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
160W - 131L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Mattyswhiskey
Nu Wa
Level 97
God Stats
1W - 2L
1,709 SR
Queue Stats
7W - 10L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
SackOfOogway
Tsukuyomi
Level 48
God Stats
1W - 3L
1,234 SR
Queue Stats
91W - 92L
1,489 Elo+
Solo
Xbalanque
Xbalanque
StaryKrow
Xbalanque
Level 138
God Stats
23W - 17L
1,779 SR
Queue Stats
120W - 109L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Huyghe
Artio
13
2 / 4 / 12
8,135
1,162
6,027
12,789
13,211
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pele
Mathyew
Pele
14
5 / 3 / 8
8,979
1,283
8,685
8,186
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
OhDavoo
Rama
14
5 / 2 / 6
9,456
1,351
8,338
8,149
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
ZendM
Ix Chel
13
1 / 0 / 12
7,732
1,105
10,246
4,205
1,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
nanneye
Odin
13
1 / 1 / 12
7,721
1,103
7,050
11,409
11,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

298

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DayOneLast
Charon
14
1 / 3 / 6
8,893
1,270
4,891
13,691
13,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Fatninja951
Baron Samedi
13
3 / 2 / 4
8,357
1,194
9,181
6,373
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 4
7,399
1,057
3,489
3,503
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SackOfOogway
Tsukuyomi
13
0 / 5 / 7
7,437
1,062
9,755
10,056
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
StaryKrow
Xbalanque
14
5 / 2 / 4
9,433
1,348
13,261
9,308
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
14
Kills
10
10
Deaths
14
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
DayOneLast
Charon
1
3
6
1.33
L
Baron Samedi
Fatninja951
Baron Samedi
3
2
4
2.5
W
Artio
Huyghe
Artio
2
4
12
2
W
Pele
Mathyew
Pele
5
3
8
3
L
1
2
4
1.5
W
Rama
OhDavoo
Rama
5
2
6
4
L
Tsukuyomi
SackOfOogway
Tsukuyomi
0
5
7
0.7
L
Xbalanque
StaryKrow
Xbalanque
5
2
4
3.5
W
Ix Chel
ZendM
Ix Chel
1
0
12
7
W
Odin
nanneye
Odin
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,346
Damage
40,577
44,738
Taken
42,931
33,819
Mitigated
26,438
8,959
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
DayOneLast
Charon
4,891
949
0
1,237
13,691
13,031
0
5,452
7,939
13,247
168
L
Baron Samedi
Fatninja951
Baron Samedi
9,181
557
814
1,258
6,373
3,360
0
1,527
4,846
17,400
0
W
Artio
Huyghe
Artio
6,027
559
2,375
1,649
12,789
13,211
0
5,135
7,654
9,886
0
W
Pele
Mathyew
Pele
8,685
1,875
0
875
8,186
4,083
0
3,000
5,186
0
18,932
L
3,489
1,334
0
319
3,503
1,180
0
1,670
1,833
10,217
0
W
Rama
OhDavoo
Rama
8,338
6,625
0
902
8,149
3,723
0
2,782
5,367
0
27,602
L
Tsukuyomi
SackOfOogway
Tsukuyomi
9,755
2,091
0
407
10,056
4,582
0
3,533
6,373
0
16,617
L
Xbalanque
StaryKrow
Xbalanque
13,261
6,640
0
874
9,308
4,285
0
3,941
5,367
0
41,716
W
Ix Chel
ZendM
Ix Chel
10,246
1,194
2,091
1,067
4,205
1,658
0
2,361
1,844
19,618
0
W
Odin
nanneye
Odin
7,050
1,339
0
0
11,409
11,144
0
4,226
7,183
0
12,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,023
Gold Earned
41,519
150
Minions Killed
135
4
Camps Cleared
5
740,581
Distance Traveled
621,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,893
1,270
15
2
1
145,549
0
L
Baron Samedi
8,357
1,194
30
4
0
142,587
0
W
Artio
8,135
1,162
1
0
0
143,557
0
W
Pele
8,979
1,283
30
4
1
154,622
0
L
Nu Wa
7,399
1,057
17
2
0
59,846
0
W
Rama
9,456
1,351
93
13
2
132,851
0
L
Tsukuyomi
7,437
1,062
10
1
1
145,739
0
L
Xbalanque
9,433
1,348
63
9
3
127,588
0
W
Ix Chel
7,732
1,105
18
3
0
162,783
0
W
Odin
7,721
1,103
8
1
1
146,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role