Player Matchup

Fenrir
Fenrir
Excessivly
Fenrir
Level 79
God Stats
23W - 19L
1,476 SR
Queue Stats
77W - 72L
1,475 Elo+
Solo
Hades
Hades
Tetryk
Hades
Level 43
God Stats
4W - 5L
1,353 SR
Queue Stats
87W - 100L
1,405 Elo+
Solo
Ymir
Ymir
deadlynigtmare
Ymir
Level 123
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Neith
Neith
shakaponk19
Neith
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
20W - 24L
1,123 Elo+
Party 2
Kukulkan
Kukulkan
thesharzi
Kukulkan
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 15L
1,113 Elo+
Party 2
Team Averages
Level 105
1,466 SR
1,323 Elo+

VS

Team Averages
Level 75
1,431 SR
1,496 Elo+
Ares
Ares
Angel_Celenia
Ares
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,503 Elo+
Party 1
Chernobog
Chernobog
Carlosph17
Chernobog
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 165L
1,388 Elo+
Solo
Lancelot
Lancelot
Traklord
Lancelot
Level 123
God Stats
7W - 9L
1,297 SR
Queue Stats
218W - 213L
1,505 Elo+
Party 1
Horus
Horus
XraaY_BusteR
Horus
Level 100
God Stats
0W - 2L
1,313 SR
Queue Stats
93W - 95L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
bainri
Nu Wa
Level 44
God Stats
8W - 5L
1,547 SR
Queue Stats
41W - 32L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Excessivly
Fenrir
10
3 / 1 / 1
5,683
568
3,478
6,637
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
Tetryk
Hades
11
2 / 0 / 2
6,639
664
6,645
7,705
3,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 9
6,400
640
2,468
5,223
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
8 / 0 / 2
6,246
625
8,841
5,001
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
thesharzi
Kukulkan
10
0 / 0 / 1
5,694
569
1,699
3,511
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,630
463
2,014
8,044
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Carlosph17
Chernobog
6
0 / 7 / 0
4,018
402
3,260
7,917
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Traklord
Lancelot
8
1 / 1 / 0
4,800
480
3,890
8,704
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
0 / 3 / 0
5,142
514
3,893
8,638
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
bainri
Nu Wa
10
0 / 1 / 0
5,637
564
5,318
5,075
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
14
Kills
1
1
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Chernobog
Carlosph17
Chernobog
0
7
0
0
W
Fenrir
Excessivly
Fenrir
3
1
1
3.5
W
Hades
Tetryk
Hades
2
0
2
3
L
Lancelot
Traklord
Lancelot
1
1
0
1
L
0
3
0
0
L
Nu Wa
bainri
Nu Wa
0
1
0
0
W
1
0
9
5.5
W
8
0
2
9
W
Kukulkan
thesharzi
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
18,375
28,077
Taken
38,378
12,774
Mitigated
17,332
11,978
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,014
182
83
1,491
8,044
5,520
0
1,027
7,017
21,282
0
L
Chernobog
Carlosph17
Chernobog
3,260
1,839
0
237
7,917
2,216
0
1,151
6,766
0
14,877
W
Fenrir
Excessivly
Fenrir
3,478
721
0
1,368
6,637
2,342
0
1,639
4,998
0
32,568
W
Hades
Tetryk
Hades
6,645
491
65
5,311
7,705
3,603
0
382
6,823
46,794
0
L
Lancelot
Traklord
Lancelot
3,890
978
0
3,986
8,704
2,960
0
1,585
7,119
0
29,997
L
3,893
1,760
0
3,111
8,638
5,069
0
5,197
3,441
0
31,840
L
Nu Wa
bainri
Nu Wa
5,318
1,291
8
2,284
5,075
1,567
0
1,852
3,223
47,401
0
W
2,468
1,253
0
2,032
5,223
3,825
220
1,607
3,616
13,379
0
W
8,841
4,419
0
3,082
5,001
1,696
643
595
4,406
0
34,065
W
Kukulkan
thesharzi
Kukulkan
1,699
154
0
120
3,511
1,308
0
3,109
402
41,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
24,227
280
Minions Killed
217
0
Camps Cleared
0
969,109
Distance Traveled
1,040,273
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,630
463
26
3
0
204,841
0
L
Chernobog
4,018
402
16
2
0
197,402
0
W
Fenrir
5,683
568
52
5
0
223,517
1
W
Hades
6,639
664
73
7
0
186,942
0
L
Lancelot
4,800
480
45
5
0
243,207
0
L
Horus
5,142
514
56
6
0
212,415
0
L
Nu Wa
5,637
564
74
7
0
182,408
0
W
Ymir
6,400
640
21
2
0
199,134
0
W
Neith
6,246
625
45
5
0
178,298
3
W
Kukulkan
5,694
569
89
9
0
181,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role