Player Matchup

Charybdis
Charybdis
HEYdontIknowYou
Charybdis
Level 159
God Stats
2W - 4L
1,352 SR
Queue Stats
274W - 282L
1,555 Elo+
Solo
Janus
Janus
TSR K1NG
Janus
Level 155
God Stats
7W - 8L
1,483 SR
Queue Stats
359W - 347L
1,557 Elo+
Solo
Nu Wa
Nu Wa
gahseng08
Nu Wa
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 32L
1,697 Elo+
Solo
Martichoras
Martichoras
porta64
Martichoras
Level 159
God Stats
1W - 2L
1,308 SR
Queue Stats
309W - 324L
1,450 Elo+
Solo
Osiris
Osiris
Ðrizzy
Osiris
Level 188
God Stats
1W - 2L
1,534 SR
Queue Stats
576W - 565L
1,471 Elo+
Solo
Team Averages
Level 153
1,436 SR
1,546 Elo+

VS

Team Averages
Level 173
1,602 SR
1,555 Elo+
Hachiman
Hachiman
BX K MASTER
Hachiman
Level 191
God Stats
6W - 2L
1,563 SR
Queue Stats
423W - 426L
1,519 Elo+
Party 1
Zeus
Zeus
L3IGW00D
Zeus
Level 210
God Stats
19W - 7L
1,643 SR
Queue Stats
742W - 711L
1,671 Elo+
Solo
Yu Huang
Yu Huang
MAYO
Yu Huang
Level 158
God Stats
6W - 3L
1,618 SR
Queue Stats
262W - 260L
1,614 Elo+
Solo
Hercules
Hercules
blowingpurpz420
Hercules
Level 150
God Stats
5W - 6L
1,427 SR
Queue Stats
243W - 260L
1,469 Elo+
Party 1
Jormungandr
Jormungandr
xNeonShinji
Jormungandr
Level 155
God Stats
2W - 1L
1,761 SR
Queue Stats
275W - 279L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HEYdontIknowYou
Charybdis
12
1 / 4 / 2
7,117
712
3,902
8,500
3,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
TSR K1NG
Janus
13
2 / 3 / 0
7,565
757
10,339
6,425
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
gahseng08
Nu Wa
13
0 / 5 / 4
7,223
722
10,296
9,663
4,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
porta64
Martichoras
13
1 / 6 / 1
7,133
713
9,477
12,599
4,184
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Ðrizzy
Osiris
12
1 / 4 / 3
6,950
695
6,367
11,586
12,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BX K MASTER
Hachiman
13
2 / 3 / 11
7,530
753
5,997
8,113
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
16
12 / 1 / 6
9,815
982
16,604
6,883
3,130
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
MAYO
Yu Huang
15
1 / 1 / 15
8,100
810
9,821
10,798
4,915
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
13
1 / 1 / 13
7,635
764
5,752
15,207
15,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jormungandr
xNeonShinji
Jormungandr
15
6 / 2 / 14
9,066
907
6,416
13,495
12,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
5
Kills
22
22
Deaths
8
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BX K MASTER
Hachiman
2
3
11
2.5
L
Charybdis
HEYdontIknowYou
Charybdis
1
4
2
0.5
W
Zeus
12
1
6
15
W
Yu Huang
MAYO
Yu Huang
1
1
15
8.5
L
Janus
TSR K1NG
Janus
2
3
0
0.67
W
Hercules
1
1
13
7.5
L
Nu Wa
gahseng08
Nu Wa
0
5
4
0.4
L
Martichoras
porta64
Martichoras
1
6
1
0.25
W
Jormungandr
xNeonShinji
Jormungandr
6
2
14
6.5
L
Osiris
Ðrizzy
Osiris
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
44,590
48,773
Taken
54,496
26,910
Mitigated
38,804
9,910
Healing
22,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BX K MASTER
Hachiman
5,997
2,484
1,322
509
8,113
3,346
819
3,564
4,269
0
23,767
L
Charybdis
HEYdontIknowYou
Charybdis
3,902
1,363
714
1,898
8,500
3,854
487
6,211
2,289
0
7,949
W
Zeus
16,604
777
1,375
1,532
6,883
3,130
1,252
1,506
5,303
34,250
0
W
Yu Huang
MAYO
Yu Huang
9,821
1,070
939
1,925
10,798
4,915
663
3,756
6,742
20,203
0
L
Janus
TSR K1NG
Janus
10,339
427
452
932
6,425
2,224
0
4,555
1,870
19,568
0
W
Hercules
5,752
1,117
1,689
7,270
15,207
15,323
192
5,472
9,295
0
9,783
L
Nu Wa
gahseng08
Nu Wa
10,296
2,721
324
1,290
9,663
4,500
272
5,938
3,725
20,344
0
L
Martichoras
porta64
Martichoras
9,477
1,733
1,124
1,422
12,599
4,184
0
9,773
2,826
0
18,578
W
Jormungandr
xNeonShinji
Jormungandr
6,416
662
3,444
2,829
13,495
12,090
244
5,389
7,730
13,420
0
L
Osiris
Ðrizzy
Osiris
6,367
1,043
557
1,197
11,586
12,148
0
6,364
5,222
0
10,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,988
Gold Earned
42,146
83
Minions Killed
123
0
Camps Cleared
0
827,278
Distance Traveled
874,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,530
753
40
4
0
140,722
0
L
Charybdis
7,117
712
22
2
0
152,200
0
W
Zeus
9,815
982
38
4
0
178,982
0
W
Yu Huang
8,100
810
31
3
0
192,482
0
L
Janus
7,565
757
17
2
0
174,445
0
W
Hercules
7,635
764
5
1
0
175,593
0
L
Nu Wa
7,223
722
18
2
0
162,936
0
L
Martichoras
7,133
713
20
2
0
154,351
0
W
Jormungandr
9,066
907
9
1
0
186,418
0
L
Osiris
6,950
695
6
1
0
183,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role