Player Matchup

Xbalanque
Xbalanque
HonuWa
Xbalanque
Level 109
God Stats
0W - 1L
1,161 SR
Queue Stats
17W - 17L
1,543 Elo+
Party 1
Set
Set
KingTanjiro
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 73L
1,411 Elo+
Party 3
Atlas
Atlas
Skybaron
Atlas
Level 108
God Stats
42W - 38L
1,540 SR
Queue Stats
48W - 41L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
eaglejet549
Morgan Le Fay
Level 104
God Stats
1W - 8L
1,422 SR
Queue Stats
784W - 843L
1,471 Elo+
Party 3
Ne Zha
Ne Zha
ninein
Ne Zha
Level 112
God Stats
26W - 14L
1,567 SR
Queue Stats
48W - 34L
1,591 Elo+
Party 1
Team Averages
Level 111
1,438 SR
1,512 Elo+

VS

Team Averages
Level 105
1,437 SR
1,453 Elo+
Osiris
Osiris
ArthurViii
Osiris
Level 101
God Stats
2W - 6L
1,264 SR
Queue Stats
59W - 83L
1,409 Elo+
Party 2
Fafnir
Fafnir
Cagbags
Fafnir
Level 56
God Stats
13W - 14L
1,482 SR
Queue Stats
63W - 92L
1,408 Elo+
Party 2
Ix Chel
Ix Chel
Eldubyah
Ix Chel
Level 153
God Stats
1W - 1L
1,418 SR
Queue Stats
67W - 109L
1,428 Elo+
Party 2
Da Ji
Da Ji
FtostFrame
Da Ji
Level 123
God Stats
3W - 3L
1,512 SR
Queue Stats
96W - 73L
1,589 Elo+
Solo
Hou Yi
Hou Yi
kilmerm17
Hou Yi
Level 94
God Stats
5W - 5L
1,510 SR
Queue Stats
53W - 60L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HonuWa
Xbalanque
19
5 / 8 / 2
11,990
545
18,447
19,488
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 3 / 0
6,991
318
2,085
6,378
3,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Skybaron
Atlas
16
2 / 7 / 8
10,010
455
17,483
20,730
18,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
eaglejet549
Morgan Le Fay
8
0 / 2 / 1
7,767
353
2,247
7,109
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
ninein
Ne Zha
19
8 / 6 / 5
11,725
533
18,293
25,643
12,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ArthurViii
Osiris
20
5 / 1 / 7
14,761
671
12,814
28,133
34,657
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fafnir
Cagbags
Fafnir
16
3 / 4 / 8
11,803
537
5,621
24,020
31,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
Eldubyah
Ix Chel
18
6 / 4 / 9
12,117
551
13,505
17,395
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
20
11 / 1 / 6
14,319
651
16,459
19,963
9,755
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
kilmerm17
Hou Yi
18
1 / 5 / 12
11,965
544
8,810
20,302
8,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
68
15
Kills
26
26
Deaths
15
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Osiris
ArthurViii
Osiris
5
1
7
8.5
W
Fafnir
Cagbags
Fafnir
3
4
8
1.75
W
Ix Chel
Eldubyah
Ix Chel
6
4
9
2.63
W
Da Ji
11
1
6
14
L
Xbalanque
HonuWa
Xbalanque
5
8
2
0.75
L
0
3
0
0
L
Atlas
Skybaron
Atlas
2
7
8
0.86
L
Morgan Le Fay
eaglejet549
Morgan Le Fay
0
2
1
0.25
W
Hou Yi
kilmerm17
Hou Yi
1
5
12
1.4
L
Ne Zha
ninein
Ne Zha
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,555
Damage
57,209
79,348
Taken
109,813
44,833
Mitigated
92,320
10,869
Healing
38,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ArthurViii
Osiris
12,814
5,621
0
13,687
28,133
34,657
4,072
5,669
22,189
116
139,688
W
Fafnir
Cagbags
Fafnir
5,621
1,680
0
5,664
24,020
31,487
648
5,745
17,644
22,132
0
W
Ix Chel
Eldubyah
Ix Chel
13,505
1,559
3,874
4,140
17,395
7,481
3,768
5,314
11,797
86,409
0
W
Da Ji
16,459
5,145
0
2,633
19,963
9,755
533
2,132
16,632
0
141,808
L
Xbalanque
HonuWa
Xbalanque
18,447
9,857
0
2,962
19,488
8,075
909
2,909
16,579
0
107,516
L
2,085
891
0
1,141
6,378
3,024
0
0
6,378
0
15,576
L
Atlas
Skybaron
Atlas
17,483
5,741
0
1,694
20,730
18,573
0
7,577
13,153
46,788
0
L
Morgan Le Fay
eaglejet549
Morgan Le Fay
2,247
291
0
678
7,109
2,188
0
2,474
4,635
29,109
0
W
Hou Yi
kilmerm17
Hou Yi
8,810
5,437
0
8,579
20,302
8,940
939
2,892
17,101
0
103,643
L
Ne Zha
ninein
Ne Zha
18,293
5,128
0
4,394
25,643
12,973
0
6,216
19,427
0
116,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,483
Gold Earned
64,965
475
Minions Killed
626
0
Camps Cleared
0
1,533,748
Distance Traveled
2,138,149
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,761
671
189
9
0
405,172
0
W
Fafnir
11,803
537
20
1
0
420,677
2
W
Ix Chel
12,117
551
132
6
0
443,335
0
W
Da Ji
14,319
651
169
8
0
485,523
9
L
Xbalanque
11,990
545
182
8
0
376,306
3
L
Set
6,991
318
20
1
0
102,418
0
L
Atlas
10,010
455
67
3
0
376,310
4
L
Morgan Le Fay
7,767
353
62
3
0
181,189
0
W
Hou Yi
11,965
544
116
5
0
383,442
9
L
Ne Zha
11,725
533
144
7
0
497,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role