Player Matchup

Ah Puch
Ah Puch
Bad-Aim_me
Ah Puch
Level 126
God Stats
2W - 1L
1,585 SR
Queue Stats
146W - 149L
1,465 Elo+
Party 1
Shiva
Shiva
OneEightSeven02
Shiva
Level 128
God Stats
3W - 0L
1,800 SR
Queue Stats
159W - 181L
1,399 Elo+
Party 1
Chang'e
Chang'e
Valar_Morgulis95
Chang'e
Level 128
God Stats
1W - 3L
1,222 SR
Queue Stats
224W - 240L
1,462 Elo+
Party 1
Arachne
Arachne
lg04ng97
Arachne
Level 143
God Stats
2W - 3L
1,460 SR
Queue Stats
70W - 91L
1,409 Elo+
Party 1
Artemis
Artemis
xBlablax3
Artemis
Level 126
God Stats
1W - 6L
1,118 SR
Queue Stats
71W - 84L
1,428 Elo+
Party 1
Team Averages
Level 130
1,437 SR
1,433 Elo+

VS

Team Averages
Level 118
1,437 SR
1,592 Elo+
Tyr
Tyr
RJG123
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,565 Elo+
Party 2
Cthulhu
Cthulhu
S1lverSurf3r
Cthulhu
Level 109
God Stats
1W - 1L
1,237 SR
Queue Stats
44W - 27L
1,541 Elo+
Party 2
Arachne
Arachne
SoBM
Arachne
Level 131
God Stats
4W - 3L
1,570 SR
Queue Stats
276W - 250L
1,539 Elo+
Solo
Anhur
Anhur
dutts2k15
Anhur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,678 Elo+
Party 2
Ix Chel
Ix Chel
mschrupke
Ix Chel
Level 165
God Stats
0W - 1L
1,379 SR
Queue Stats
2W - 2L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bad-Aim_me
Ah Puch
12
5 / 0 / 1
6,929
693
8,024
3,862
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 1 / 3
6,668
667
5,670
7,781
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 4
5,791
579
3,612
6,473
4,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
lg04ng97
Arachne
10
4 / 1 / 1
6,130
613
3,490
7,846
2,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
xBlablax3
Artemis
10
1 / 1 / 0
5,401
540
5,746
6,221
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
RJG123
Tyr
9
1 / 5 / 0
5,210
521
5,415
10,724
7,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
S1lverSurf3r
Cthulhu
7
0 / 3 / 0
4,830
483
3,215
11,765
5,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
SoBM
Arachne
11
2 / 0 / 0
6,215
622
2,554
7,698
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
dutts2k15
Anhur
9
0 / 1 / 1
4,711
471
3,740
5,991
1,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ix Chel
mschrupke
Ix Chel
10
0 / 3 / 0
5,520
552
1,835
6,121
2,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
3
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bad-Aim_me
Ah Puch
5
0
1
5.5
W
2
1
3
3.5
L
Tyr
RJG123
Tyr
1
5
0
0.2
L
Cthulhu
S1lverSurf3r
Cthulhu
0
3
0
0
L
Arachne
SoBM
Arachne
2
0
0
2
W
0
0
4
2
L
Anhur
dutts2k15
Anhur
0
1
1
0.5
W
Arachne
lg04ng97
Arachne
4
1
1
4.5
L
Ix Chel
mschrupke
Ix Chel
0
3
0
0
W
Artemis
xBlablax3
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
16,759
32,183
Taken
42,299
14,640
Mitigated
20,620
10,341
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bad-Aim_me
Ah Puch
8,024
798
0
1,676
3,862
1,507
572
1,945
1,917
55,154
0
W
5,670
1,337
0
2,135
7,781
3,965
450
0
7,781
0
40,051
L
Tyr
RJG123
Tyr
5,415
1,374
0
1,999
10,724
7,566
0
1,760
8,964
0
31,334
L
Cthulhu
S1lverSurf3r
Cthulhu
3,215
547
1,001
2,633
11,765
5,011
0
3,283
8,482
18,323
0
L
Arachne
SoBM
Arachne
2,554
1,862
0
4,655
7,698
3,716
525
724
6,974
0
55,067
W
3,612
396
320
2,675
6,473
4,348
349
1,358
5,115
23,851
0
L
Anhur
dutts2k15
Anhur
3,740
2,153
0
652
5,991
1,987
572
1,666
4,325
0
26,697
W
Arachne
lg04ng97
Arachne
3,490
2,626
0
2,401
7,846
2,720
0
705
7,141
0
31,438
L
Ix Chel
mschrupke
Ix Chel
1,835
145
224
1,704
6,121
2,340
0
4,203
1,918
41,017
0
W
Artemis
xBlablax3
Artemis
5,746
1,027
0
1,134
6,221
2,100
90
1,042
5,179
0
35,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
26,486
304
Minions Killed
285
0
Camps Cleared
0
1,017,226
Distance Traveled
1,011,641
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,929
693
95
10
0
201,959
0
W
Shiva
6,668
667
59
6
0
224,474
0
L
Tyr
5,210
521
41
4
0
216,125
0
L
Cthulhu
4,830
483
21
2
0
214,833
2
L
Arachne
6,215
622
90
9
0
228,190
1
W
Chang'e
5,791
579
24
2
0
183,213
0
L
Anhur
4,711
471
35
4
0
174,085
0
W
Arachne
6,130
613
60
6
0
228,939
0
L
Ix Chel
5,520
552
98
10
0
178,408
0
W
Artemis
5,401
540
66
7
0
178,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role