Player Matchup

Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
JaceWBalron
Surtr
Level 103
God Stats
12W - 15L
1,747 SR
Queue Stats
104W - 115L
1,384 Elo+
Solo
Horus
Horus
MillyBfromTN
Horus
Level 65
God Stats
6W - 4L
1,549 SR
Queue Stats
444W - 431L
1,466 Elo+
Solo
Ne Zha
Ne Zha
Nish_nish00
Ne Zha
Level 102
God Stats
14W - 8L
1,535 SR
Queue Stats
207W - 243L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
Seb2915
Baron Samedi
Level 83
God Stats
6W - 2L
1,595 SR
Queue Stats
247W - 294L
1,419 Elo+
Party 2
Team Averages
Level 96
1,585 SR
1,438 Elo+

VS

Team Averages
Level 69
1,513 SR
1,416 Elo+
Athena
Athena
LacieEYE
Athena
Level 54
God Stats
18W - 17L
1,548 SR
Queue Stats
216W - 223L
1,418 Elo+
Party 1
Nu Wa
Nu Wa
LeftWayH3Z3Y
Nu Wa
Level 86
God Stats
1W - 2L
1,451 SR
Queue Stats
202W - 167L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
Sharky67306
Sun Wukong
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,350 Elo+
Solo
Neith
Neith
jusDAFOX
Neith
Level 86
God Stats
11W - 10L
1,565 SR
Queue Stats
514W - 516L
1,410 Elo+
Solo
Pele
Pele
transformya2322
Pele
Level 84
God Stats
1W - 6L
1,501 SR
Queue Stats
163W - 152L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 2 / 0
6,052
605
5,689
7,384
2,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 0
6,100
610
1,905
9,146
4,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 2
5,383
538
3,535
7,989
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ne Zha
8
1 / 2 / 1
5,305
531
4,219
8,081
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Seb2915
Baron Samedi
10
1 / 1 / 1
5,491
549
5,672
5,100
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LacieEYE
Athena
7
0 / 1 / 2
4,855
486
2,012
9,314
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 1
4,601
460
5,087
5,112
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Sharky67306
Sun Wukong
9
0 / 0 / 1
5,314
531
3,421
5,308
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
jusDAFOX
Neith
9
2 / 1 / 1
5,157
516
6,589
6,333
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
3 / 2 / 1
5,750
575
6,134
9,092
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
5
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
2
0
1
W
1
0
0
1
L
Athena
LacieEYE
Athena
0
1
2
1
L
0
1
1
0.5
W
0
1
2
1
W
Ne Zha
1
2
1
0.75
W
Baron Samedi
Seb2915
Baron Samedi
1
1
1
1.5
L
Sun Wukong
Sharky67306
Sun Wukong
0
0
1
0.5
L
Neith
jusDAFOX
Neith
2
1
1
2.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
23,243
37,700
Taken
35,159
17,273
Mitigated
14,800
13,763
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,689
2,301
640
2,714
7,384
2,646
0
806
6,578
49,205
2,123
W
1,905
648
0
3,474
9,146
4,936
231
293
8,853
674
43,695
L
Athena
LacieEYE
Athena
2,012
572
0
2,708
9,314
5,086
0
4,007
5,307
13,650
0
L
5,087
2,177
0
1,270
5,112
1,776
82
3,128
1,984
25,916
0
W
3,535
1,877
423
2,824
7,989
4,923
0
1,703
6,286
0
13,201
W
Ne Zha
4,219
831
0
1,252
8,081
2,681
5
2,436
5,645
0
28,419
W
Baron Samedi
Seb2915
Baron Samedi
5,672
45
591
1,845
5,100
2,087
0
1,861
3,239
41,043
0
L
Sun Wukong
Sharky67306
Sun Wukong
3,421
171
0
1,081
5,308
2,599
67
482
4,826
0
30,914
L
Neith
jusDAFOX
Neith
6,589
2,526
290
2,298
6,333
2,467
0
2,876
3,457
0
33,860
L
6,134
1,657
0
3,927
9,092
2,872
0
950
8,142
0
41,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
25,677
295
Minions Killed
220
0
Camps Cleared
0
960,465
Distance Traveled
1,047,935
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,052
605
94
9
0
184,698
3
W
Surtr
6,100
610
73
7
0
182,056
0
L
Athena
4,855
486
27
3
0
232,940
4
L
Nu Wa
4,601
460
25
3
0
194,154
0
W
Horus
5,383
538
8
1
0
203,285
2
W
Ne Zha
5,305
531
53
5
0
201,197
2
W
Baron Samedi
5,491
549
67
7
0
189,229
2
L
Sun Wukong
5,314
531
57
6
0
205,148
0
L
Neith
5,157
516
52
5
0
192,693
4
L
Pele
5,750
575
59
6
0
223,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role