Player Matchup

Serqet
Serqet
 
Serqet
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KingOfTheWill
Tiamat
Level 89
God Stats
4W - 8L
1,285 SR
Queue Stats
45W - 32L
1,523 Elo+
Party 3
Ares
Ares
anotherplayr
Ares
Level 158
God Stats
0W - 1L
1,679 SR
Queue Stats
126W - 115L
1,571 Elo+
Solo
Ishtar
Ishtar
mikiet12
Ishtar
Level 107
God Stats
0W - 2L
1,191 SR
Queue Stats
157W - 156L
1,523 Elo+
Party 3
King Arthur
King Arthur
moth227
King Arthur
Level 89
God Stats
4W - 3L
1,250 SR
Queue Stats
542W - 528L
1,527 Elo+
Solo
Team Averages
Level 128
1,381 SR
1,529 Elo+

VS

Team Averages
Level 141
1,470 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Eregos
Sobek
Level 159
God Stats
5W - 4L
1,436 SR
Queue Stats
191W - 137L
1,515 Elo+
Party 2
Zhong Kui
Zhong Kui
Jòhnny
Zhong Kui
Level 143
God Stats
2W - 2L
1,348 SR
Queue Stats
81W - 67L
1,551 Elo+
Party 2
Chaac
Chaac
fishlocs03
Chaac
Level 105
God Stats
8W - 4L
1,565 SR
Queue Stats
252W - 208L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
1
0 / 0 / 0
909
182
0
0
0
4
0 / 1 / 0
2,900
580
598
1,704
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
1 / 1 / 0
3,348
670
1,407
2,424
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
mikiet12
Ishtar
3
0 / 0 / 1
2,957
591
2,715
1,452
396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

King Arthur
moth227
King Arthur
6
1 / 0 / 0
3,756
751
1,021
2,566
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
1 / 0 / 0
3,727
745
1,793
2,496
746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Skadi
 
Skadi
5
1 / 0 / 1
3,361
672
992
3,289
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Eregos
Sobek
5
0 / 1 / 0
3,301
660
810
3,250
1,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Jòhnny
Zhong Kui
8
0 / 0 / 1
3,951
790
407
2,269
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
6
0 / 1 / 0
3,700
740
576
3,865
2,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
0
0
W
Danzaburou
 
Danzaburou
1
0
0
1
W
Skadi
 
Skadi
1
0
1
1.5
W
Sobek
Eregos
Sobek
0
1
0
0
W
Zhong Kui
Jòhnny
Zhong Kui
0
0
1
0.5
L
0
1
0
0
L
1
1
0
1
W
Chaac
0
1
0
0
L
Ishtar
mikiet12
Ishtar
0
0
1
0.5
L
King Arthur
moth227
King Arthur
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,741
Damage
4,578
8,146
Taken
15,169
3,697
Mitigated
7,333
2,162
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
 
Danzaburou
1,793
806
0
1,691
2,496
746
0
483
2,013
0
19,907
W
Skadi
 
Skadi
992
629
0
1,732
3,289
864
0
405
2,884
0
13,405
W
Sobek
Eregos
Sobek
810
158
442
1,417
3,250
1,728
0
655
2,595
6,566
0
W
Zhong Kui
Jòhnny
Zhong Kui
407
0
0
1,760
2,269
1,397
0
462
1,807
23,338
0
L
598
107
0
668
1,704
629
0
407
1,297
8,953
0
L
1,407
164
0
317
2,424
1,474
0
659
1,765
5,944
0
W
Chaac
576
0
0
1,431
3,865
2,598
0
0
3,865
0
20,990
L
Ishtar
mikiet12
Ishtar
2,715
1,810
0
677
1,452
396
0
151
1,301
0
10,795
L
King Arthur
moth227
King Arthur
1,021
166
0
500
2,566
1,198
0
0
2,566
0
19,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,870
Gold Earned
18,040
82
Minions Killed
173
0
Camps Cleared
0
357,832
Distance Traveled
473,625
140
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
909
182
0
0
0
0
0
W
Danzaburou
3,727
745
41
8
0
87,096
0
W
Skadi
3,361
672
24
5
0
96,792
0
W
Sobek
3,301
660
9
2
0
111,945
0
W
Zhong Kui
3,951
790
54
11
0
80,043
0
L
Tiamat
2,900
580
18
4
0
69,154
34
L
Ares
3,348
670
7
1
0
116,139
76
W
Chaac
3,700
740
45
9
0
97,749
2
L
Ishtar
2,957
591
19
4
0
63,843
28
L
King Arthur
3,756
751
38
8
0
108,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role