Player Matchup

Jormungandr
Jormungandr
GeneralMeerkat
Jormungandr
Level 39
God Stats
1W - 1L
1,270 SR
Queue Stats
29W - 38L
1,385 Elo+
Party 1
Cabrakan
Cabrakan
IcyIIl
Cabrakan
Level 87
God Stats
3W - 0L
1,692 SR
Queue Stats
251W - 255L
1,458 Elo+
Party 3
Anubis
Anubis
XtCWhEnIpLaY____
Anubis
Level 29
God Stats
12W - 16L
1,489 SR
Queue Stats
22W - 45L
1,362 Elo+
Party 3
Chaac
Chaac
nyc4400
Chaac
Level 25
God Stats
3W - 0L
1,912 SR
Queue Stats
17W - 20L
1,431 Elo+
Party 1
Medusa
Medusa
thegambolAP
Medusa
Level 45
God Stats
5W - 5L
1,481 SR
Queue Stats
73W - 100L
1,387 Elo+
Solo
Team Averages
Level 45
1,569 SR
1,404 Elo+

VS

Team Averages
Level 63
1,568 SR
1,503 Elo+
Scylla
Scylla
 
Scylla
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Giunta
Anhur
Level 61
God Stats
19W - 24L
1,545 SR
Queue Stats
269W - 281L
1,498 Elo+
Party 2
Thanatos
Thanatos
GregoMyEggo12
Thanatos
Level 28
God Stats
24W - 19L
1,718 SR
Queue Stats
94W - 83L
1,561 Elo+
Party 2
Sobek
Sobek
Target Pills
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,462 Elo+
Solo
Maui
Maui
ianmargjoni
Maui
Level 105
God Stats
11W - 10L
1,579 SR
Queue Stats
243W - 258L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GeneralMeerkat
Jormungandr
10
4 / 2 / 6
6,623
602
6,085
9,055
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
IcyIIl
Cabrakan
12
1 / 2 / 4
6,662
606
5,320
10,391
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 0
6,431
585
4,528
4,823
2,168
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
nyc4400
Chaac
9
3 / 1 / 0
6,417
583
2,689
4,859
4,725
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
9
3 / 5 / 2
6,010
546
6,050
8,434
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 3 / 3
5,503
500
1,955
6,775
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Giunta
Anhur
9
5 / 4 / 2
5,978
543
10,185
9,401
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GregoMyEggo12
Thanatos
10
4 / 2 / 2
6,327
575
6,401
8,921
3,713
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 1 / 0
3,621
329
60
826
330
9
2 / 4 / 6
6,097
554
3,237
10,747
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
14
Kills
12
12
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
3
0.83
W
Jormungandr
GeneralMeerkat
Jormungandr
4
2
6
3.5
L
Anhur
Giunta
Anhur
5
4
2
1.5
L
Thanatos
GregoMyEggo12
Thanatos
4
2
2
2.5
W
Cabrakan
IcyIIl
Cabrakan
1
2
4
1.5
L
0
1
0
0
W
3
2
0
1.5
L
2
4
6
1.25
W
Chaac
nyc4400
Chaac
3
1
0
3
W
Medusa
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
21,838
37,562
Taken
36,670
21,922
Mitigated
17,480
11,434
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,955
544
0
1,595
6,775
1,836
171
4,630
2,145
26,473
0
W
Jormungandr
GeneralMeerkat
Jormungandr
6,085
2,850
0
1,648
9,055
6,171
55
1,496
7,559
23,822
0
L
Anhur
Giunta
Anhur
10,185
6,234
0
2,483
9,401
3,616
240
3,704
5,697
0
32,942
L
Thanatos
GregoMyEggo12
Thanatos
6,401
1,757
0
7,695
8,921
3,713
0
2,846
6,075
0
40,205
W
Cabrakan
IcyIIl
Cabrakan
5,320
758
0
4,919
10,391
6,773
0
806
9,585
58,065
583
L
60
60
0
0
826
330
0
0
826
584
0
W
4,528
0
0
2,289
4,823
2,168
0
910
3,913
42,048
0
L
3,237
1,069
366
2,162
10,747
7,985
0
4,604
6,143
13,771
0
W
Chaac
nyc4400
Chaac
2,689
569
0
772
4,859
4,725
467
125
4,734
0
28,946
W
Medusa
6,050
3,257
0
1,806
8,434
2,085
240
1,915
6,519
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
27,526
286
Minions Killed
185
0
Camps Cleared
0
1,009,787
Distance Traveled
888,880
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,503
500
53
5
0
207,694
2
W
Jormungandr
6,623
602
35
3
0
209,601
0
L
Anhur
5,978
543
41
4
0
194,926
0
L
Thanatos
6,327
575
73
7
0
250,785
0
W
Cabrakan
6,662
606
87
8
0
219,425
0
L
Sobek
3,621
329
1
0
0
21,833
0
W
Anubis
6,431
585
76
7
0
199,953
0
L
Maui
6,097
554
17
2
0
213,642
3
W
Chaac
6,417
583
36
3
0
178,403
0
W
Medusa
6,010
546
52
5
0
202,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role