Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
 
Charon
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ElCajon
Yemoja
Level 128
God Stats
10W - 6L
1,630 SR
Queue Stats
414W - 440L
1,455 Elo+
Solo
Bellona
Bellona
Tacotacocat
Bellona
Level 144
God Stats
2W - 1L
1,834 SR
Queue Stats
136W - 127L
1,473 Elo+
Party 1
Maui
Maui
blackdog69971
Maui
Level 140
God Stats
2W - 2L
1,386 SR
Queue Stats
102W - 98L
1,479 Elo+
Party 3
Team Averages
Level 131
1,570 SR
1,481 Elo+

VS

Team Averages
Level 92
1,480 SR
1,413 Elo+
Awilix
Awilix
DragonPC
Awilix
Level 149
God Stats
0W - 7L
1,149 SR
Queue Stats
359W - 371L
1,433 Elo+
Party 2
Ne Zha
Ne Zha
Mirppan42
Ne Zha
Level 47
God Stats
10W - 8L
1,786 SR
Queue Stats
267W - 273L
1,346 Elo+
Party 4
Medusa
Medusa
TOOXYCC
Medusa
Level 56
God Stats
4W - 4L
1,464 SR
Queue Stats
298W - 300L
1,445 Elo+
Party 2
Merlin
Merlin
feministi1
Merlin
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 363L
1,369 Elo+
Party 4
Yemoja
Yemoja
kookywookiee
Yemoja
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 2 / 3
8,145
815
11,116
11,622
6,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charon
 
Charon
15
1 / 0 / 10
7,787
779
9,203
6,510
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ElCajon
Yemoja
13
1 / 0 / 9
7,995
800
1,760
4,051
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
Tacotacocat
Bellona
13
1 / 1 / 9
7,324
732
9,271
9,897
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 9
7,046
705
3,598
13,619
9,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DragonPC
Awilix
10
0 / 5 / 3
6,283
628
3,588
11,187
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Mirppan42
Ne Zha
12
2 / 3 / 1
6,912
691
7,324
6,640
3,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
TOOXYCC
Medusa
15
0 / 1 / 4
7,385
739
7,132
8,304
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
feministi1
Merlin
16
2 / 1 / 2
8,454
845
14,612
6,998
3,814
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
12
0 / 1 / 3
6,606
661
2,948
5,310
4,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
11
Kills
4
4
Deaths
11
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
3
4.75
W
Charon
 
Charon
1
0
10
6
L
Awilix
DragonPC
Awilix
0
5
3
0.3
W
Yemoja
ElCajon
Yemoja
1
0
9
5.5
L
Ne Zha
Mirppan42
Ne Zha
2
3
1
0.83
L
Medusa
TOOXYCC
Medusa
0
1
4
2
W
Bellona
Tacotacocat
Bellona
1
1
9
5.5
W
0
1
9
4.5
L
Merlin
feministi1
Merlin
2
1
2
3
L
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,948
Damage
35,604
45,699
Taken
38,439
33,414
Mitigated
22,364
29,390
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,116
10,336
0
2,338
11,622
6,879
1,150
3,589
8,033
0
15,492
W
Charon
 
Charon
9,203
795
775
189
6,510
3,551
967
3,188
3,322
26,539
0
L
Awilix
DragonPC
Awilix
3,588
1,000
1,409
1,513
11,187
5,410
0
3,899
7,288
0
7,655
W
Yemoja
ElCajon
Yemoja
1,760
302
13,074
2,375
4,051
2,772
453
1,239
2,812
4,881
0
L
Ne Zha
Mirppan42
Ne Zha
7,324
582
0
71
6,640
3,881
0
2,844
3,796
0
16,825
L
Medusa
TOOXYCC
Medusa
7,132
1,651
632
1,039
8,304
4,540
0
3,044
5,260
0
19,311
W
Bellona
Tacotacocat
Bellona
9,271
1,332
3,125
2,296
9,897
11,008
209
2,525
7,372
0
18,946
W
3,598
710
1,798
3,420
13,619
9,204
775
7,019
6,600
7,583
0
L
Merlin
feministi1
Merlin
14,612
863
558
676
6,998
3,814
0
2,410
4,588
32,877
0
L
Yemoja
2,948
192
5,571
724
5,310
4,719
0
2,364
2,946
8,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,297
Gold Earned
35,640
93
Minions Killed
106
0
Camps Cleared
0
939,626
Distance Traveled
872,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,145
815
13
1
0
192,095
0
W
Charon
7,787
779
44
4
0
193,925
0
L
Awilix
6,283
628
8
1
0
174,050
0
W
Yemoja
7,995
800
10
1
0
187,690
0
L
Ne Zha
6,912
691
13
1
0
172,333
0
L
Medusa
7,385
739
39
4
0
189,904
0
W
Bellona
7,324
732
12
1
0
196,180
0
W
Maui
7,046
705
14
1
0
169,736
0
L
Merlin
8,454
845
40
4
0
178,756
0
L
Yemoja
6,606
661
6
1
0
157,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role