Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
A Deej J
Ix Chel
Level 89
God Stats
7W - 8L
1,445 SR
Queue Stats
202W - 204L
1,475 Elo+
Party 1
Ares
Ares
Nagiko8314
Ares
Level 124
God Stats
8W - 9L
1,401 SR
Queue Stats
407W - 411L
1,450 Elo+
Party 1
King Arthur
King Arthur
Sensym
King Arthur
Level 120
God Stats
6W - 3L
1,706 SR
Queue Stats
375W - 381L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
asking06
Danzaburou
Level 62
God Stats
7W - 4L
1,771 SR
Queue Stats
98W - 88L
1,489 Elo+
Solo
Team Averages
Level 87
1,565 SR
1,475 Elo+

VS

Team Averages
Level 108
1,460 SR
1,448 Elo+
King Arthur
King Arthur
Dragovala
King Arthur
Level 156
God Stats
5W - 7L
1,405 SR
Queue Stats
659W - 604L
1,456 Elo+
Party 2
Merlin
Merlin
Jamie The Blend
Merlin
Level 133
God Stats
9W - 9L
1,459 SR
Queue Stats
219W - 200L
1,460 Elo+
Party 2
Skadi
Skadi
Kevvaboi01
Skadi
Level 75
God Stats
52W - 37L
1,557 SR
Queue Stats
297W - 296L
1,472 Elo+
Solo
Maui
Maui
dragonfigth
Maui
Level 89
God Stats
5W - 2L
1,379 SR
Queue Stats
223W - 221L
1,503 Elo+
Solo
Da Ji
Da Ji
zedro10
Da Ji
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 15L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 0 / 0
3,624
725
241
3,225
981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
A Deej J
Ix Chel
6
0 / 1 / 1
3,825
765
1,617
2,549
788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 1 / 0
3,624
725
1,715
3,488
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Sensym
King Arthur
7
1 / 0 / 0
3,959
792
1,851
5,039
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
asking06
Danzaburou
5
0 / 0 / 0
3,378
676
1,471
1,062
294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragovala
King Arthur
7
0 / 1 / 0
3,818
764
1,893
4,753
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 1 / 0
3,716
743
961
2,835
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
1
0 / 0 / 0
2,511
502
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 0 / 1
3,303
661
825
2,830
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
zedro10
Da Ji
6
1 / 0 / 0
3,545
709
1,003
3,953
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
2
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
0
1
W
Ix Chel
A Deej J
Ix Chel
0
1
1
0.5
L
King Arthur
Dragovala
King Arthur
0
1
0
0
L
1
1
0
1
L
Skadi
0
0
0
0
W
0
1
0
0
W
King Arthur
Sensym
King Arthur
1
0
0
1
W
Danzaburou
asking06
Danzaburou
0
0
0
0
L
0
0
1
0.5
L
Da Ji
zedro10
Da Ji
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,895
Damage
4,682
15,363
Taken
14,371
7,059
Mitigated
6,492
6,291
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
241
0
0
2,354
3,225
981
0
0
3,225
0
14,753
W
Ix Chel
A Deej J
Ix Chel
1,617
387
0
1,060
2,549
788
0
961
1,588
20,906
0
L
King Arthur
Dragovala
King Arthur
1,893
288
0
575
4,753
2,443
0
0
4,753
0
23,342
L
961
54
0
810
2,835
912
0
1,500
1,335
19,435
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
1,715
93
0
1,487
3,488
2,397
0
551
2,937
6,641
0
W
King Arthur
Sensym
King Arthur
1,851
112
0
855
5,039
2,599
0
0
5,039
0
21,243
W
Danzaburou
asking06
Danzaburou
1,471
228
0
535
1,062
294
0
274
788
0
19,100
L
825
127
0
1,332
2,830
1,808
0
1,167
1,663
5,687
0
L
Da Ji
zedro10
Da Ji
1,003
117
84
1,391
3,953
1,329
0
665
3,288
0
14,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,410
Gold Earned
16,893
133
Minions Killed
102
0
Camps Cleared
0
526,927
Distance Traveled
437,458
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,624
725
27
5
0
122,048
0
W
Ix Chel
3,825
765
34
7
0
105,060
0
L
King Arthur
3,818
764
42
8
0
125,023
0
L
Merlin
3,716
743
32
6
0
88,446
1
L
Skadi
2,511
502
0
0
0
13,564
0
W
Ares
3,624
725
3
1
0
94,980
0
W
King Arthur
3,959
792
39
8
0
108,082
0
W
Danzaburou
3,378
676
30
6
0
96,757
0
L
Maui
3,303
661
5
1
0
99,758
0
L
Da Ji
3,545
709
23
5
0
110,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role