Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
G2BSanders
Ares
Level 79
God Stats
5W - 2L
1,685 SR
Queue Stats
77W - 74L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
cB Radiation
Cliodhna
Level 63
God Stats
2W - 1L
1,714 SR
Queue Stats
51W - 59L
1,470 Elo+
Party 3
Agni
Agni
gavsmells
Agni
Level 29
God Stats
1W - 1L
1,702 SR
Queue Stats
40W - 54L
1,440 Elo+
Party 3
Hercules
Hercules
mamamiazakaria
Hercules
Level 69
God Stats
13W - 11L
1,617 SR
Queue Stats
112W - 94L
1,559 Elo+
Party 2
Team Averages
Level 81
1,644 SR
1,496 Elo+

VS

Team Averages
Level 69
1,549 SR
1,478 Elo+
Anubis
Anubis
Decimus55
Anubis
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
170W - 145L
1,482 Elo+
Party 4
Fafnir
Fafnir
LUCKYL0SER6255
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,457 Elo+
Party 1
Mulan
Mulan
Legendqh
Mulan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,398 Elo+
Party 1
Thanatos
Thanatos
LostxTdamage
Thanatos
Level 127
God Stats
31W - 15L
1,683 SR
Queue Stats
294W - 266L
1,557 Elo+
Party 4
Chernobog
Chernobog
pullzy
Chernobog
Level 64
God Stats
31W - 24L
1,562 SR
Queue Stats
260W - 258L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 4 / 0
8,782
517
8,107
11,865
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 6 / 2
7,478
440
4,062
16,688
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
cB Radiation
Cliodhna
12
0 / 6 / 1
7,378
434
4,645
15,658
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
1 / 8 / 1
8,232
484
5,655
12,008
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
5 / 1 / 1
10,098
594
11,241
18,200
19,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Decimus55
Anubis
15
5 / 0 / 12
10,035
590
7,993
6,187
3,051
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 2 / 5
8,839
520
5,251
12,499
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
Legendqh
Mulan
15
0 / 4 / 2
8,936
526
11,237
17,806
16,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
LostxTdamage
Thanatos
16
14 / 2 / 6
10,734
631
16,135
16,572
7,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
pullzy
Chernobog
16
3 / 2 / 10
9,945
585
7,819
9,205
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
9
Kills
25
25
Deaths
10
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
0
0.75
W
Anubis
Decimus55
Anubis
5
0
12
11
L
0
6
2
0.17
W
3
2
5
2.75
W
Mulan
Legendqh
Mulan
0
4
2
0.25
W
Thanatos
LostxTdamage
Thanatos
14
2
6
8.5
L
Cliodhna
cB Radiation
Cliodhna
0
6
1
0.08
L
Agni
1
8
1
0.19
L
Hercules
5
1
1
5.5
W
Chernobog
pullzy
Chernobog
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,710
Damage
48,435
74,419
Taken
62,269
47,174
Mitigated
47,625
21,291
Healing
28,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,107
4,190
0
3,359
11,865
4,554
729
2,366
9,499
0
78,673
W
Anubis
Decimus55
Anubis
7,993
306
0
2,492
6,187
3,051
248
1,915
4,272
64,484
0
L
4,062
448
0
2,364
16,688
14,756
0
3,612
13,076
27,072
0
W
5,251
1,652
0
2,736
12,499
16,750
26
1,242
11,257
31,298
0
W
Mulan
Legendqh
Mulan
11,237
1,093
0
4,103
17,806
16,344
0
1,635
16,171
2,354
68,445
W
Thanatos
LostxTdamage
Thanatos
16,135
5,054
0
14,794
16,572
7,582
269
3,111
13,461
0
89,386
L
Cliodhna
cB Radiation
Cliodhna
4,645
1,162
43
5,494
15,658
4,946
0
1,947
13,711
0
51,647
L
Agni
5,655
324
60
1,168
12,008
3,657
0
2,579
9,429
48,708
0
L
Hercules
11,241
4,783
0
8,803
18,200
19,261
0
3,466
14,734
0
81,673
W
Chernobog
pullzy
Chernobog
7,819
4,311
0
4,360
9,205
3,898
274
1,814
7,391
0
90,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
48,489
466
Minions Killed
488
0
Camps Cleared
0
1,606,107
Distance Traveled
1,743,984
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,782
517
135
8
0
306,254
0
W
Anubis
10,035
590
103
6
0
372,610
0
L
Ares
7,478
440
39
2
0
321,668
2
W
Fafnir
8,839
520
32
2
0
336,304
4
W
Mulan
8,936
526
102
6
0
316,237
0
W
Thanatos
10,734
631
96
6
0
385,825
0
L
Cliodhna
7,378
434
82
5
0
394,695
0
L
Agni
8,232
484
74
4
0
259,188
0
L
Hercules
10,098
594
136
8
0
324,302
2
W
Chernobog
9,945
585
155
9
0
333,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role