Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Scolk_Q8
Vulcan
Level 24
God Stats
7W - 5L
1,422 SR
Queue Stats
39W - 58L
1,325 Elo+
Party 1
Sun Wukong
Sun Wukong
Taschengelddieb2
Sun Wukong
Level 46
God Stats
5W - 6L
1,269 SR
Queue Stats
163W - 178L
1,360 Elo+
Solo
Neith
Neith
baderiq8t
Neith
Level 27
God Stats
11W - 10L
1,548 SR
Queue Stats
40W - 60L
1,384 Elo+
Party 1
Thanatos
Thanatos
killer-_-sayafi
Thanatos
Level 72
God Stats
9W - 10L
1,502 SR
Queue Stats
142W - 154L
1,395 Elo+
Party 1
Team Averages
Level 51
1,448 SR
1,393 Elo+

VS

Team Averages
Level 65
1,544 SR
1,268 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HawkEyeBen
Pele
Level 55
God Stats
6W - 4L
1,661 SR
Queue Stats
184W - 178L
1,434 Elo+
Solo
Poseidon
Poseidon
Mira_le_vrai
Poseidon
Level 41
God Stats
2W - 2L
1,559 SR
Queue Stats
33W - 38L
1,382 Elo+
Solo
Neith
Neith
TriczY123
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 39L
1,016 Elo+
Party 2
Bacchus
Bacchus
qu0d2020
Bacchus
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 21L
1,006 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
0 / 0 / 9
6,319
574
3,910
4,610
2,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Scolk_Q8
Vulcan
11
2 / 0 / 6
6,670
606
6,188
6,934
2,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Taschengelddieb2
Sun Wukong
11
0 / 2 / 1
6,181
562
6,447
8,362
8,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
baderiq8t
Neith
10
3 / 0 / 3
5,861
533
6,491
6,118
1,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
12
15 / 3 / 1
7,986
726
8,245
9,917
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 1 / 0
6,339
576
3,892
12,572
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 5 / 1
5,864
533
3,450
9,736
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Mira_le_vrai
Poseidon
9
1 / 7 / 1
5,524
502
4,693
8,617
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
TriczY123
Neith
7
0 / 5 / 0
4,593
418
3,522
8,388
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
qu0d2020
Bacchus
7
0 / 2 / 0
5,050
459
1,145
7,053
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
20
Kills
5
5
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
9
4.5
L
Amaterasu
 
Amaterasu
2
1
0
2
L
2
5
1
0.5
L
Poseidon
Mira_le_vrai
Poseidon
1
7
1
0.21
W
Vulcan
Scolk_Q8
Vulcan
2
0
6
5
W
Sun Wukong
Taschengelddieb2
Sun Wukong
0
2
1
0.25
L
Neith
TriczY123
Neith
0
5
0
0
W
Neith
baderiq8t
Neith
3
0
3
4.5
W
Thanatos
15
3
1
5.17
L
Bacchus
qu0d2020
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,281
Damage
16,702
35,941
Taken
46,366
18,427
Mitigated
21,287
13,334
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,910
824
204
964
4,610
2,457
76
522
4,088
22,392
0
L
Amaterasu
 
Amaterasu
3,892
1,029
0
7,517
12,572
7,074
0
0
11,723
0
36,218
L
3,450
1,266
0
672
9,736
2,408
0
1,794
7,942
0
31,735
L
Poseidon
Mira_le_vrai
Poseidon
4,693
1,146
0
1,110
8,617
2,534
0
4,732
3,885
34,985
0
W
Vulcan
Scolk_Q8
Vulcan
6,188
1,879
0
2,878
6,934
2,439
1,231
3,674
3,260
41,165
0
W
Sun Wukong
Taschengelddieb2
Sun Wukong
6,447
1,616
0
1,036
8,362
8,045
24
0
8,362
0
38,212
L
Neith
TriczY123
Neith
3,522
1,210
0
1,602
8,388
2,525
0
2,318
6,070
0
23,044
W
Neith
baderiq8t
Neith
6,491
2,684
0
1,757
6,118
1,977
714
798
5,320
0
32,031
W
Thanatos
8,245
2,781
0
6,495
9,917
3,509
0
844
9,073
0
39,792
L
Bacchus
qu0d2020
Bacchus
1,145
70
0
1,088
7,053
6,746
0
1,254
5,799
15,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
27,370
243
Minions Killed
226
0
Camps Cleared
0
1,173,333
Distance Traveled
1,084,738
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,319
574
19
2
0
215,420
0
L
Amaterasu
6,339
576
65
6
0
221,320
4
L
Pele
5,864
533
44
4
0
236,735
0
L
Poseidon
5,524
502
48
4
0
219,753
0
W
Vulcan
6,670
606
58
5
0
248,178
0
W
Sun Wukong
6,181
562
53
5
0
206,250
0
L
Neith
4,593
418
45
4
0
198,461
0
W
Neith
5,861
533
54
5
0
222,110
0
W
Thanatos
7,986
726
59
5
0
281,375
0
L
Bacchus
5,050
459
24
2
0
208,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role