Player Matchup

Xbalanque
Xbalanque
CJ MINI FRIDGE
Xbalanque
Level 41
God Stats
2W - 0L
1,813 SR
Queue Stats
72W - 93L
1,384 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Over4chi3ver
Ah Muzen Cab
Level 156
God Stats
4W - 2L
1,525 SR
Queue Stats
336W - 356L
1,491 Elo+
Solo
Zeus
Zeus
TheTimingTho
Zeus
Level 124
God Stats
4W - 2L
1,626 SR
Queue Stats
159W - 190L
1,446 Elo+
Party 1
Vulcan
Vulcan
Valv3tronic
Vulcan
Level 149
God Stats
4W - 1L
1,563 SR
Queue Stats
273W - 284L
1,519 Elo+
Solo
Geb
Geb
Zvsty
Geb
Level 59
God Stats
3W - 1L
1,493 SR
Queue Stats
97W - 111L
1,474 Elo+
Party 1
Team Averages
Level 106
1,604 SR
1,463 Elo+

VS

Team Averages
Level 102
1,390 SR
1,441 Elo+
Janus
Janus
Deadsexysista
Janus
Level 89
God Stats
1W - 9L
1,084 SR
Queue Stats
127W - 150L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NotYouAlright
Morgan Le Fay
Level 127
God Stats
0W - 4L
1,227 SR
Queue Stats
134W - 156L
1,431 Elo+
Solo
Hun Batz
Hun Batz
PopularLonerHtx
Hun Batz
Level 56
God Stats
2W - 6L
1,413 SR
Queue Stats
241W - 259L
1,470 Elo+
Solo
Nike
Nike
haleyslapsbread
Nike
Level 152
God Stats
2W - 6L
1,536 SR
Queue Stats
117W - 125L
1,480 Elo+
Solo
Xbalanque
Xbalanque
serfragon
Xbalanque
Level 87
God Stats
1W - 1L
1,691 SR
Queue Stats
26W - 32L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CJ MINI FRIDGE
Xbalanque
17
4 / 4 / 16
10,898
727
6,930
11,859
4,964
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Muzen Cab
Over4chi3ver
Ah Muzen Cab
19
6 / 5 / 22
11,984
799
12,515
14,719
6,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

20
20 / 3 / 15
14,564
971
35,268
17,874
8,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
20
5 / 2 / 24
12,786
852
33,344
13,036
6,901
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
Zvsty
Geb
19
5 / 4 / 20
12,628
842
5,120
24,133
23,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 10
9,384
626
7,538
16,333
7,243
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
NotYouAlright
Morgan Le Fay
19
6 / 6 / 6
11,100
740
15,092
18,827
7,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
18
7 / 9 / 6
11,496
766
14,923
17,345
8,683
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 5 / 10
11,706
780
15,879
31,906
25,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
serfragon
Xbalanque
16
1 / 10 / 5
9,409
627
8,393
20,802
8,046
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
55
40
Kills
18
18
Deaths
40
97
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CJ MINI FRIDGE
Xbalanque
4
4
16
3
L
0
10
10
0.5
L
Morgan Le Fay
NotYouAlright
Morgan Le Fay
6
6
6
1.5
W
Ah Muzen Cab
Over4chi3ver
Ah Muzen Cab
6
5
22
3.4
L
Hun Batz
7
9
6
1.11
W
20
3
15
9.17
W
Vulcan
5
2
24
8.5
W
Geb
Zvsty
Geb
5
4
20
3.75
L
4
5
10
1.8
L
Xbalanque
serfragon
Xbalanque
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,177
Damage
61,825
81,621
Taken
105,213
49,899
Mitigated
56,178
26,195
Healing
27,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CJ MINI FRIDGE
Xbalanque
6,930
3,011
2,031
1,831
11,859
4,964
974
4,160
7,661
0
14,176
L
7,538
644
960
534
16,333
7,243
60
13,214
2,948
26,327
0
L
Morgan Le Fay
NotYouAlright
Morgan Le Fay
15,092
1,937
1,739
3,682
18,827
7,169
92
13,875
4,672
31,429
0
W
Ah Muzen Cab
Over4chi3ver
Ah Muzen Cab
12,515
3,822
915
1,282
14,719
6,624
3,390
3,834
10,845
0
27,628
L
Hun Batz
14,923
2,527
744
1,390
17,345
8,683
0
12,119
5,053
0
29,799
W
35,268
2,920
1,983
4,987
17,874
8,215
889
3,882
13,986
65,538
0
W
Vulcan
33,344
12,965
568
2,008
13,036
6,901
1,475
3,749
9,247
58,311
0
W
Geb
Zvsty
Geb
5,120
194
3,409
7,181
24,133
23,195
974
8,280
15,719
15,484
324
L
15,879
368
1,986
13,283
31,906
25,037
41
19,828
11,880
4,362
24,769
L
Xbalanque
serfragon
Xbalanque
8,393
2,499
208
2,557
20,802
8,046
95
13,412
7,252
0
21,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,860
Gold Earned
53,095
181
Minions Killed
192
0
Camps Cleared
0
1,499,977
Distance Traveled
1,237,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,898
727
24
2
0
255,213
0
L
Janus
9,384
626
63
4
0
218,422
1
L
Morgan Le Fay
11,100
740
42
3
0
261,438
0
W
Ah Muzen Cab
11,984
799
21
1
0
264,065
0
L
Hun Batz
11,496
766
22
1
0
248,910
0
W
Zeus
14,564
971
61
4
0
315,246
0
W
Vulcan
12,786
852
58
4
0
349,924
0
W
Geb
12,628
842
17
1
0
315,529
0
L
Nike
11,706
780
33
2
0
286,808
0
L
Xbalanque
9,409
627
32
2
0
221,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role