Player Matchup

Danzaburou
Danzaburou
Silver IV
BecksGaming
Danzaburou
Silver IV
Level 127
God Stats
63W - 55L
1,487 SR
Queue Stats
242W - 283L
860 MMR
Solo
Cabrakan
Cabrakan
Bronze I
FOOTBALLMIKE98
Cabrakan
Bronze I
Level 45
God Stats
0W - 1L
1,194 SR
Queue Stats
22W - 51L
899 MMR
Solo
Poseidon
Poseidon
Silver II
Zeptil
Poseidon
Silver II
Level 67
God Stats
0W - 2L
1,278 SR
Queue Stats
56W - 78L
1,018 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,319 SR
926 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,428 SR
920 MMR
Aphrodite
Aphrodite
Silver V
BigPapaChungus
Aphrodite
Silver V
Level 100
God Stats
2W - 6L
1,500 SR
Queue Stats
35W - 54L
1,212 MMR
Solo
Kukulkan
Kukulkan
Silver V
BrianFlowaz
Kukulkan
Silver V
Level 156
God Stats
20W - 30L
1,359 SR
Queue Stats
212W - 289L
748 MMR
Solo
Hun Batz
Hun Batz
Silver V
cessarCR17
Hun Batz
Silver V
Level 89
God Stats
28W - 31L
1,424 SR
Queue Stats
187W - 250L
801 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BecksGaming
Danzaburou
17
7 / 3 / 1
14,111
784
22,098
17,165
9,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
14
0 / 6 / 7
12,141
675
5,841
21,755
31,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Zeptil
Poseidon
15
2 / 6 / 4
12,902
717
12,183
13,204
6,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesCupidAresAh Muzen CabAnubis

VS

Bans
FenrirSurtrAnhurAtlasMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BigPapaChungus
Aphrodite
16
3 / 6 / 11
13,499
750
12,178
25,986
19,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
BrianFlowaz
Kukulkan
15
2 / 1 / 12
13,102
728
14,751
10,414
4,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
cessarCR17
Hun Batz
18
10 / 4 / 5
15,353
853
17,341
21,663
12,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
15
15
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BecksGaming
Danzaburou
7
3
1
2.5
W
Aphrodite
BigPapaChungus
Aphrodite
3
6
11
1.42
W
Kukulkan
BrianFlowaz
Kukulkan
2
1
12
8
L
Cabrakan
0
6
7
0.58
L
Poseidon
Zeptil
Poseidon
2
6
4
0.67
W
Hun Batz
cessarCR17
Hun Batz
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,122
Damage
44,270
52,124
Taken
58,063
46,504
Mitigated
36,622
9,764
Healing
24,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BecksGaming
Danzaburou
22,098
6,727
0
6,028
17,165
9,157
133
6,035
11,130
0
85,700
W
Aphrodite
BigPapaChungus
Aphrodite
12,178
718
8,416
13,868
25,986
19,912
529
8,614
17,372
41,109
0
W
Kukulkan
BrianFlowaz
Kukulkan
14,751
489
0
354
10,414
4,299
1,316
4,323
6,091
56,501
0
L
Cabrakan
5,841
1,161
0
2,194
21,755
31,125
50
13,925
7,830
15,504
1,022
L
Poseidon
Zeptil
Poseidon
12,183
2,193
0
1,542
13,204
6,222
0
7,658
5,546
65,445
0
W
Hun Batz
cessarCR17
Hun Batz
17,341
5,966
0
2,137
21,663
12,411
1,019
4,827
16,836
0
69,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
41,954
204
Minions Killed
189
0
Camps Cleared
0
891,435
Distance Traveled
959,768
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,111
784
88
5
0
300,425
4
W
Aphrodite
13,499
750
41
2
0
295,048
0
W
Kukulkan
13,102
728
80
4
0
309,889
2
L
Cabrakan
12,141
675
11
1
0
317,133
0
L
Poseidon
12,902
717
105
6
0
273,877
0
W
Hun Batz
15,353
853
68
4
0
354,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role