Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Shadowolf101
Anubis
Level 89
God Stats
1W - 2L
1,481 SR
Queue Stats
58W - 67L
1,440 Elo+
Solo
Hun Batz
Hun Batz
SkipperD01
Hun Batz
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 168L
1,459 Elo+
Solo
Charybdis
Charybdis
TheLermster
Charybdis
Level 237
God Stats
0W - 7L
1,088 SR
Queue Stats
131W - 115L
1,555 Elo+
Solo
Team Averages
Level 154
1,414 SR
1,491 Elo+

VS

Team Averages
Level 111
1,450 SR
1,509 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DragonGod117
Odin
Level 76
God Stats
2W - 3L
1,424 SR
Queue Stats
233W - 264L
1,500 Elo+
Solo
Neith
Neith
Elite282
Neith
Level 68
God Stats
1W - 1L
1,160 SR
Queue Stats
145W - 130L
1,559 Elo+
Solo
Hades
Hades
NoGuN
Hades
Level 138
God Stats
5W - 6L
1,664 SR
Queue Stats
168W - 185L
1,495 Elo+
Solo
Freya
Freya
Treehuggr_
Freya
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
572W - 571L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 1 / 0
5,036
1,007
2,764
2,641
1,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
 
Fenrir
6
0 / 1 / 0
4,376
875
299
1,286
858
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
9
0 / 2 / 0
4,854
971
1,678
2,596
1,000
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
SkipperD01
Hun Batz
1
0 / 0 / 0
1,216
243
0
0
0
Charybdis
TheLermster
Charybdis
11
0 / 0 / 0
5,212
1,042
3,043
3,367
1,306
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 2
5,527
1,105
2,125
2,538
952
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 4
5,215
1,043
1,201
4,253
3,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Elite282
Neith
11
1 / 0 / 2
5,447
1,089
2,995
3,358
1,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
NoGuN
Hades
7
0 / 0 / 2
4,635
927
857
1,698
722
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Freya
10
1 / 0 / 3
5,450
1,090
1,522
2,267
870
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
4
4
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
Fenrir
 
Fenrir
0
1
0
0
W
Medusa
 
Medusa
2
0
2
3
W
0
0
4
2
W
Neith
Elite282
Neith
1
0
2
2
W
Hades
NoGuN
Hades
0
0
2
1
L
Anubis
0
2
0
0
L
Hun Batz
SkipperD01
Hun Batz
0
0
0
0
L
Charybdis
TheLermster
Charybdis
0
0
0
0
W
Freya
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,784
Damage
8,700
9,890
Taken
14,114
4,396
Mitigated
7,532
2,441
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,764
164
217
590
2,641
1,232
0
627
2,014
0
8,193
L
Fenrir
 
Fenrir
299
0
0
0
1,286
858
0
428
858
0
299
W
Medusa
 
Medusa
2,125
741
0
500
2,538
952
445
0
2,538
0
8,721
W
1,201
0
1,208
1,849
4,253
3,749
0
689
3,564
288
6,588
W
Neith
Elite282
Neith
2,995
451
849
1,191
3,358
1,239
36
381
2,977
0
11,357
W
Hades
NoGuN
Hades
857
0
728
398
1,698
722
0
477
1,221
2,492
0
L
Anubis
1,678
0
73
45
2,596
1,000
0
865
1,731
5,318
0
L
Hun Batz
SkipperD01
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
TheLermster
Charybdis
3,043
1,545
96
1,420
3,367
1,306
0
726
2,641
0
13,426
W
Freya
1,522
350
355
628
2,267
870
32
131
2,136
3,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,694
Gold Earned
26,274
47
Minions Killed
59
0
Camps Cleared
0
285,772
Distance Traveled
514,901
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,036
1,007
7
1
0
99,774
1
L
Fenrir
4,376
875
0
0
0
31,288
0
W
Medusa
5,527
1,105
12
2
0
111,580
0
W
Odin
5,215
1,043
14
3
0
107,939
0
W
Neith
5,447
1,089
20
4
0
108,857
0
W
Hades
4,635
927
4
1
0
80,754
0
L
Anubis
4,854
971
13
3
0
60,244
0
L
Hun Batz
1,216
243
0
0
0
0
0
L
Charybdis
5,212
1,042
27
5
0
94,466
0
W
Freya
5,450
1,090
9
2
0
105,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role