Player Matchup

Loki
Loki
Gold III
DatingNuWa
Loki
Gold III
Level 113
God Stats
6W - 3L
1,627 SR
Queue Stats
242W - 246L
1,352 MMR
Party 2
Chaac
Chaac
Silver I
GaravelUsta
Chaac
Silver I
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
186W - 181L
1,263 MMR
Solo
Merlin
Merlin
Silver II
Mek1Ho
Merlin
Silver II
Level 61
God Stats
2W - 2L
1,745 SR
Queue Stats
65W - 77L
1,327 MMR
Solo
Cupid
Cupid
Silver I
NJmaker
Cupid
Silver I
Level 65
God Stats
15W - 10L
1,558 SR
Queue Stats
262W - 281L
1,270 MMR
Solo
Bacchus
Bacchus
Silver I
lotfyxx
Bacchus
Silver I
Level 156
God Stats
189W - 185L
1,500 SR
Queue Stats
757W - 793L
1,233 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,586 SR
1,289 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,446 SR
1,289 MMR
Fenrir
Fenrir
Silver IV
EmadReza
Fenrir
Silver IV
Level 48
God Stats
7W - 8L
1,390 SR
Queue Stats
19W - 43L
1,349 MMR
Solo
Sylvanus
Sylvanus
Silver III
Ferretzilla
Sylvanus
Silver III
Level 109
God Stats
10W - 6L
1,575 SR
Queue Stats
11W - 15L
1,282 MMR
Party 1
Tyr
Tyr
Silver IV
Guiyom
Tyr
Silver IV
Level 122
God Stats
3W - 6L
1,364 SR
Queue Stats
11W - 16L
1,248 MMR
Party 1
Nu Wa
Nu Wa
Silver II
Helianthus227
Nu Wa
Silver II
Level 66
God Stats
0W - 6L
1,248 SR
Queue Stats
83W - 107L
1,240 MMR
Solo
Chernobog
Chernobog
Gold III
MaRTinP16
Chernobog
Gold III
Level 84
God Stats
17W - 10L
1,652 SR
Queue Stats
212W - 208L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
7,499
682
4,372
8,184
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 3
6,855
623
6,676
10,449
7,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Mek1Ho
Merlin
11
2 / 1 / 2
6,783
617
3,945
5,195
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
NJmaker
Cupid
11
0 / 0 / 1
5,843
531
4,243
5,748
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
lotfyxx
Bacchus
10
1 / 0 / 2
5,976
543
2,884
6,341
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
BakasuraSolCerberusJormungandr

VS

Bans
PeleArachneAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EmadReza
Fenrir
9
2 / 2 / 0
5,750
523
3,320
9,064
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Ferretzilla
Sylvanus
7
0 / 1 / 0
5,170
470
3,208
7,123
4,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
Guiyom
Tyr
10
0 / 3 / 2
6,283
571
7,056
11,693
10,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 0
4,399
400
2,055
1,375
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
MaRTinP16
Chernobog
11
0 / 1 / 0
6,042
549
3,836
6,489
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
8
Kills
2
2
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Fenrir
EmadReza
Fenrir
2
2
0
1
L
Sylvanus
Ferretzilla
Sylvanus
0
1
0
0
W
1
1
3
2.5
L
Tyr
Guiyom
Tyr
0
3
2
0.33
L
0
1
0
0
L
Chernobog
MaRTinP16
Chernobog
0
1
0
0
W
Merlin
Mek1Ho
Merlin
2
1
2
3
W
Cupid
NJmaker
Cupid
0
0
1
0.5
W
Bacchus
lotfyxx
Bacchus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,120
Damage
19,475
35,917
Taken
35,744
20,365
Mitigated
21,654
18,547
Healing
11,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,372
1,471
0
6,797
8,184
3,130
0
600
7,584
0
65,418
L
Fenrir
EmadReza
Fenrir
3,320
488
0
1,917
9,064
3,361
0
1,038
8,026
0
33,726
L
Sylvanus
Ferretzilla
Sylvanus
3,208
1,232
1,109
3,145
7,123
4,573
0
3,615
3,508
16,746
0
W
6,676
774
0
4,370
10,449
7,084
0
506
9,943
0
46,014
L
Tyr
Guiyom
Tyr
7,056
847
0
3,032
11,693
10,706
0
1,075
10,618
0
46,923
L
2,055
332
0
0
1,375
383
15
418
957
20,201
0
L
Chernobog
MaRTinP16
Chernobog
3,836
2,751
0
2,056
6,489
2,631
48
683
5,806
0
54,667
W
Merlin
Mek1Ho
Merlin
3,945
880
0
1,088
5,195
2,009
1,333
1,509
3,686
45,327
0
W
Cupid
NJmaker
Cupid
4,243
1,857
113
2,622
5,748
1,997
287
900
4,848
0
45,800
W
Bacchus
lotfyxx
Bacchus
2,884
444
0
3,557
6,341
6,145
0
1,748
4,593
19,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
27,644
387
Minions Killed
282
0
Camps Cleared
0
1,085,525
Distance Traveled
943,454
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,499
682
109
10
0
258,504
0
L
Fenrir
5,750
523
51
5
0
233,667
2
L
Sylvanus
5,170
470
29
3
0
195,508
1
W
Chaac
6,855
623
85
8
0
195,455
5
L
Tyr
6,283
571
76
7
0
214,423
4
L
Nu Wa
4,399
400
34
3
0
90,482
0
L
Chernobog
6,042
549
92
8
0
209,374
3
W
Merlin
6,783
617
91
8
0
185,431
0
W
Cupid
5,843
531
67
6
0
199,156
0
W
Bacchus
5,976
543
35
3
0
246,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role