Player Matchup

Tyr
Tyr
Poisonblade97
Tyr
Level 166
God Stats
2W - 3L
1,395 SR
Queue Stats
415W - 405L
1,545 Elo+
Solo
Anubis
Anubis
Tobtanium
Anubis
Level 148
God Stats
23W - 16L
1,586 SR
Queue Stats
512W - 509L
1,519 Elo+
Solo
Arachne
Arachne
jakoblaczek
Arachne
Level 144
God Stats
1W - 1L
1,581 SR
Queue Stats
24W - 15L
1,601 Elo+
Party 2
Xbalanque
Xbalanque
jegknepperdig
Xbalanque
Level 78
God Stats
4W - 1L
1,725 SR
Queue Stats
23W - 13L
1,616 Elo+
Party 2
Khepri
Khepri
rage117
Khepri
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,499 Elo+
Solo
Team Averages
Level 123
1,558 SR
1,556 Elo+

VS

Team Averages
Level 115
1,535 SR
1,560 Elo+
Skadi
Skadi
Dannyyboy94
Skadi
Level 128
God Stats
0W - 4L
1,569 SR
Queue Stats
166W - 174L
1,471 Elo+
Solo
Jormungandr
Jormungandr
Disku
Jormungandr
Level 132
God Stats
16W - 12L
1,631 SR
Queue Stats
132W - 112L
1,597 Elo+
Party 1
Discordia
Discordia
InventorRacc
Discordia
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 52L
1,612 Elo+
Party 1
Pele
Pele
thelonelydj
Pele
Level 118
God Stats
4W - 6L
1,398 SR
Queue Stats
133W - 115L
1,580 Elo+
Party 1
King Arthur
King Arthur
therauru
King Arthur
Level 121
God Stats
6W - 5L
1,576 SR
Queue Stats
225W - 200L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,702
580
11,526
21,597
23,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
Tobtanium
Anubis
15
6 / 2 / 7
9,912
661
14,449
13,782
7,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
jakoblaczek
Arachne
13
6 / 3 / 9
8,329
555
8,133
12,491
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
jegknepperdig
Xbalanque
14
0 / 0 / 0
7,858
524
4,187
5,936
2,312
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
rage117
Khepri
13
2 / 2 / 8
8,125
542
3,623
15,526
13,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,109
541
5,171
7,441
2,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Disku
Jormungandr
10
1 / 3 / 2
7,516
501
7,346
13,529
9,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
InventorRacc
Discordia
12
0 / 5 / 1
6,929
462
7,442
8,229
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 5 / 3
8,330
555
11,536
16,470
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
therauru
King Arthur
14
2 / 3 / 3
8,778
585
17,897
18,057
20,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
17
Kills
9
10
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Jormungandr
Disku
Jormungandr
1
3
2
0.67
L
Discordia
InventorRacc
Discordia
0
5
1
0.1
W
3
3
2
1.33
W
Anubis
Tobtanium
Anubis
6
2
7
4.75
W
Arachne
jakoblaczek
Arachne
6
3
9
3.5
W
Xbalanque
jegknepperdig
Xbalanque
0
0
0
0
W
Khepri
rage117
Khepri
2
2
8
3
L
5
5
3
1.3
L
King Arthur
therauru
King Arthur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
49,392
69,332
Taken
63,726
52,421
Mitigated
42,175
24,965
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,171
2,065
0
2,118
7,441
2,831
0
1,613
5,828
0
74,048
L
Jormungandr
Disku
Jormungandr
7,346
1,990
0
2,908
13,529
9,856
0
6,828
6,701
26,184
0
L
Discordia
InventorRacc
Discordia
7,442
458
0
560
8,229
2,352
272
3,268
4,961
51,260
0
W
11,526
1,575
0
6,861
21,597
23,021
208
3,423
18,174
0
66,127
W
Anubis
Tobtanium
Anubis
14,449
925
0
7,352
13,782
7,824
1,269
5,761
8,021
89,008
0
W
Arachne
jakoblaczek
Arachne
8,133
5,777
0
3,152
12,491
5,339
620
1,765
10,726
0
42,113
W
Xbalanque
jegknepperdig
Xbalanque
4,187
1,549
0
2,493
5,936
2,312
1,367
856
5,080
0
70,462
W
Khepri
rage117
Khepri
3,623
777
410
4,697
15,526
13,925
128
5,303
10,223
16,201
0
L
11,536
3,412
0
4,155
16,470
6,249
161
3,709
12,761
0
70,357
L
King Arthur
therauru
King Arthur
17,897
2,586
0
2,956
18,057
20,887
0
2,654
15,403
5,387
73,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,926
Gold Earned
39,662
442
Minions Killed
469
0
Camps Cleared
0
1,502,230
Distance Traveled
1,463,046
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,109
541
137
9
0
279,087
0
L
Jormungandr
7,516
501
32
2
0
277,309
0
L
Discordia
6,929
462
89
6
0
304,576
0
W
Tyr
8,702
580
106
7
0
302,928
0
W
Anubis
9,912
661
149
10
0
277,062
4
W
Arachne
8,329
555
56
4
0
333,525
0
W
Xbalanque
7,858
524
113
8
0
285,451
0
W
Khepri
8,125
542
18
1
0
303,264
7
L
Pele
8,330
555
90
6
0
318,876
0
L
King Arthur
8,778
585
121
8
0
283,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role