Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Doggydogboy
Ah Muzen Cab
Level 105
God Stats
4W - 3L
1,379 SR
Queue Stats
261W - 256L
1,478 Elo+
Solo
The Morrigan
The Morrigan
Hofflemonster
The Morrigan
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
295W - 294L
1,530 Elo+
Solo
Charon
Charon
MuncherKid122
Charon
Level 125
God Stats
3W - 4L
1,498 SR
Queue Stats
514W - 525L
1,497 Elo+
Solo
Pele
Pele
Neckt1e
Pele
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 111L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
curse_72
Cu Chulainn
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 96
1,475 SR
1,494 Elo+

VS

Team Averages
Level 130
1,500 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
lNiki16
Amaterasu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,637 Elo+
Solo
Susano
Susano
Мudomir
Susano
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Doggydogboy
Ah Muzen Cab
16
3 / 3 / 13
9,300
845
15,237
12,976
6,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Hofflemonster
The Morrigan
17
8 / 3 / 6
10,747
977
10,575
8,188
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 2 / 17
10,248
932
8,894
12,340
15,692
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
Neckt1e
Pele
17
4 / 3 / 12
10,429
948
13,261
14,548
8,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cu Chulainn
curse_72
Cu Chulainn
15
2 / 3 / 11
8,899
809
6,566
7,868
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 3 / 8
10,485
953
12,298
12,271
6,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
 
Cerberus
15
2 / 6 / 11
9,155
832
8,462
19,343
21,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
 
Osiris
7
0 / 0 / 1
6,450
586
780
1,682
1,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
lNiki16
Amaterasu
17
5 / 3 / 5
9,637
876
9,475
13,627
10,581
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Мudomir
Susano
14
1 / 6 / 13
8,266
751
7,390
13,610
5,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
52
18
Kills
14
14
Deaths
18
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
8
3.33
L
Cerberus
 
Cerberus
2
6
11
1.25
L
Osiris
 
Osiris
0
0
1
0.5
W
Ah Muzen Cab
Doggydogboy
Ah Muzen Cab
3
3
13
3.17
W
The Morrigan
Hofflemonster
The Morrigan
8
3
6
3.67
W
1
2
17
4.75
W
Pele
Neckt1e
Pele
4
3
12
3.33
W
Cu Chulainn
curse_72
Cu Chulainn
2
3
11
2.5
L
Amaterasu
lNiki16
Amaterasu
5
3
5
2.5
L
Susano
Мudomir
Susano
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,533
Damage
38,405
55,920
Taken
60,533
44,070
Mitigated
45,466
12,731
Healing
21,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,298
4,925
1,668
5,315
12,271
6,433
1,978
3,948
8,284
0
52,366
L
Cerberus
 
Cerberus
8,462
616
650
4,145
19,343
21,482
251
5,490
13,342
14,366
734
L
Osiris
 
Osiris
780
298
0
748
1,682
1,192
0
501
1,181
0
2,153
W
Ah Muzen Cab
Doggydogboy
Ah Muzen Cab
15,237
5,122
384
1,995
12,976
6,922
3,334
1,999
10,977
0
28,432
W
The Morrigan
Hofflemonster
The Morrigan
10,575
1,159
869
729
8,188
4,470
1,035
764
7,424
25,318
892
W
8,894
1,732
1,514
3,076
12,340
15,692
887
1,871
10,390
19,631
0
W
Pele
Neckt1e
Pele
13,261
3,294
1,143
2,069
14,548
8,189
1,099
2,001
12,547
0
35,665
W
Cu Chulainn
curse_72
Cu Chulainn
6,566
765
104
848
7,868
8,797
465
1,093
6,699
65
8,942
L
Amaterasu
lNiki16
Amaterasu
9,475
3,557
860
4,554
13,627
10,581
786
4,855
8,500
0
18,196
L
Susano
Мudomir
Susano
7,390
1,104
454
3,012
13,610
5,778
202
4,322
9,102
0
11,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,623
Gold Earned
43,993
134
Minions Killed
161
0
Camps Cleared
0
1,058,245
Distance Traveled
899,958
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,485
953
78
7
0
218,541
0
L
Cerberus
9,155
832
39
4
0
164,962
0
L
Osiris
6,450
586
6
1
0
80,804
0
W
Ah Muzen Cab
9,300
845
32
3
0
210,315
0
W
The Morrigan
10,747
977
32
3
0
190,546
0
W
Charon
10,248
932
20
2
0
196,077
0
W
Pele
10,429
948
44
4
0
220,385
0
W
Cu Chulainn
8,899
809
6
1
0
240,922
0
L
Amaterasu
9,637
876
25
2
0
236,419
0
L
Susano
8,266
751
13
1
0
199,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role