Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Macrachel
Hercules
Level 118
God Stats
3W - 6L
1,318 SR
Queue Stats
204W - 183L
1,543 Elo+
Party 2
Cthulhu
Cthulhu
RegenXVZ
Cthulhu
Level 59
God Stats
9W - 2L
1,883 SR
Queue Stats
334W - 325L
1,527 Elo+
Solo
Zeus
Zeus
floggingsane
Zeus
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 193L
1,504 Elo+
Party 2
Team Averages
Level 120
1,540 SR
1,515 Elo+

VS

Team Averages
Level 110
1,552 SR
1,517 Elo+
The Morrigan
The Morrigan
Amhuxy
The Morrigan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,475 Elo+
Party 1
Anubis
Anubis
DamienDez
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,520 Elo+
Solo
Anhur
Anhur
Doreano
Anhur
Level 147
God Stats
1W - 1L
1,714 SR
Queue Stats
154W - 149L
1,491 Elo+
Party 1
Surtr
Surtr
SuckerBeach
Surtr
Level 135
God Stats
1W - 1L
1,770 SR
Queue Stats
129W - 133L
1,490 Elo+
Solo
Sylvanus
Sylvanus
Thartalo
Sylvanus
Level 48
God Stats
0W - 5L
1,277 SR
Queue Stats
321W - 276L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
5 / 2 / 8
9,972
831
12,394
9,251
3,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
 
Ra
16
3 / 1 / 15
9,827
819
10,312
8,782
4,659
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
Macrachel
Hercules
15
5 / 4 / 9
9,700
808
10,872
17,398
19,642
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
RegenXVZ
Cthulhu
16
3 / 3 / 9
9,997
833
4,759
13,622
14,348
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 9
10,189
849
17,156
9,082
5,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amhuxy
The Morrigan
14
2 / 4 / 4
8,182
682
11,937
8,882
4,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
DamienDez
Anubis
13
2 / 7 / 3
7,856
655
10,181
11,582
6,860
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Doreano
Anhur
14
4 / 6 / 7
8,412
701
8,754
13,442
6,533
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 2 / 7
8,336
695
9,906
13,806
16,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Thartalo
Sylvanus
14
1 / 2 / 7
8,396
700
6,123
11,398
11,277
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
21
Kills
12
12
Deaths
21
50
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
8
4.5
W
Ra
 
Ra
3
1
15
10.5
L
The Morrigan
Amhuxy
The Morrigan
2
4
4
1
L
Anubis
DamienDez
Anubis
2
7
3
0.5
L
Anhur
Doreano
Anhur
4
6
7
1.25
W
Hercules
Macrachel
Hercules
5
4
9
2.38
W
Cthulhu
RegenXVZ
Cthulhu
3
3
9
2.5
L
3
2
7
3.25
L
Sylvanus
Thartalo
Sylvanus
1
2
7
2.25
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,493
Damage
46,901
58,135
Taken
59,110
47,660
Mitigated
45,297
26,801
Healing
20,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,394
6,229
1,300
1,830
9,251
3,739
4,078
5,768
3,483
0
36,442
W
Ra
 
Ra
10,312
360
7,254
3,907
8,782
4,659
477
3,618
5,164
37,489
0
L
The Morrigan
Amhuxy
The Morrigan
11,937
760
780
2,186
8,882
4,120
0
4,889
3,782
26,173
0
L
Anubis
DamienDez
Anubis
10,181
514
270
1,045
11,582
6,860
0
5,699
5,630
21,773
0
L
Anhur
Doreano
Anhur
8,754
4,687
740
1,761
13,442
6,533
0
7,174
6,220
0
20,253
W
Hercules
Macrachel
Hercules
10,872
2,400
884
6,651
17,398
19,642
252
7,701
9,697
0
21,159
W
Cthulhu
RegenXVZ
Cthulhu
4,759
86
1,101
1,635
13,622
14,348
538
6,013
7,609
15,672
0
L
9,906
2,238
1,930
2,719
13,806
16,507
0
8,360
5,359
341
12,188
L
Sylvanus
Thartalo
Sylvanus
6,123
713
4,390
4,736
11,398
11,277
0
5,522
5,876
7,703
0
W
17,156
2,592
0
2,239
9,082
5,272
2,024
5,482
3,600
34,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,685
Gold Earned
41,182
190
Minions Killed
98
0
Camps Cleared
0
1,069,295
Distance Traveled
989,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,972
831
52
4
0
201,435
0
W
Ra
9,827
819
56
5
0
241,486
0
L
The Morrigan
8,182
682
33
3
0
183,849
0
L
Anubis
7,856
655
27
2
0
182,831
0
L
Anhur
8,412
701
28
2
0
196,164
0
W
Hercules
9,700
808
21
2
0
220,791
0
W
Cthulhu
9,997
833
23
2
0
220,376
0
L
Surtr
8,336
695
3
0
0
226,701
0
L
Sylvanus
8,396
700
7
1
0
199,622
0
W
Zeus
10,189
849
38
3
0
185,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role