Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Drunkcow101
Cerberus
Level 149
God Stats
31W - 18L
1,677 SR
Queue Stats
386W - 348L
1,521 Elo+
Solo
Merlin
Merlin
PleasingThony
Merlin
Level 171
God Stats
6W - 7L
1,351 SR
Queue Stats
238W - 247L
1,476 Elo+
Solo
Surtr
Surtr
ryanexpress34
Surtr
Level 122
God Stats
6W - 8L
1,341 SR
Queue Stats
517W - 484L
1,488 Elo+
Solo
Chernobog
Chernobog
xMrStealUrToesx
Chernobog
Level 149
God Stats
2W - 2L
1,379 SR
Queue Stats
92W - 64L
1,606 Elo+
Solo
Team Averages
Level 144
1,450 SR
1,518 Elo+

VS

Team Averages
Level 98
1,534 SR
1,554 Elo+
Xbalanque
Xbalanque
FLTS
Xbalanque
Level 135
God Stats
12W - 10L
1,649 SR
Queue Stats
259W - 222L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
FLTSFrosty
Kuzenbo
Level 25
God Stats
5W - 4L
1,665 SR
Queue Stats
66W - 50L
1,606 Elo+
Party 1
Arachne
Arachne
Jesuze
Arachne
Level 137
God Stats
7W - 5L
1,536 SR
Queue Stats
317W - 305L
1,577 Elo+
Solo
Tyr
Tyr
ThebananaLord73
Tyr
Level 121
God Stats
1W - 4L
1,320 SR
Queue Stats
39W - 51L
1,481 Elo+
Solo
Agni
Agni
chicopiton07
Agni
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
16 / 1 / 3
10,060
671
16,352
14,810
6,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Drunkcow101
Cerberus
16
3 / 0 / 2
9,622
641
8,972
9,397
12,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 1 / 7
9,032
602
4,875
5,918
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 3 / 10
7,705
514
9,662
17,609
17,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
xMrStealUrToesx
Chernobog
14
1 / 3 / 3
8,604
574
14,422
15,019
7,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FLTS
Xbalanque
14
4 / 3 / 3
8,438
563
15,210
15,374
6,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
FLTSFrosty
Kuzenbo
8
0 / 5 / 3
6,290
419
4,888
14,484
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Jesuze
Arachne
14
2 / 5 / 2
8,206
547
6,724
18,906
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 2
8,568
571
6,247
15,720
7,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 7 / 1
7,410
494
6,624
10,443
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
25
Kills
8
8
Deaths
25
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
1
3
17.5
W
Cerberus
Drunkcow101
Cerberus
3
0
2
4
L
Xbalanque
FLTS
Xbalanque
4
3
3
1.83
L
Kuzenbo
FLTSFrosty
Kuzenbo
0
5
3
0.3
L
Arachne
Jesuze
Arachne
2
5
2
0.6
W
2
1
7
5.5
L
1
5
2
0.4
L
1
7
1
0.21
W
3
3
10
2.67
W
Chernobog
xMrStealUrToesx
Chernobog
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,283
Damage
39,693
62,753
Taken
74,927
46,572
Mitigated
37,087
28,365
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,352
4,306
0
12,987
14,810
6,909
0
3,879
10,931
0
79,066
W
Cerberus
Drunkcow101
Cerberus
8,972
387
0
5,392
9,397
12,521
0
0
9,397
82,661
385
L
Xbalanque
FLTS
Xbalanque
15,210
8,184
0
6,377
15,374
6,063
34
779
14,425
0
75,713
L
Kuzenbo
FLTSFrosty
Kuzenbo
4,888
2,277
252
2,807
14,484
14,026
0
1,689
12,119
20,230
26
L
Arachne
Jesuze
Arachne
6,724
4,944
0
5,279
18,906
6,752
0
2,748
15,771
0
57,975
W
4,875
496
0
870
5,918
2,639
0
1,393
4,525
73,086
0
L
6,247
829
0
5,416
15,720
7,402
0
7,248
8,377
0
61,985
L
6,624
506
0
596
10,443
2,844
0
755
9,459
50,654
0
W
9,662
3,043
0
5,638
17,609
17,382
101
4,469
13,137
387
37,134
W
Chernobog
xMrStealUrToesx
Chernobog
14,422
9,362
0
3,478
15,019
7,121
1,512
1,739
13,277
0
77,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
38,912
621
Minions Killed
465
0
Camps Cleared
0
1,520,336
Distance Traveled
1,429,794
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,060
671
108
7
0
358,675
0
W
Cerberus
9,622
641
181
12
0
271,716
2
L
Xbalanque
8,438
563
119
8
0
257,138
2
L
Kuzenbo
6,290
419
34
2
0
282,304
2
L
Arachne
8,206
547
87
6
0
318,227
0
W
Merlin
9,032
602
151
10
0
274,464
0
L
Tyr
8,568
571
126
8
0
280,883
0
L
Agni
7,410
494
99
7
0
291,242
0
W
Surtr
7,705
514
56
4
0
299,424
0
W
Chernobog
8,604
574
125
8
0
316,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role