Player Matchup

Fenrir
Fenrir
ANAKONDAKILL
Fenrir
Level 148
God Stats
4W - 2L
1,513 SR
Queue Stats
243W - 255L
1,503 Elo+
Solo
Hachiman
Hachiman
EVO83_PR
Hachiman
Level 126
God Stats
1W - 1L
1,698 SR
Queue Stats
165W - 151L
1,533 Elo+
Solo
Serqet
Serqet
Hyathmir
Serqet
Level 155
God Stats
9W - 12L
1,467 SR
Queue Stats
252W - 226L
1,511 Elo+
Solo
Ah Puch
Ah Puch
Il T TIME lI
Ah Puch
Level 158
God Stats
10W - 15L
1,465 SR
Queue Stats
219W - 213L
1,473 Elo+
Solo
Shiva
Shiva
UtopianTerrance
Shiva
Level 141
God Stats
1W - 3L
1,442 SR
Queue Stats
32W - 41L
1,394 Elo+
Solo
Team Averages
Level 146
1,517 SR
1,483 Elo+

VS

Team Averages
Level 129
1,649 SR
1,513 Elo+
Pele
Pele
ItsAtrocity
Pele
Level 95
God Stats
11W - 9L
1,722 SR
Queue Stats
186W - 158L
1,592 Elo+
Solo
Hachiman
Hachiman
MrNiceGuys
Hachiman
Level 146
God Stats
15W - 15L
1,602 SR
Queue Stats
388W - 376L
1,524 Elo+
Solo
Xing Tian
Xing Tian
XoxoxSleek
Xing Tian
Level 145
God Stats
80W - 67L
1,598 SR
Queue Stats
1,438W - 1,356L
1,477 Elo+
Solo
Zeus
Zeus
efrain_resist
Zeus
Level 105
God Stats
29W - 23L
1,573 SR
Queue Stats
69W - 76L
1,441 Elo+
Solo
Bakasura
Bakasura
orlandohzr
Bakasura
Level 153
God Stats
8W - 4L
1,749 SR
Queue Stats
430W - 400L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 8 / 3
7,513
442
4,099
19,367
12,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
EVO83_PR
Hachiman
14
0 / 4 / 3
8,288
488
5,610
10,285
3,533
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Hyathmir
Serqet
15
7 / 7 / 0
9,172
540
11,836
17,567
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Il T TIME lI
Ah Puch
13
0 / 4 / 1
8,464
498
8,821
13,542
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
8,316
489
9,846
19,277
11,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 7
11,546
679
20,483
14,197
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
MrNiceGuys
Hachiman
16
5 / 1 / 8
10,631
625
7,303
8,977
3,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
XoxoxSleek
Xing Tian
14
1 / 1 / 19
9,829
578
7,238
15,376
15,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 2 / 7
9,834
578
9,972
6,840
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
orlandohzr
Bakasura
16
1 / 2 / 7
10,195
600
9,260
16,720
7,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
73
8
Kills
25
26
Deaths
8
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
8
3
0.31
L
Hachiman
EVO83_PR
Hachiman
0
4
3
0.38
L
Serqet
Hyathmir
Serqet
7
7
0
1
L
Ah Puch
Il T TIME lI
Ah Puch
0
4
1
0.13
W
14
2
7
8.75
W
Hachiman
MrNiceGuys
Hachiman
5
1
8
9
L
0
3
1
0.17
W
Xing Tian
XoxoxSleek
Xing Tian
1
1
19
10.5
W
4
2
7
3.75
W
Bakasura
orlandohzr
Bakasura
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,212
Damage
54,256
80,038
Taken
62,110
40,014
Mitigated
34,585
15,273
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,099
884
0
3,565
19,367
12,921
0
4,449
14,918
0
33,697
L
Hachiman
EVO83_PR
Hachiman
5,610
3,281
0
2,620
10,285
3,533
0
2,795
7,490
0
58,649
L
Serqet
Hyathmir
Serqet
11,836
2,026
0
715
17,567
7,623
0
2,264
15,303
0
71,706
L
Ah Puch
Il T TIME lI
Ah Puch
8,821
466
0
3,643
13,542
4,465
152
3,250
10,082
79,456
0
W
20,483
5,106
0
4,057
14,197
5,053
567
1,216
11,991
0
98,133
W
Hachiman
MrNiceGuys
Hachiman
7,303
4,210
0
5,165
8,977
3,711
3,753
778
8,199
0
90,471
L
9,846
1,379
138
4,592
19,277
11,472
138
3,737
14,666
0
79,321
W
Xing Tian
XoxoxSleek
Xing Tian
7,238
426
0
3,131
15,376
15,991
1,268
3,521
11,687
19,438
715
W
9,972
378
0
250
6,840
2,455
0
1,796
4,868
65,909
0
W
Bakasura
orlandohzr
Bakasura
9,260
6,330
0
6,675
16,720
7,375
1,230
1,751
14,560
0
59,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,753
Gold Earned
52,035
517
Minions Killed
534
0
Camps Cleared
0
1,622,282
Distance Traveled
1,810,579
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,513
442
44
3
0
297,235
0
L
Hachiman
8,288
488
95
6
0
319,862
2
L
Serqet
9,172
540
102
6
0
364,140
0
L
Ah Puch
8,464
498
135
8
0
299,851
0
W
Pele
11,546
679
126
7
0
400,573
0
W
Hachiman
10,631
625
130
8
0
316,175
0
L
Shiva
8,316
489
141
8
0
341,194
4
W
Xing Tian
9,829
578
23
1
0
378,758
1
W
Zeus
9,834
578
122
7
0
347,171
0
W
Bakasura
10,195
600
133
8
0
367,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role