Player Matchup

Freya
Freya
Gold III
 
Freya
Gold III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
GODANUBIS23L
Hou Yi
Gold V
Level 124
God Stats
13W - 12L
1,583 SR
Queue Stats
50W - 54L
1,475 MMR
Party 2
Jormungandr
Jormungandr
Gold III
GODJOEDZA
Jormungandr
Gold III
Level 125
God Stats
22W - 19L
1,637 SR
Queue Stats
53W - 49L
1,534 MMR
Party 2
Raijin
Raijin
Gold III
JDINGERS
Raijin
Gold III
Level 86
God Stats
9W - 6L
1,611 SR
Queue Stats
58W - 59L
1,493 MMR
Solo
Zeus
Zeus
Gold II
TTVTrixy
Zeus
Gold II
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 191L
1,503 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,566 SR
1,501 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,454 SR
1,471 MMR
Pele
Pele
Gold I
 
Pele
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hades
Hades
Silver I
Genryujin
Hades
Silver I
Level 143
God Stats
0W - 1L
1,307 SR
Queue Stats
25W - 34L
1,327 MMR
Party 3
Atlas
Atlas
Silver II
SquadkillaYGLT
Atlas
Silver II
Level 114
God Stats
4W - 3L
1,418 SR
Queue Stats
10W - 20L
1,573 MMR
Party 1
Anubis
Anubis
Silver II
mattomerta
Anubis
Silver II
Level 108
God Stats
0W - 1L
1,577 SR
Queue Stats
25W - 25L
1,501 MMR
Solo
Martichoras
Martichoras
Bronze II
xOaths_OG
Martichoras
Bronze II
Level 156
God Stats
0W - 2L
1,470 SR
Queue Stats
13W - 23L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
5 / 4 / 2
9,127
537
10,349
16,204
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
16
1 / 1 / 3
9,225
543
7,271
11,674
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
GODJOEDZA
Jormungandr
16
2 / 1 / 5
9,863
580
12,794
11,782
10,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
JDINGERS
Raijin
16
3 / 6 / 7
9,853
580
11,207
13,516
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
17
7 / 3 / 2
10,159
598
16,061
11,067
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
JanusThorArtemisYemoja

VS

Bans
MercuryAmaterasuThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
12 / 3 / 2
10,298
606
18,348
19,376
8,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
Genryujin
Hades
13
0 / 3 / 2
8,401
494
5,788
14,496
8,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 7
8,223
484
3,116
14,951
16,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
mattomerta
Anubis
14
3 / 6 / 2
8,837
520
5,966
15,194
8,345
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
xOaths_OG
Martichoras
13
0 / 5 / 0
7,550
444
6,334
12,456
5,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
18
Kills
15
15
Deaths
18
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
4
2
1.5
L
Pele
 
Pele
12
3
2
4.33
W
Hou Yi
1
1
3
2.5
W
Jormungandr
GODJOEDZA
Jormungandr
2
1
5
4.5
L
Hades
Genryujin
Hades
0
3
2
0.33
W
Raijin
JDINGERS
Raijin
3
6
7
1.08
L
0
1
7
3.5
W
Zeus
7
3
2
2.67
L
Anubis
mattomerta
Anubis
3
6
2
0.67
L
Martichoras
xOaths_OG
Martichoras
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,682
Damage
39,552
64,243
Taken
76,473
28,120
Mitigated
47,772
21,165
Healing
23,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,349
2,967
0
7,433
16,204
6,297
643
2,352
13,852
66,546
4,406
L
Pele
 
Pele
18,348
4,764
0
6,177
19,376
8,647
117
12,107
7,269
0
77,789
W
Hou Yi
7,271
2,903
0
2,583
11,674
4,649
492
857
10,817
0
81,274
W
Jormungandr
GODJOEDZA
Jormungandr
12,794
5,151
0
3,825
11,782
10,060
1,321
5,653
6,129
82,704
32
L
Hades
Genryujin
Hades
5,788
362
40
6,836
14,496
8,159
0
11,469
3,027
62,395
0
W
Raijin
JDINGERS
Raijin
11,207
1,317
0
3,727
13,516
4,016
128
3,697
9,819
64,399
0
L
3,116
1,053
0
3,259
14,951
16,842
234
9,516
5,435
18,251
0
W
Zeus
16,061
3,523
0
3,597
11,067
3,098
1,281
2,311
8,756
78,778
6,434
L
Anubis
mattomerta
Anubis
5,966
52
0
5,448
15,194
8,345
526
13,379
1,815
71,517
0
L
Martichoras
xOaths_OG
Martichoras
6,334
1,974
0
1,843
12,456
5,779
983
3,736
8,720
0
65,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
43,309
591
Minions Killed
487
0
Camps Cleared
0
1,550,024
Distance Traveled
1,585,965
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,127
537
102
6
0
299,511
5
L
Pele
10,298
606
104
6
0
365,038
0
W
Hou Yi
9,225
543
126
7
0
328,114
6
W
Jormungandr
9,863
580
137
8
0
324,816
7
L
Hades
8,401
494
129
8
0
280,411
1
W
Raijin
9,853
580
98
6
0
287,340
2
L
Atlas
8,223
484
23
1
0
350,786
4
W
Zeus
10,159
598
128
8
0
310,243
0
L
Anubis
8,837
520
125
7
0
313,861
0
L
Martichoras
7,550
444
106
6
0
275,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role