Player Matchup

Bastet
Bastet
HeyItsRyno
Bastet
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 137L
1,467 Elo+
Solo
Apollo
Apollo
Jorge DCX2
Apollo
Level 127
God Stats
13W - 8L
1,666 SR
Queue Stats
402W - 392L
1,514 Elo+
Solo
Anubis
Anubis
MFSACREDSWAUV420
Anubis
Level 154
God Stats
1W - 4L
1,422 SR
Queue Stats
554W - 535L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
SETBOOK
Baron Samedi
Level 206
God Stats
36W - 30L
1,565 SR
Queue Stats
784W - 760L
1,531 Elo+
Solo
Athena
Athena
Sackie_Chan_420
Athena
Level 144
God Stats
0W - 2L
1,193 SR
Queue Stats
68W - 60L
1,564 Elo+
Solo
Team Averages
Level 152
1,469 SR
1,499 Elo+

VS

Team Averages
Level 137
1,577 SR
1,499 Elo+
Izanami
Izanami
 
Izanami
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BlueShoeSteve
Surtr
Level 147
God Stats
13W - 19L
1,528 SR
Queue Stats
351W - 313L
1,492 Elo+
Solo
Hades
Hades
RAR0VA
Hades
Level 128
God Stats
2W - 0L
1,842 SR
Queue Stats
87W - 76L
1,525 Elo+
Solo
Terra
Terra
Samuru_Dee
Terra
Level 128
God Stats
4W - 3L
1,515 SR
Queue Stats
267W - 269L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
HeyItsRyno
Bastet
15
3 / 1 / 2
9,208
460
9,209
14,523
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Jorge DCX2
Apollo
16
3 / 2 / 3
9,493
475
8,946
15,491
7,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 3 / 5
8,839
442
8,004
13,259
6,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
SETBOOK
Baron Samedi
14
1 / 4 / 3
9,394
470
6,543
12,503
12,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 4 / 4
9,967
498
15,111
26,884
26,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
3 / 3 / 5
11,556
578
9,940
12,118
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
 
Agni
15
3 / 2 / 6
9,765
488
12,110
8,917
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 7
10,185
509
14,120
19,698
17,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
RAR0VA
Hades
19
4 / 1 / 8
11,608
580
14,094
20,476
13,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
15
2 / 1 / 10
10,404
520
7,564
21,071
20,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
11
Kills
14
14
Deaths
11
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
5
1.83
W
Agni
 
Agni
3
2
6
3
W
2
4
7
1.38
L
Bastet
HeyItsRyno
Bastet
3
1
2
4
L
Apollo
Jorge DCX2
Apollo
3
2
3
2.25
L
1
3
5
1.17
W
Hades
RAR0VA
Hades
4
1
8
8
L
Baron Samedi
SETBOOK
Baron Samedi
1
4
3
0.63
L
3
4
4
1.25
W
Terra
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,813
Damage
57,828
82,660
Taken
82,280
58,137
Mitigated
62,935
26,082
Healing
34,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,940
6,701
0
3,778
12,118
7,213
4,316
3,240
8,878
0
118,214
W
Agni
 
Agni
12,110
574
0
1,586
8,917
3,859
1,650
3,090
5,827
69,560
0
W
14,120
4,157
0
5,194
19,698
17,825
1,276
10,690
9,008
1,631
66,448
L
Bastet
HeyItsRyno
Bastet
9,209
2,598
288
5,409
14,523
6,070
0
4,816
9,605
0
59,533
L
Apollo
Jorge DCX2
Apollo
8,946
4,945
0
4,920
15,491
7,155
0
4,754
10,677
0
76,320
L
8,004
266
0
4,163
13,259
6,322
0
10,209
2,904
61,009
0
W
Hades
RAR0VA
Hades
14,094
1,546
102
12,901
20,476
13,507
1,183
5,586
14,890
119,592
0
L
Baron Samedi
SETBOOK
Baron Samedi
6,543
917
858
3,282
12,503
12,236
0
4,976
7,484
54,837
0
L
15,111
2,996
0
7,162
26,884
26,354
17
9,385
17,399
88,232
146
W
Terra
7,564
746
4,427
6,433
21,071
20,531
264
6,906
14,165
29,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,901
Gold Earned
53,518
530
Minions Killed
582
0
Camps Cleared
0
1,833,730
Distance Traveled
1,949,108
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,556
578
199
10
0
345,203
0
W
Agni
9,765
488
107
5
0
397,391
3
W
Surtr
10,185
509
92
5
0
351,051
4
L
Bastet
9,208
460
92
5
0
434,708
2
L
Apollo
9,493
475
127
6
0
291,938
2
L
Anubis
8,839
442
117
6
0
364,346
4
W
Hades
11,608
580
147
7
0
441,014
3
L
Baron Samedi
9,394
470
68
3
0
343,420
4
L
Athena
9,967
498
126
6
0
399,318
0
W
Terra
10,404
520
37
2
0
414,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role