Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Heiler1983
Rama
Level 112
God Stats
4W - 5L
1,319 SR
Queue Stats
341W - 346L
1,342 Elo+
Solo
Athena
Athena
Pr1sm3828
Athena
Level 125
God Stats
1W - 1L
1,722 SR
Queue Stats
121W - 118L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lltrixbll
Cu Chulainn
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
ww1steria
Artemis
Level 24
God Stats
0W - 1L
1,775 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 2
Team Averages
Level 78
1,563 SR
1,469 Elo+

VS

Team Averages
Level 85
1,567 SR
1,400 Elo+
Sun Wukong
Sun Wukong
Daood0161
Sun Wukong
Level 36
God Stats
6W - 3L
1,583 SR
Queue Stats
44W - 65L
1,430 Elo+
Solo
Rama
Rama
Juldol1234
Rama
Level 118
God Stats
8W - 7L
1,584 SR
Queue Stats
274W - 266L
1,436 Elo+
Party 1
Thanatos
Thanatos
darkgod19
Thanatos
Level 48
God Stats
10W - 6L
1,597 SR
Queue Stats
45W - 48L
1,444 Elo+
Solo
Cabrakan
Cabrakan
mic-fro
Cabrakan
Level 96
God Stats
6W - 5L
1,573 SR
Queue Stats
275W - 258L
1,458 Elo+
Party 1
Anubis
Anubis
simo99asti
Anubis
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 17L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 4 / 1
4,920
410
5,740
7,693
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 5 / 1
5,828
486
3,704
9,752
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
Pr1sm3828
Athena
12
3 / 2 / 0
6,501
542
4,297
12,317
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
lltrixbll
Cu Chulainn
11
2 / 2 / 3
6,512
543
9,075
13,021
11,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ww1steria
Artemis
9
1 / 2 / 0
4,939
412
5,518
6,198
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daood0161
Sun Wukong
10
2 / 4 / 0
6,513
543
8,738
13,898
10,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 6
7,389
616
7,948
7,075
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
darkgod19
Thanatos
11
3 / 2 / 1
6,437
536
3,200
8,844
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
mic-fro
Cabrakan
11
2 / 1 / 6
6,972
581
3,798
10,445
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
simo99asti
Anubis
13
5 / 0 / 1
7,796
650
7,427
7,550
3,658
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
15
15
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
W
Sun Wukong
Daood0161
Sun Wukong
2
4
0
0.5
L
1
5
1
0.3
W
3
0
6
6
L
Athena
Pr1sm3828
Athena
3
2
0
1.5
W
Thanatos
darkgod19
Thanatos
3
2
1
1.75
L
Cu Chulainn
lltrixbll
Cu Chulainn
2
2
3
1.75
W
Cabrakan
mic-fro
Cabrakan
2
1
6
5
W
Anubis
simo99asti
Anubis
5
0
1
5.5
L
Artemis
ww1steria
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,334
Damage
31,111
48,981
Taken
47,812
29,197
Mitigated
31,048
7,714
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,740
477
0
1,092
7,693
7,295
0
2,349
5,344
29,993
0
W
Sun Wukong
Daood0161
Sun Wukong
8,738
2,444
0
3,953
13,898
10,159
0
1,093
12,805
0
44,584
L
3,704
2,997
11
376
9,752
2,633
0
6,789
2,963
0
32,922
W
7,948
6,754
0
3,886
7,075
3,668
488
2,918
4,157
0
69,081
L
Athena
Pr1sm3828
Athena
4,297
1,362
0
5,479
12,317
5,590
0
779
11,538
49,097
0
W
Thanatos
darkgod19
Thanatos
3,200
979
0
6,852
8,844
3,333
0
1,524
7,320
0
36,686
L
Cu Chulainn
lltrixbll
Cu Chulainn
9,075
2,116
0
462
13,021
11,850
44
0
13,021
0
41,496
W
Cabrakan
mic-fro
Cabrakan
3,798
489
0
2,708
10,445
10,230
29
4,013
6,432
21,328
0
W
Anubis
simo99asti
Anubis
7,427
223
0
4,784
7,550
3,658
767
489
7,061
58,251
0
L
Artemis
ww1steria
Artemis
5,518
2,440
0
294
6,198
1,829
0
1,308
4,890
0
20,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,700
Gold Earned
35,107
261
Minions Killed
385
0
Camps Cleared
0
1,179,368
Distance Traveled
1,155,899
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,920
410
40
3
0
237,447
0
W
Sun Wukong
6,513
543
63
5
0
231,091
5
L
Rama
5,828
486
48
4
0
186,087
0
W
Rama
7,389
616
115
10
0
204,516
0
L
Athena
6,501
542
84
7
0
272,602
0
W
Thanatos
6,437
536
59
5
0
277,679
0
L
Cu Chulainn
6,512
543
60
5
0
258,765
0
W
Cabrakan
6,972
581
44
4
0
229,205
2
W
Anubis
7,796
650
104
9
0
213,408
0
L
Artemis
4,939
412
29
2
0
224,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role