Player Matchup

Ix Chel
Ix Chel
Topeto315
Ix Chel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,456 Elo+
Party 2
Sobek
Sobek
TrapHouseWilly
Sobek
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,463 Elo+
Solo
Surtr
Surtr
VenumXfireFTP
Surtr
Level 65
God Stats
18W - 12L
1,256 SR
Queue Stats
68W - 52L
1,553 Elo+
Party 2
Ishtar
Ishtar
maybe_seernaa
Ishtar
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,404 Elo+
Solo
Mercury
Mercury
sanynahy3105
Mercury
Level 80
God Stats
18W - 23L
1,506 SR
Queue Stats
507W - 594L
1,407 Elo+
Solo
Team Averages
Level 85
1,453 SR
1,456 Elo+

VS

Team Averages
Level 105
1,541 SR
1,423 Elo+
Achilles
Achilles
Grimgars Ash
Achilles
Level 59
God Stats
11W - 9L
1,588 SR
Queue Stats
85W - 121L
1,358 Elo+
Solo
Ganesha
Ganesha
GwydionApDon717
Ganesha
Level 69
God Stats
53W - 54L
1,477 SR
Queue Stats
562W - 567L
1,386 Elo+
Solo
Charybdis
Charybdis
Shadow Dragon M
Charybdis
Level 165
God Stats
16W - 7L
1,726 SR
Queue Stats
320W - 318L
1,450 Elo+
Solo
Guan Yu
Guan Yu
SleekMidnight
Guan Yu
Level 105
God Stats
19W - 13L
1,591 SR
Queue Stats
123W - 137L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
crakinskulz4fre
Baron Samedi
Level 129
God Stats
8W - 12L
1,323 SR
Queue Stats
112W - 139L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Topeto315
Ix Chel
11
0 / 4 / 2
6,429
495
4,203
8,937
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
5,766
444
3,072
10,636
8,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 1
7,204
554
8,932
14,182
8,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 4 / 0
5,859
451
3,713
8,640
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
sanynahy3105
Mercury
13
2 / 0 / 1
7,318
563
2,206
10,223
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Grimgars Ash
Achilles
10
2 / 2 / 4
7,223
556
4,867
12,279
12,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 0 / 3
6,412
493
5,350
5,407
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Shadow Dragon M
Charybdis
11
4 / 1 / 2
6,955
535
8,773
7,334
2,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
11
1 / 3 / 1
6,364
490
5,255
11,800
10,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
crakinskulz4fre
Baron Samedi
12
5 / 2 / 1
7,578
583
9,704
8,229
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
13
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
Grimgars Ash
Achilles
2
2
4
2
W
1
0
3
2.5
W
Charybdis
Shadow Dragon M
Charybdis
4
1
2
5
W
Guan Yu
1
3
1
0.5
L
Ix Chel
Topeto315
Ix Chel
0
4
2
0.25
L
0
2
1
0.25
L
3
3
1
1.17
W
Baron Samedi
crakinskulz4fre
Baron Samedi
5
2
1
2.75
L
2
4
0
0.5
L
Mercury
sanynahy3105
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,126
Damage
33,949
52,618
Taken
45,049
26,362
Mitigated
32,050
13,836
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Grimgars Ash
Achilles
4,867
915
0
3,902
12,279
12,246
44
2,046
10,233
0
22,886
W
5,350
284
0
89
5,407
2,592
215
1,340
4,067
31,001
0
W
Charybdis
Shadow Dragon M
Charybdis
8,773
4,230
0
3,952
7,334
2,427
718
716
6,618
0
51,064
W
Guan Yu
5,255
1,008
310
3,554
11,800
10,825
89
694
11,106
0
33,518
L
Ix Chel
Topeto315
Ix Chel
4,203
383
50
1,866
8,937
3,287
821
6,094
2,723
39,359
0
L
3,072
214
0
3,955
10,636
8,710
0
1,122
9,388
12,185
0
L
8,932
4,071
0
4,275
14,182
8,150
160
4,100
9,907
1,623
48,816
W
Baron Samedi
crakinskulz4fre
Baron Samedi
9,704
114
406
2,912
8,229
3,960
611
2,892
5,337
51,852
0
L
3,713
2,233
101
1,869
8,640
2,773
247
378
8,216
0
21,714
L
Mercury
sanynahy3105
Mercury
2,206
641
0
1,720
10,223
3,442
666
2,749
7,330
0
60,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,576
Gold Earned
34,532
301
Minions Killed
281
0
Camps Cleared
0
1,247,490
Distance Traveled
1,151,267
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,223
556
9
1
0
252,969
0
W
Ganesha
6,412
493
30
2
0
267,808
0
W
Charybdis
6,955
535
89
7
0
197,618
0
W
Guan Yu
6,364
490
67
5
0
199,498
0
L
Ix Chel
6,429
495
64
5
0
214,315
0
L
Sobek
5,766
444
12
1
0
240,951
1
L
Surtr
7,204
554
84
6
0
239,732
0
W
Baron Samedi
7,578
583
86
7
0
233,374
0
L
Ishtar
5,859
451
34
3
0
226,737
0
L
Mercury
7,318
563
107
8
0
325,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role