Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
D0VAHKIIN441
Rama
Level 79
God Stats
4W - 3L
1,500 SR
Queue Stats
250W - 269L
1,507 Elo+
Solo
Awilix
Awilix
DaCuteAssassin8
Awilix
Level 157
God Stats
1W - 5L
1,425 SR
Queue Stats
121W - 158L
1,487 Elo+
Solo
Horus
Horus
KremlinKreeper
Horus
Level 125
God Stats
0W - 3L
1,434 SR
Queue Stats
69W - 75L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
bbnhggfde
Gilgamesh
Level 147
God Stats
2W - 2L
1,679 SR
Queue Stats
388W - 419L
1,498 Elo+
Solo
Team Averages
Level 136
1,508 SR
1,462 Elo+

VS

Team Averages
Level 113
1,471 SR
1,467 Elo+
Hades
Hades
Fearrat
Hades
Level 83
God Stats
2W - 0L
1,670 SR
Queue Stats
38W - 36L
1,458 Elo+
Party 1
Terra
Terra
MaTuSzA-
Terra
Level 145
God Stats
12W - 6L
1,611 SR
Queue Stats
792W - 787L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PercyNoMercy
Ah Muzen Cab
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,324 Elo+
Party 1
Cerberus
Cerberus
SillyJester603
Cerberus
Level 143
God Stats
1W - 2L
1,274 SR
Queue Stats
48W - 54L
1,510 Elo+
Solo
Loki
Loki
SilverCrowler
Loki
Level 129
God Stats
13W - 15L
1,300 SR
Queue Stats
558W - 562L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 1 / 0
4,502
900
642
1,142
626
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 1
4,873
975
1,554
2,752
990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 1 / 1
4,746
949
1,310
3,072
995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 1
4,930
986
1,706
3,489
2,322
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
bbnhggfde
Gilgamesh
11
1 / 1 / 0
5,283
1,057
3,626
7,867
5,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Fearrat
Hades
10
2 / 1 / 3
5,753
1,151
4,608
4,451
3,293
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
MaTuSzA-
Terra
10
1 / 0 / 4
6,160
1,232
2,799
3,537
4,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
PercyNoMercy
Ah Muzen Cab
9
0 / 0 / 4
5,337
1,067
2,914
2,902
1,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
10
1 / 0 / 4
5,757
1,151
3,264
5,046
4,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 4
5,809
1,162
2,616
3,117
1,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
5
5
Deaths
1
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
0
0
L
0
1
1
0.5
L
0
1
1
0.5
W
Hades
Fearrat
Hades
2
1
3
3.5
L
0
1
1
0.5
W
Terra
MaTuSzA-
Terra
1
0
4
3
W
Ah Muzen Cab
PercyNoMercy
Ah Muzen Cab
0
0
4
2
W
Cerberus
1
0
4
3
W
1
0
4
3
L
Gilgamesh
bbnhggfde
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,838
Damage
16,201
18,322
Taken
19,053
10,431
Mitigated
15,000
6,187
Healing
12,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
642
0
558
71
1,142
626
0
658
484
2,778
0
L
1,554
1,080
55
275
2,752
990
0
2,018
734
0
9,638
L
1,310
389
0
50
3,072
995
0
2,147
925
0
5,065
W
Hades
Fearrat
Hades
4,608
379
480
1,899
4,451
3,293
0
456
3,995
9,498
0
L
1,706
592
1,072
1,386
3,489
2,322
0
2,289
1,200
984
1,191
W
Terra
MaTuSzA-
Terra
2,799
399
2,065
1,548
3,537
4,193
125
377
3,160
5,185
0
W
Ah Muzen Cab
PercyNoMercy
Ah Muzen Cab
2,914
1,770
785
563
2,902
1,162
287
187
2,715
0
6,352
W
Cerberus
3,264
59
1,212
2,194
5,046
4,840
130
290
4,756
8,661
0
W
2,616
272
835
719
3,117
1,512
741
77
3,040
0
9,663
L
Gilgamesh
bbnhggfde
Gilgamesh
3,626
765
39
2,681
7,867
5,498
0
3,559
4,308
0
7,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
28,816
45
Minions Killed
59
0
Camps Cleared
0
382,480
Distance Traveled
489,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,502
900
3
1
0
29,329
0
L
Rama
4,873
975
16
3
0
75,487
0
L
Awilix
4,746
949
7
1
0
88,582
0
W
Hades
5,753
1,151
12
2
0
80,678
0
L
Horus
4,930
986
2
0
0
97,101
0
W
Terra
6,160
1,232
9
2
0
72,554
0
W
Ah Muzen Cab
5,337
1,067
6
1
0
113,118
0
W
Cerberus
5,757
1,151
12
2
0
117,593
0
W
Loki
5,809
1,162
20
4
0
106,001
0
L
Gilgamesh
5,283
1,057
17
3
0
91,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role