Player Matchup

Odin
Odin
CRAZZYWHITEBOY25
Odin
Level 78
God Stats
0W - 3L
1,176 SR
Queue Stats
63W - 86L
1,387 Elo+
Solo
Ah Puch
Ah Puch
DaddyIVIatty
Ah Puch
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
513W - 530L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
FrenzyGrubU
Cernunnos
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
50W - 96L
1,232 Elo+
Party 2
Geb
Geb
Gamingknight996
Geb
Level 83
God Stats
1W - 2L
1,349 SR
Queue Stats
5W - 8L
1,389 Elo+
Solo
Arachne
Arachne
ObieRoxz22
Arachne
Level 30
God Stats
41W - 31L
1,553 SR
Queue Stats
73W - 85L
1,336 Elo+
Party 2
Team Averages
Level 57
1,416 SR
1,353 Elo+

VS

Team Averages
Level 95
1,503 SR
1,434 Elo+
Medusa
Medusa
Im01dGr3g330
Medusa
Level 125
God Stats
16W - 15L
1,476 SR
Queue Stats
745W - 818L
1,437 Elo+
Party 1
Chang'e
Chang'e
KingSparerow
Chang'e
Level 106
God Stats
74W - 46L
1,645 SR
Queue Stats
564W - 601L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
MurdockDk
Ah Puch
Level 59
God Stats
22W - 20L
1,377 SR
Queue Stats
179W - 180L
1,344 Elo+
Solo
Hel
Hel
XIIANTIIX7
Hel
Level 62
God Stats
14W - 8L
1,582 SR
Queue Stats
93W - 89L
1,452 Elo+
Solo
Chaac
Chaac
alyviable
Chaac
Level 123
God Stats
13W - 15L
1,436 SR
Queue Stats
192W - 188L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,557
445
4,184
13,834
10,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
DaddyIVIatty
Ah Puch
13
0 / 5 / 2
7,573
445
8,596
12,656
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
FrenzyGrubU
Cernunnos
10
0 / 3 / 1
6,240
367
4,349
12,752
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 4
8,328
490
7,648
17,791
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
ObieRoxz22
Arachne
14
5 / 5 / 2
8,794
517
9,009
17,225
6,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 4 / 7
9,123
537
12,125
15,011
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
KingSparerow
Chang'e
15
7 / 3 / 5
9,814
577
12,788
14,820
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Puch
MurdockDk
Ah Puch
16
7 / 1 / 5
9,887
582
16,630
10,757
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
1 / 0 / 3
8,926
525
3,888
5,923
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
alyviable
Chaac
15
1 / 1 / 5
9,847
579
7,982
18,456
10,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
23
23
Deaths
9
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Ah Puch
DaddyIVIatty
Ah Puch
0
5
2
0.2
L
Cernunnos
FrenzyGrubU
Cernunnos
0
3
1
0.17
L
2
5
4
0.8
W
Medusa
7
4
7
2.63
W
Chang'e
KingSparerow
Chang'e
7
3
5
3.17
W
Ah Puch
MurdockDk
Ah Puch
7
1
5
9.5
L
Arachne
ObieRoxz22
Arachne
5
5
2
1.2
W
1
0
3
2.5
W
Chaac
alyviable
Chaac
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,786
Damage
53,413
74,258
Taken
64,967
44,999
Mitigated
33,336
6,098
Healing
26,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,184
1,024
0
440
13,834
10,136
0
5,631
8,203
454
30,937
L
Ah Puch
DaddyIVIatty
Ah Puch
8,596
299
0
1,031
12,656
5,670
823
7,460
5,196
57,965
0
L
Cernunnos
FrenzyGrubU
Cernunnos
4,349
2,091
0
1,718
12,752
4,478
0
5,113
7,639
0
30,627
L
7,648
773
0
682
17,791
18,001
0
7,954
9,837
26,094
0
W
Medusa
12,125
4,722
384
2,382
15,011
6,406
30
4,397
10,513
0
54,296
W
Chang'e
KingSparerow
Chang'e
12,788
1,045
1,016
7,204
14,820
6,328
1,983
2,410
12,349
72,289
1,609
W
Ah Puch
MurdockDk
Ah Puch
16,630
1,004
0
3,550
10,757
4,975
415
4,715
6,042
75,061
0
L
Arachne
ObieRoxz22
Arachne
9,009
6,369
0
2,227
17,225
6,714
0
6,508
10,717
0
52,429
W
3,888
577
761
2,160
5,923
4,778
2,149
538
5,293
52,225
0
W
Chaac
alyviable
Chaac
7,982
1,799
0
9,005
18,456
10,849
285
4,638
13,818
0
68,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,492
Gold Earned
47,597
264
Minions Killed
511
0
Camps Cleared
0
1,528,219
Distance Traveled
1,559,805
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,557
445
53
3
0
312,738
0
L
Ah Puch
7,573
445
88
5
0
262,530
2
L
Cernunnos
6,240
367
50
3
0
300,127
0
L
Geb
8,328
490
17
1
0
303,363
0
W
Medusa
9,123
537
80
5
0
294,652
0
W
Chang'e
9,814
577
105
6
0
330,017
0
W
Ah Puch
9,887
582
130
8
0
328,160
0
L
Arachne
8,794
517
56
3
0
349,461
0
W
Hel
8,926
525
83
5
0
291,642
0
W
Chaac
9,847
579
113
7
0
315,334
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role