Player Matchup

Ares
Ares
Gold II
 
Ares
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold II
 
Loki
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum V
cybermaniac__
Arachne
Platinum V
Level 146
God Stats
16W - 11L
1,756 SR
Queue Stats
421W - 399L
1,817 MMR
Party 1
Agni
Agni
Gold I
iGuitxr
Agni
Gold I
Level 113
God Stats
30W - 31L
1,533 SR
Queue Stats
120W - 129L
1,623 MMR
Solo
Freya
Freya
Gold V
ii-xPaRaLiZeZz_
Freya
Gold V
Level 127
God Stats
2W - 4L
1,701 SR
Queue Stats
271W - 280L
1,470 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,598 SR
1,582 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,521 SR
1,631 MMR
Charybdis
Charybdis
Gold III
CertainYak999
Charybdis
Gold III
Level 129
God Stats
3W - 6L
1,314 SR
Queue Stats
97W - 99L
1,576 MMR
Solo
Maui
Maui
Platinum III
DFS-_-SoTiMaN_HD
Maui
Platinum III
Level 159
God Stats
5W - 6L
1,397 SR
Queue Stats
287W - 294L
1,640 MMR
Solo
Nox
Nox
Silver I
EbiGaki
Nox
Silver I
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,579 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
iinsomniac-San
Sun Wukong
Platinum II
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 39L
1,708 MMR
Solo
Serqet
Serqet
Platinum V
vNthomp
Serqet
Platinum V
Level 145
God Stats
15W - 12L
1,893 SR
Queue Stats
178W - 173L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 3 / 0
7,188
599
5,846
9,409
7,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
11
2 / 3 / 3
6,114
510
4,625
10,638
3,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
12
1 / 1 / 4
6,882
574
4,090
10,101
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
iGuitxr
Agni
12
2 / 4 / 2
6,965
580
8,017
6,126
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 0
6,710
559
3,695
5,853
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
Ao KuangThanatosApolloChernobog

VS

Bans
JanusSurtrHe BoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CertainYak999
Charybdis
11
0 / 3 / 2
6,696
558
4,772
7,206
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 2 / 2
6,261
522
2,350
8,245
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
12
2 / 2 / 2
6,563
547
2,491
6,871
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
iinsomniac-San
Sun Wukong
12
2 / 2 / 0
7,094
591
5,372
10,363
6,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
vNthomp
Serqet
12
7 / 2 / 1
7,435
620
8,537
8,892
3,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
11
Kills
13
13
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
0
1
L
Loki
 
Loki
2
3
3
1.17
W
Charybdis
CertainYak999
Charybdis
0
3
2
0.33
W
2
2
2
1.5
W
Nox
2
2
2
1.5
L
Arachne
1
1
4
3
L
Agni
iGuitxr
Agni
2
4
2
0.75
L
3
2
0
1.5
W
Sun Wukong
iinsomniac-San
Sun Wukong
2
2
0
1
W
Serqet
vNthomp
Serqet
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
23,522
42,127
Taken
41,577
19,882
Mitigated
21,497
11,616
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,846
653
0
1,840
9,409
7,771
0
0
9,409
32,576
0
L
Loki
 
Loki
4,625
1,097
0
1,502
10,638
3,507
0
972
9,455
0
49,100
W
Charybdis
CertainYak999
Charybdis
4,772
2,428
0
1,316
7,206
2,514
0
1,960
5,056
0
54,990
W
2,350
653
0
2,318
8,245
6,064
0
3,821
4,130
14,122
0
W
Nox
2,491
535
0
495
6,871
2,664
0
4,111
2,568
44,211
0
L
Arachne
4,090
2,998
0
5,707
10,101
4,304
0
631
8,771
0
49,660
L
Agni
iGuitxr
Agni
8,017
851
0
571
6,126
2,078
0
2,766
3,098
54,303
0
L
3,695
1,251
0
1,996
5,853
2,222
0
276
5,577
42,277
0
W
Sun Wukong
iinsomniac-San
Sun Wukong
5,372
1,225
0
2,920
10,363
6,517
0
5,506
4,857
0
50,660
W
Serqet
vNthomp
Serqet
8,537
3,186
0
210
8,892
3,738
0
1,358
7,408
0
57,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
34,049
378
Minions Killed
384
0
Camps Cleared
0
1,244,682
Distance Traveled
1,297,877
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,188
599
39
3
0
225,664
1
L
Loki
6,114
510
70
6
0
252,572
0
W
Charybdis
6,696
558
93
8
0
219,708
0
W
Maui
6,261
522
25
2
0
257,636
4
W
Nox
6,563
547
97
8
0
250,471
3
L
Arachne
6,882
574
94
8
0
301,790
0
L
Agni
6,965
580
95
8
0
234,465
2
L
Freya
6,710
559
80
7
0
230,191
4
W
Sun Wukong
7,094
591
89
7
0
262,356
0
W
Serqet
7,435
620
80
7
0
307,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role