Player Matchup

Apollo
Apollo
 
Apollo
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Billyw564
Baron Samedi
Level 98
God Stats
40W - 35L
1,537 SR
Queue Stats
43W - 40L
1,484 Elo+
Party 2
Bacchus
Bacchus
Evil_Narco
Bacchus
Level 69
God Stats
58W - 29L
1,679 SR
Queue Stats
288W - 258L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
SVWpatzeSVW
Ao Kuang
Level 159
God Stats
8W - 3L
1,258 SR
Queue Stats
446W - 411L
1,488 Elo+
Solo
Arachne
Arachne
dylanspr10
Arachne
Level 119
God Stats
4W - 3L
1,552 SR
Queue Stats
120W - 121L
1,475 Elo+
Party 2
Team Averages
Level 125
1,505 SR
1,490 Elo+

VS

Team Averages
Level 100
1,432 SR
1,527 Elo+
Charon
Charon
Alex_Agudo14
Charon
Level 61
God Stats
3W - 6L
1,500 SR
Queue Stats
248W - 251L
1,683 Elo+
Party 1
Guan Yu
Guan Yu
ErNeotron420
Guan Yu
Level 88
God Stats
15W - 15L
1,541 SR
Queue Stats
496W - 468L
1,466 Elo+
Solo
Ne Zha
Ne Zha
Unsa1nted
Ne Zha
Level 156
God Stats
4W - 8L
1,203 SR
Queue Stats
267W - 270L
1,485 Elo+
Solo
Hou Yi
Hou Yi
adrian11_69
Hou Yi
Level 87
God Stats
4W - 9L
1,416 SR
Queue Stats
185W - 205L
1,500 Elo+
Party 1
Anubis
Anubis
roki7
Anubis
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
110W - 102L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 0 / 2
7,794
600
5,496
6,590
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Billyw564
Baron Samedi
14
2 / 0 / 1
7,819
601
6,659
3,798
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Evil_Narco
Bacchus
11
1 / 1 / 2
7,133
549
4,422
11,872
10,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
SVWpatzeSVW
Ao Kuang
15
2 / 0 / 0
9,041
695
7,086
13,119
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
dylanspr10
Arachne
14
2 / 1 / 3
7,799
600
2,686
9,903
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 1 / 0
6,358
489
2,802
7,881
5,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
ErNeotron420
Guan Yu
10
0 / 2 / 0
6,061
466
6,327
9,287
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ne Zha
Unsa1nted
Ne Zha
1
0 / 0 / 0
4,008
308
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hou Yi
10
0 / 4 / 1
5,232
402
4,160
8,386
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
roki7
Anubis
14
0 / 2 / 1
7,359
566
2,797
8,559
4,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
1
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
2
3
L
Charon
1
1
0
1
W
Baron Samedi
Billyw564
Baron Samedi
2
0
1
2.5
L
Guan Yu
ErNeotron420
Guan Yu
0
2
0
0
W
Bacchus
Evil_Narco
Bacchus
1
1
2
2
W
Ao Kuang
SVWpatzeSVW
Ao Kuang
2
0
0
2
L
Ne Zha
Unsa1nted
Ne Zha
0
0
0
0
L
Hou Yi
0
4
1
0.13
W
Arachne
dylanspr10
Arachne
2
1
3
3.5
L
Anubis
roki7
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,349
Damage
16,086
45,282
Taken
34,113
24,338
Mitigated
22,461
23,583
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,496
3,136
0
4,018
6,590
2,632
1,109
662
5,928
0
67,581
L
Charon
2,802
547
0
2,898
7,881
5,838
0
3,330
4,551
24,011
0
W
Baron Samedi
Billyw564
Baron Samedi
6,659
342
630
755
3,798
1,715
445
1,433
2,365
61,111
0
L
Guan Yu
ErNeotron420
Guan Yu
6,327
1,287
0
2,314
9,287
8,645
0
7,014
2,273
0
36,882
W
Bacchus
Evil_Narco
Bacchus
4,422
329
1,128
4,134
11,872
10,005
45
3,014
8,858
17,380
0
W
Ao Kuang
SVWpatzeSVW
Ao Kuang
7,086
1,287
0
10,467
13,119
5,948
52
0
12,360
70,534
6,161
L
Ne Zha
Unsa1nted
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
4,160
1,459
0
2,008
8,386
3,064
0
3,317
5,069
0
28,086
W
Arachne
dylanspr10
Arachne
2,686
2,153
0
2,451
9,903
4,038
0
490
9,341
0
70,550
L
Anubis
roki7
Anubis
2,797
0
0
4,540
8,559
4,914
0
4,434
4,125
76,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,586
Gold Earned
29,018
468
Minions Killed
283
0
Camps Cleared
0
1,373,086
Distance Traveled
960,255
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,794
600
102
8
0
232,835
0
L
Charon
6,358
489
32
2
0
258,964
2
W
Baron Samedi
7,819
601
118
9
0
280,044
0
L
Guan Yu
6,061
466
64
5
0
235,703
3
W
Bacchus
7,133
549
16
1
0
287,550
0
W
Ao Kuang
9,041
695
122
9
0
243,118
0
L
Ne Zha
4,008
308
0
0
0
7,157
0
L
Hou Yi
5,232
402
51
4
0
211,989
0
W
Arachne
7,799
600
110
8
0
329,539
0
L
Anubis
7,359
566
136
10
0
246,442
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role