Player Matchup

Medusa
Medusa
R1CH4RDAU
Medusa
Level 45
God Stats
10W - 5L
1,413 SR
Queue Stats
260W - 306L
1,211 Elo+
Party 1
Chaac
Chaac
Taxiinha
Chaac
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 228L
1,220 Elo+
Party 1
Cernunnos
Cernunnos
brayan-sousa1
Cernunnos
Level 29
God Stats
1W - 3L
1,103 SR
Queue Stats
177W - 214L
1,208 Elo+
Party 1
Team Averages
Level 40
1,339 SR
1,213 Elo+

VS

Team Averages
Level 66
1,434 SR
1,299 Elo+
Tiamat
Tiamat
Co1mi11o
Tiamat
Level 106
God Stats
3W - 2L
1,298 SR
Queue Stats
148W - 126L
1,408 Elo+
Solo
Aphrodite
Aphrodite
Ogre Jerky
Aphrodite
Level 34
God Stats
4W - 5L
1,527 SR
Queue Stats
14W - 25L
1,225 Elo+
Party 2
Danzaburou
Danzaburou
ShyRageDemon
Danzaburou
Level 57
God Stats
4W - 7L
1,477 SR
Queue Stats
86W - 95L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
R1CH4RDAU
Medusa
16
9 / 3 / 8
13,425
790
13,049
11,945
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Taxiinha
Chaac
17
8 / 1 / 10
14,549
856
20,269
18,844
17,436
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
brayan-sousa1
Cernunnos
14
3 / 8 / 11
12,543
738
9,426
15,050
5,788
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Co1mi11o
Tiamat
14
3 / 5 / 6
11,862
698
9,713
15,165
14,700
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Ogre Jerky
Aphrodite
13
0 / 10 / 8
11,349
668
6,830
18,091
8,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Danzaburou
ShyRageDemon
Danzaburou
16
9 / 5 / 3
14,045
826
19,939
17,682
7,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
20
Kills
12
12
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Co1mi11o
Tiamat
3
5
6
1.2
L
Aphrodite
Ogre Jerky
Aphrodite
0
10
8
0.4
W
Medusa
R1CH4RDAU
Medusa
9
3
8
4.33
L
Danzaburou
ShyRageDemon
Danzaburou
9
5
3
2.1
W
Chaac
Taxiinha
Chaac
8
1
10
13
W
Cernunnos
brayan-sousa1
Cernunnos
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,744
Damage
36,482
45,839
Taken
50,938
29,146
Mitigated
30,624
7,025
Healing
15,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Co1mi11o
Tiamat
9,713
943
245
4,455
15,165
14,700
663
290
14,875
28,318
0
L
Aphrodite
Ogre Jerky
Aphrodite
6,830
773
3,139
3,943
18,091
8,288
239
0
18,091
31,501
0
W
Medusa
R1CH4RDAU
Medusa
13,049
4,609
711
1,780
11,945
5,922
1,843
4,201
7,744
0
54,654
L
Danzaburou
ShyRageDemon
Danzaburou
19,939
7,756
0
3,450
17,682
7,636
1,852
0
17,682
0
70,446
W
Chaac
Taxiinha
Chaac
20,269
4,474
84
4,278
18,844
17,436
821
7,089
11,755
0
59,910
W
Cernunnos
brayan-sousa1
Cernunnos
9,426
3,651
0
172
15,050
5,788
84
5,655
9,395
0
39,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
37,256
174
Minions Killed
151
0
Camps Cleared
0
787,022
Distance Traveled
797,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,862
698
24
1
0
275,380
0
L
Aphrodite
11,349
668
54
3
0
251,651
0
W
Medusa
13,425
790
37
2
0
243,074
0
L
Danzaburou
14,045
826
73
4
0
270,005
0
W
Chaac
14,549
856
87
5
0
299,475
0
W
Cernunnos
12,543
738
50
3
0
244,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role