Player Matchup

Horus
Horus
ALPHAwolfVAPES
Horus
Level 186
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 280L
1,495 Elo+
Solo
Xbalanque
Xbalanque
Jraft
Xbalanque
Level 141
God Stats
2W - 1L
1,749 SR
Queue Stats
69W - 62L
1,543 Elo+
Solo
Hachiman
Hachiman
Synir
Hachiman
Level 38
God Stats
3W - 2L
1,260 SR
Queue Stats
46W - 70L
1,427 Elo+
Solo
Cliodhna
Cliodhna
THU FREE MAN
Cliodhna
Level 143
God Stats
1W - 2L
1,190 SR
Queue Stats
94W - 80L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Yanks300
Cthulhu
Level 178
God Stats
2W - 6L
1,407 SR
Queue Stats
350W - 355L
1,504 Elo+
Solo
Team Averages
Level 137
1,421 SR
1,496 Elo+

VS

Team Averages
Level 89
1,503 SR
1,492 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Dissaor667
Yu Huang
Level 119
God Stats
13W - 23L
1,527 SR
Queue Stats
694W - 704L
1,448 Elo+
Solo
Ra
Ra
KepenDejo
Ra
Level 48
God Stats
1W - 3L
1,447 SR
Queue Stats
205W - 217L
1,498 Elo+
Solo
Bakasura
Bakasura
Raider1707
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
boujeebigfoot
Ganesha
Level 105
God Stats
0W - 2L
1,541 SR
Queue Stats
79W - 59L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 10
9,319
932
4,107
9,854
10,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Jraft
Xbalanque
14
3 / 4 / 6
8,783
878
14,899
10,692
4,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Synir
Hachiman
16
5 / 2 / 5
9,005
901
6,329
7,277
2,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
THU FREE MAN
Cliodhna
15
1 / 1 / 10
9,067
907
5,879
11,203
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
Yanks300
Cthulhu
14
1 / 4 / 9
8,215
822
9,447
10,827
9,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
5 / 3 / 3
8,400
840
11,333
11,796
15,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
Dissaor667
Yu Huang
15
4 / 3 / 2
8,270
827
14,293
7,812
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
5,488
549
0
0
0
Bakasura
Raider1707
Bakasura
14
1 / 4 / 4
7,411
741
4,843
10,613
12,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
16
0 / 2 / 9
8,348
835
6,287
13,393
19,414
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
12
Kills
10
12
Deaths
12
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
3
3
2.17
W
2
1
10
7
L
Yu Huang
Dissaor667
Yu Huang
4
3
2
1.67
W
Xbalanque
Jraft
Xbalanque
3
4
6
1.5
L
0
0
0
0
L
Bakasura
Raider1707
Bakasura
1
4
4
0.75
W
Hachiman
Synir
Hachiman
5
2
5
3.75
W
Cliodhna
THU FREE MAN
Cliodhna
1
1
10
6
W
Cthulhu
Yanks300
Cthulhu
1
4
9
1.38
L
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
36,756
49,853
Taken
43,614
33,304
Mitigated
52,099
22,082
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,333
1,710
1,241
837
11,796
15,966
0
1,900
9,896
17,821
1,589
W
4,107
1,743
3,684
4,526
9,854
10,484
300
5,662
3,709
0
6,396
L
Yu Huang
Dissaor667
Yu Huang
14,293
1,750
1,088
1,122
7,812
4,421
0
2,654
5,158
31,829
0
W
Xbalanque
Jraft
Xbalanque
14,899
9,150
916
1,780
10,692
4,321
3,316
6,351
3,648
0
27,905
L
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Raider1707
Bakasura
4,843
2,255
354
1,362
10,613
12,298
0
2,524
8,089
0
5,737
W
Hachiman
Synir
Hachiman
6,329
4,515
787
1,768
7,277
2,924
1,236
6,300
938
0
13,360
W
Cliodhna
THU FREE MAN
Cliodhna
5,879
304
1,334
4,553
11,203
6,212
0
5,386
5,228
0
21,070
W
Cthulhu
Yanks300
Cthulhu
9,447
488
1,940
794
10,827
9,363
140
5,494
4,039
20,882
0
L
Ganesha
6,287
340
502
2,320
13,393
19,414
0
2,369
11,024
17,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,389
Gold Earned
37,917
120
Minions Killed
100
0
Camps Cleared
0
937,593
Distance Traveled
661,586
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,400
840
24
2
0
141,665
0
W
Horus
9,319
932
8
1
0
191,779
0
L
Yu Huang
8,270
827
54
5
0
161,419
0
W
Xbalanque
8,783
878
35
4
0
168,656
0
L
Ra
5,488
549
0
0
0
0
0
L
Bakasura
7,411
741
21
2
0
189,587
0
W
Hachiman
9,005
901
18
2
0
168,761
0
W
Cliodhna
9,067
907
28
3
0
213,684
0
W
Cthulhu
8,215
822
31
3
0
194,713
0
L
Ganesha
8,348
835
1
0
0
168,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role