Player Matchup

Chaac
Chaac
LioNzy0
Chaac
Level 36
God Stats
3W - 1L
1,794 SR
Queue Stats
32W - 24L
1,617 Elo+
Party 1
Kukulkan
Kukulkan
Wazertee_
Kukulkan
Level 89
God Stats
2W - 1L
1,258 SR
Queue Stats
19W - 29L
1,309 Elo+
Solo
Hou Yi
Hou Yi
xXKakxX
Hou Yi
Level 89
God Stats
1W - 1L
1,745 SR
Queue Stats
33W - 28L
1,574 Elo+
Party 1
Team Averages
Level 71
1,599 SR
1,500 Elo+

VS

Team Averages
Level 54
1,513 SR
1,528 Elo+
Aphrodite
Aphrodite
Error277353
Aphrodite
Level 67
God Stats
0W - 4L
1,296 SR
Queue Stats
334W - 320L
1,535 Elo+
Solo
Ullr
Ullr
laterblak
Ullr
Level 87
God Stats
0W - 1L
1,742 SR
Queue Stats
7W - 10L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
samuek568
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LioNzy0
Chaac
12
3 / 2 / 5
10,268
790
12,447
13,478
15,761
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Wazertee_
Kukulkan
14
1 / 3 / 7
10,689
822
13,343
9,462
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
xXKakxX
Hou Yi
13
7 / 0 / 4
11,236
864
14,298
11,878
4,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Error277353
Aphrodite
12
4 / 4 / 1
9,614
740
8,088
11,783
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
0 / 4 / 4
8,323
640
6,320
13,727
5,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
samuek568
Jormungandr
11
1 / 3 / 3
8,671
667
9,216
17,694
18,247
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
5
5
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Error277353
Aphrodite
4
4
1
1.13
W
Chaac
LioNzy0
Chaac
3
2
5
2.75
W
Kukulkan
Wazertee_
Kukulkan
1
3
7
1.5
L
Ullr
0
4
4
0.5
L
Jormungandr
samuek568
Jormungandr
1
3
3
0.83
W
Hou Yi
xXKakxX
Hou Yi
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,088
Damage
23,624
34,818
Taken
43,204
24,424
Mitigated
30,032
10,192
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Error277353
Aphrodite
8,088
338
6,478
5,768
11,783
5,964
0
4,257
6,988
31,726
0
W
Chaac
LioNzy0
Chaac
12,447
1,241
0
5,158
13,478
15,761
0
6,934
6,544
1,434
26,536
W
Kukulkan
Wazertee_
Kukulkan
13,343
858
0
1,360
9,462
4,067
1,025
5,895
3,567
62,697
0
L
Ullr
6,320
3,107
0
1,066
13,727
5,821
0
2,740
10,664
0
25,158
L
Jormungandr
samuek568
Jormungandr
9,216
1,915
0
250
17,694
18,247
0
7,555
9,628
23,484
891
W
Hou Yi
xXKakxX
Hou Yi
14,298
8,189
0
3,674
11,878
4,596
1,384
4,338
7,540
0
46,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,193
Gold Earned
26,608
165
Minions Killed
99
0
Camps Cleared
0
732,889
Distance Traveled
747,178
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,614
740
58
4
0
247,719
0
W
Chaac
10,268
790
28
2
0
237,649
1
W
Kukulkan
10,689
822
96
7
0
250,302
0
L
Ullr
8,323
640
25
2
0
241,528
2
L
Jormungandr
8,671
667
16
1
0
257,931
0
W
Hou Yi
11,236
864
41
3
0
244,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role