Player Matchup

Ix Chel
Ix Chel
LacieEYE
Ix Chel
Level 53
God Stats
17W - 19L
1,533 SR
Queue Stats
216W - 223L
1,424 Elo+
Party 1
Xing Tian
Xing Tian
LeftWayH3Z3Y
Xing Tian
Level 86
God Stats
3W - 4L
1,712 SR
Queue Stats
202W - 167L
1,478 Elo+
Party 1
Achilles
Achilles
LikWid223
Achilles
Level 69
God Stats
2W - 4L
1,595 SR
Queue Stats
171W - 176L
1,353 Elo+
Solo
Thanatos
Thanatos
longhornjo
Thanatos
Level 148
God Stats
19W - 20L
1,381 SR
Queue Stats
428W - 406L
1,384 Elo+
Solo
Skadi
Skadi
transformya2322
Skadi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 152L
1,442 Elo+
Party 1
Team Averages
Level 88
1,544 SR
1,416 Elo+

VS

Team Averages
Level 105
1,490 SR
1,461 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
My Kamui
Xbalanque
Level 72
God Stats
9W - 13L
1,522 SR
Queue Stats
267W - 296L
1,495 Elo+
Solo
Odin
Odin
xDCxExcision
Odin
Level 123
God Stats
21W - 24L
1,415 SR
Queue Stats
87W - 102L
1,378 Elo+
Solo
Bakasura
Bakasura
xxgoldenkingzz
Bakasura
Level 87
God Stats
3W - 4L
1,513 SR
Queue Stats
88W - 79L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LacieEYE
Ix Chel
11
1 / 3 / 0
6,288
484
7,592
7,804
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
LeftWayH3Z3Y
Xing Tian
9
1 / 2 / 3
6,036
464
3,708
12,736
11,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
LikWid223
Achilles
11
0 / 2 / 0
6,007
462
2,027
10,181
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
longhornjo
Thanatos
12
6 / 5 / 0
7,053
543
7,362
12,335
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 2
5,217
401
6,080
8,271
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 4 / 4
7,284
560
4,527
15,322
8,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
 
Zeus
12
3 / 2 / 0
7,215
555
7,326
7,218
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
My Kamui
Xbalanque
12
5 / 2 / 3
7,678
591
10,906
10,555
3,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 2
8,493
653
5,650
7,154
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
12
3 / 1 / 4
7,290
561
5,770
10,639
4,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
15
15
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
4
4
1
W
Zeus
 
Zeus
3
2
0
1.5
L
Ix Chel
LacieEYE
Ix Chel
1
3
0
0.33
L
Xing Tian
LeftWayH3Z3Y
Xing Tian
1
2
3
1.25
L
Achilles
LikWid223
Achilles
0
2
0
0
W
Xbalanque
My Kamui
Xbalanque
5
2
3
3.25
L
Thanatos
longhornjo
Thanatos
6
5
0
1.2
L
0
3
2
0.33
W
2
0
2
3
W
Bakasura
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,769
Damage
34,179
51,327
Taken
50,888
26,928
Mitigated
25,470
15,589
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,527
2,021
523
5,338
15,322
8,311
119
3,290
12,032
0
28,872
W
Zeus
 
Zeus
7,326
279
83
1,929
7,218
2,428
747
3,648
3,570
46,287
0
L
Ix Chel
LacieEYE
Ix Chel
7,592
602
267
1,881
7,804
2,588
0
4,258
3,166
47,590
0
L
Xing Tian
LeftWayH3Z3Y
Xing Tian
3,708
463
0
3,129
12,736
11,522
0
356
12,085
15,528
0
L
Achilles
LikWid223
Achilles
2,027
506
0
2,320
10,181
6,241
0
142
10,039
0
32,700
W
Xbalanque
My Kamui
Xbalanque
10,906
4,284
0
4,419
10,555
3,942
273
1,911
8,644
0
48,098
L
Thanatos
longhornjo
Thanatos
7,362
2,276
0
5,980
12,335
4,391
0
1,271
10,601
0
41,978
L
6,080
2,132
231
1,781
8,271
2,186
0
929
7,166
0
32,426
W
5,650
966
0
840
7,154
6,335
486
0
7,154
360
55,910
W
Bakasura
5,770
3,721
0
3,006
10,639
4,454
150
2,451
8,188
0
37,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,601
Gold Earned
37,960
271
Minions Killed
342
0
Camps Cleared
0
1,227,101
Distance Traveled
1,191,576
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,284
560
34
3
0
242,978
0
W
Zeus
7,215
555
83
6
0
229,812
0
L
Ix Chel
6,288
484
95
7
0
256,155
0
L
Xing Tian
6,036
464
14
1
0
258,279
2
L
Achilles
6,007
462
64
5
0
203,907
2
W
Xbalanque
7,678
591
61
5
0
227,117
0
L
Thanatos
7,053
543
53
4
0
260,523
9
L
Skadi
5,217
401
45
3
0
248,237
0
W
Odin
8,493
653
94
7
0
215,549
0
W
Bakasura
7,290
561
70
5
0
276,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role