Player Matchup

Raijin
Raijin
Aisaac
Raijin
Level 24
God Stats
6W - 2L
1,651 SR
Queue Stats
41W - 37L
1,396 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Crowleyman
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,413 Elo+
Party 2
Bacchus
Bacchus
nesquiki
Bacchus
Level 49
God Stats
4W - 3L
1,438 SR
Queue Stats
148W - 152L
1,487 Elo+
Party 2
Team Averages
Level 30
1,530 SR
1,432 Elo+

VS

Team Averages
Level 54
1,473 SR
1,420 Elo+
Izanami
Izanami
Exotic Recruit
Izanami
Level 60
God Stats
43W - 32L
1,524 SR
Queue Stats
414W - 385L
1,420 Elo+
Solo
Bellona
Bellona
Miralis20
Bellona
Level 61
God Stats
3W - 6L
1,275 SR
Queue Stats
237W - 243L
1,447 Elo+
Party 1
Nox
Nox
Sasuu66
Nox
Level 40
God Stats
2W - 2L
1,621 SR
Queue Stats
126W - 130L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aisaac
Raijin
14
2 / 3 / 6
11,265
704
14,850
10,651
4,606
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Crowleyman
Ah Muzen Cab
15
2 / 0 / 7
11,286
705
8,605
6,954
3,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
nesquiki
Bacchus
15
5 / 1 / 4
11,755
735
10,301
13,207
19,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
10,709
669
10,629
12,153
4,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Miralis20
Bellona
12
1 / 2 / 3
9,967
623
5,980
16,827
10,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
13
1 / 3 / 3
10,792
675
6,833
9,596
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
4
4
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aisaac
Raijin
2
3
6
1.67
W
Ah Muzen Cab
Crowleyman
Ah Muzen Cab
2
0
7
5.5
L
2
4
2
0.75
L
Bellona
Miralis20
Bellona
1
2
3
1.25
L
Nox
1
3
3
0.83
W
Bacchus
nesquiki
Bacchus
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,756
Damage
23,442
30,812
Taken
38,576
27,733
Mitigated
19,188
3,009
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aisaac
Raijin
14,850
1,095
0
524
10,651
4,606
690
2,323
8,328
50,180
0
W
Ah Muzen Cab
Crowleyman
Ah Muzen Cab
8,605
4,468
0
1,929
6,954
3,317
1,928
1,521
5,433
0
47,850
L
10,629
6,123
0
2,051
12,153
4,832
350
7,074
5,079
0
59,955
L
Bellona
Miralis20
Bellona
5,980
727
453
2,975
16,827
10,337
0
11,259
5,568
0
31,331
L
Nox
6,833
214
1,101
655
9,596
4,019
0
7,192
2,404
42,498
0
W
Bacchus
nesquiki
Bacchus
10,301
802
0
556
13,207
19,810
186
3,450
9,757
33,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,306
Gold Earned
31,468
162
Minions Killed
213
0
Camps Cleared
0
796,968
Distance Traveled
785,597
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,265
704
67
4
0
254,559
0
W
Ah Muzen Cab
11,286
705
62
4
0
231,777
0
L
Izanami
10,709
669
93
6
0
258,246
0
L
Bellona
9,967
623
46
3
0
236,885
0
L
Nox
10,792
675
74
5
0
290,466
6
W
Bacchus
11,755
735
33
2
0
310,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role