Player Matchup

Medusa
Medusa
 
Medusa
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Canadiansloth
King Arthur
Level 147
God Stats
3W - 2L
1,858 SR
Queue Stats
220W - 208L
1,648 Elo+
Solo
Scylla
Scylla
XJesus4444
Scylla
Level 157
God Stats
2W - 7L
1,622 SR
Queue Stats
33W - 48L
1,519 Elo+
Solo
Horus
Horus
jo_co_2k
Horus
Level 159
God Stats
0W - 3L
1,383 SR
Queue Stats
43W - 81L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
xSasou
Nu Wa
Level 75
God Stats
7W - 13L
1,493 SR
Queue Stats
51W - 99L
1,359 Elo+
Party 1
Team Averages
Level 144
1,571 SR
1,479 Elo+

VS

Team Averages
Level 134
1,481 SR
1,541 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
KawaiiChrisCat
Ix Chel
Level 125
God Stats
6W - 4L
1,438 SR
Queue Stats
62W - 52L
1,549 Elo+
Party 2
Apollo
Apollo
Maydaas
Apollo
Level 159
God Stats
1W - 0L
1,292 SR
Queue Stats
42W - 63L
1,539 Elo+
Solo
Achilles
Achilles
Tmac420
Achilles
Level 95
God Stats
55W - 45L
1,596 SR
Queue Stats
164W - 150L
1,528 Elo+
Solo
Tyr
Tyr
lChico Empanada
Tyr
Level 128
God Stats
92W - 87L
1,577 SR
Queue Stats
159W - 157L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 3
4,399
880
2,521
4,320
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Canadiansloth
King Arthur
11
3 / 1 / 0
5,178
1,036
3,826
4,410
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
XJesus4444
Scylla
8
0 / 1 / 1
3,991
798
2,684
1,407
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
jo_co_2k
Horus
8
1 / 1 / 0
4,394
879
2,080
4,059
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
xSasou
Nu Wa
8
0 / 2 / 1
4,093
819
1,700
3,230
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 6
4,485
897
3,007
3,404
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 0 / 5
4,397
879
2,477
2,581
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Maydaas
Apollo
10
1 / 0 / 6
4,862
972
2,695
3,172
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Tmac420
Achilles
10
3 / 1 / 2
4,836
967
2,649
3,878
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 1 / 2
4,445
889
2,909
4,756
1,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
7
7
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
3
0.75
W
Nu Wa
 
Nu Wa
1
2
6
2
L
King Arthur
Canadiansloth
King Arthur
3
1
0
3
W
1
0
5
3.5
W
Apollo
Maydaas
Apollo
1
0
6
4
W
Achilles
Tmac420
Achilles
3
1
2
4
L
Scylla
XJesus4444
Scylla
0
1
1
0.5
L
Horus
jo_co_2k
Horus
1
1
0
1
W
1
1
2
2
L
Nu Wa
xSasou
Nu Wa
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,811
Damage
13,737
17,426
Taken
17,791
7,702
Mitigated
7,068
2,697
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,521
516
0
850
4,320
1,521
0
1,197
3,009
0
11,863
W
Nu Wa
 
Nu Wa
3,007
474
0
0
3,404
1,094
0
944
2,460
11,549
0
L
King Arthur
Canadiansloth
King Arthur
3,826
571
0
590
4,410
2,527
0
1,416
2,861
0
18,160
W
2,477
287
246
753
2,581
879
135
801
1,780
6,006
0
W
Apollo
Maydaas
Apollo
2,695
1,285
0
1,373
3,172
1,117
1,029
1,210
1,962
0
18,971
W
Achilles
Tmac420
Achilles
2,649
588
0
117
3,878
1,998
0
523
3,355
0
8,676
L
Scylla
XJesus4444
Scylla
2,684
120
0
130
1,407
459
0
713
634
8,861
0
L
Horus
jo_co_2k
Horus
2,080
832
280
847
4,059
2,117
0
1,256
2,763
0
5,694
W
2,909
180
0
1,491
4,756
1,980
200
906
3,850
0
7,899
L
Nu Wa
xSasou
Nu Wa
1,700
199
0
0
3,230
1,078
0
555
2,675
7,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,055
Gold Earned
23,025
105
Minions Killed
104
0
Camps Cleared
0
479,903
Distance Traveled
574,689
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,399
880
20
4
0
100,460
0
W
Nu Wa
4,485
897
18
4
0
107,114
0
L
King Arthur
5,178
1,036
41
8
0
122,144
0
W
Ix Chel
4,397
879
13
3
0
106,745
0
W
Apollo
4,862
972
45
9
0
124,785
0
W
Achilles
4,836
967
16
3
0
119,476
0
L
Scylla
3,991
798
18
4
0
78,078
0
L
Horus
4,394
879
6
1
0
91,796
0
W
Tyr
4,445
889
12
2
0
116,569
2
L
Nu Wa
4,093
819
20
4
0
87,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role