Player Matchup

Arachne
Arachne
 
Arachne
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
FupaTroopa5
Hou Yi
Level 156
God Stats
1W - 0L
1,349 SR
Queue Stats
30W - 23L
1,555 Elo+
Party 1
Surtr
Surtr
ISTLYOURGLDFISH
Surtr
Level 147
God Stats
11W - 6L
1,622 SR
Queue Stats
88W - 91L
1,509 Elo+
Party 1
Ares
Ares
SmiteMeDáddy
Ares
Level 57
God Stats
3W - 5L
1,164 SR
Queue Stats
18W - 18L
1,472 Elo+
Solo
Ra
Ra
SpecZephyr
Ra
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 20L
1,336 Elo+
Solo
Team Averages
Level 116
1,427 SR
1,474 Elo+

VS

Team Averages
Level 71
1,584 SR
1,503 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Eden_Saint19
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 253L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
MeLoDiiC_17
Ah Puch
Level 111
God Stats
6W - 3L
1,817 SR
Queue Stats
421W - 381L
1,523 Elo+
Party 2
Medusa
Medusa
Nanodesu__17
Medusa
Level 103
God Stats
6W - 11L
1,490 SR
Queue Stats
412W - 405L
1,451 Elo+
Party 2
Surtr
Surtr
ShivaponZ
Surtr
Level 47
God Stats
39W - 27L
1,612 SR
Queue Stats
85W - 75L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
8 / 2 / 4
8,469
706
10,414
14,231
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
12
5 / 0 / 1
7,228
602
6,338
7,179
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 4 / 2
7,888
657
9,704
13,233
10,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 5
6,039
503
4,071
8,848
7,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 3 / 4
6,942
579
2,798
7,098
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 2 / 2
6,333
528
5,329
11,934
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 3
6,533
544
5,365
11,838
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
MeLoDiiC_17
Ah Puch
11
1 / 3 / 2
6,658
555
8,385
8,406
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
11
0 / 3 / 3
6,271
523
3,045
7,159
2,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
ShivaponZ
Surtr
12
6 / 7 / 0
7,863
655
8,870
16,185
11,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
17
Kills
11
12
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
2
4
5
L
Ao Kuang
 
Ao Kuang
2
2
2
1.5
L
2
3
3
1.17
W
Hou Yi
5
0
1
5.5
W
4
4
2
1.25
L
Ah Puch
MeLoDiiC_17
Ah Puch
1
3
2
0.67
L
Medusa
0
3
3
0.5
L
Surtr
ShivaponZ
Surtr
6
7
0
0.86
W
0
3
5
0.83
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,325
Damage
30,994
50,589
Taken
55,522
30,000
Mitigated
31,554
19,627
Healing
12,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,414
7,361
0
6,282
14,231
5,913
8
3,960
10,271
0
66,258
L
Ao Kuang
 
Ao Kuang
5,329
1,423
0
2,438
11,934
4,513
0
1,620
10,290
52,028
476
L
5,365
589
0
4,225
11,838
9,219
0
3,235
8,270
26,877
0
W
Hou Yi
6,338
3,514
0
3,636
7,179
2,896
166
2,537
4,642
0
48,441
W
9,704
4,592
0
4,150
13,233
10,336
0
1,952
11,281
1,075
58,865
L
Ah Puch
MeLoDiiC_17
Ah Puch
8,385
97
0
2,832
8,406
3,313
0
987
7,351
60,460
0
L
Medusa
3,045
1,209
0
250
7,159
2,967
0
435
6,724
0
46,971
L
Surtr
ShivaponZ
Surtr
8,870
4,147
0
3,179
16,185
11,542
425
791
15,382
599
63,746
W
4,071
84
0
2,969
8,848
7,419
0
6,052
2,796
13,081
0
W
2,798
227
986
1,604
7,098
3,436
0
4,660
2,438
46,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,566
Gold Earned
33,658
390
Minions Killed
423
0
Camps Cleared
0
1,260,228
Distance Traveled
1,199,628
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,469
706
88
7
0
298,553
2
L
Ao Kuang
6,333
528
79
7
0
259,481
2
L
Geb
6,533
544
26
2
0
247,839
0
W
Hou Yi
7,228
602
83
7
0
225,114
1
W
Surtr
7,888
657
108
9
0
240,091
0
L
Ah Puch
6,658
555
121
10
0
232,854
1
L
Medusa
6,271
523
75
6
0
233,069
2
L
Surtr
7,863
655
122
10
0
226,385
1
W
Ares
6,039
503
13
1
0
254,283
3
W
Ra
6,942
579
98
8
0
242,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role