Player Matchup

Kukulkan
Kukulkan
ChanManPanda
Kukulkan
Level 116
God Stats
0W - 1L
1,572 SR
Queue Stats
7W - 10L
1,482 Elo+
Party 2
Cerberus
Cerberus
GhastlySun71648
Cerberus
Level 158
God Stats
8W - 3L
1,861 SR
Queue Stats
215W - 216L
1,438 Elo+
Solo
Sol
Sol
SleeepyJex
Sol
Level 65
God Stats
122W - 132L
1,533 SR
Queue Stats
253W - 289L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDeezyDylan
Tsukuyomi
Level 143
God Stats
0W - 1L
1,258 SR
Queue Stats
8W - 12L
1,468 Elo+
Party 2
Mulan
Mulan
TheGreatNocebo
Mulan
Level 150
God Stats
29W - 35L
1,542 SR
Queue Stats
285W - 251L
1,509 Elo+
Solo
Team Averages
Level 126
1,553 SR
1,474 Elo+

VS

Team Averages
Level 109
1,560 SR
1,476 Elo+
Chiron
Chiron
Djmasterz187
Chiron
Level 103
God Stats
3W - 2L
1,684 SR
Queue Stats
211W - 210L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoldSeraphXI
Tsukuyomi
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 153L
1,512 Elo+
Solo
Ganesha
Ganesha
Z_Enthusiast370
Ganesha
Level 99
God Stats
2W - 1L
1,420 SR
Queue Stats
352W - 343L
1,468 Elo+
Party 1
Skadi
Skadi
berserker100x
Skadi
Level 139
God Stats
4W - 2L
1,606 SR
Queue Stats
99W - 104L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
kingeoshi
Baron Samedi
Level 136
God Stats
38W - 32L
1,587 SR
Queue Stats
273W - 268L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChanManPanda
Kukulkan
9
1 / 2 / 0
5,555
556
3,767
4,061
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
1 / 1 / 0
5,516
552
3,205
8,009
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 5 / 0
5,190
519
5,118
9,849
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TheDeezyDylan
Tsukuyomi
10
0 / 1 / 2
5,399
540
2,491
7,394
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 1
4,919
492
4,396
10,977
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
6 / 0 / 1
6,856
686
6,916
6,577
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tsukuyomi
GoldSeraphXI
Tsukuyomi
11
1 / 1 / 0
6,770
677
5,647
8,395
4,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 1 / 6
5,908
591
6,551
8,239
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 0
6,888
689
2,962
4,225
1,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
kingeoshi
Baron Samedi
10
1 / 1 / 6
6,030
603
4,579
6,427
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChanManPanda
Kukulkan
1
2
0
0.5
W
Chiron
6
0
1
6.5
L
Cerberus
1
1
0
1
W
Tsukuyomi
GoldSeraphXI
Tsukuyomi
1
1
0
1
L
1
5
0
0.2
L
Tsukuyomi
TheDeezyDylan
Tsukuyomi
0
1
2
1
L
0
4
1
0.13
W
1
1
6
4
W
4
0
0
4
W
Baron Samedi
kingeoshi
Baron Samedi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,977
Damage
26,655
40,290
Taken
33,863
20,260
Mitigated
17,734
6,777
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChanManPanda
Kukulkan
3,767
317
0
242
4,061
1,380
0
1,788
2,273
35,263
0
W
Chiron
6,916
3,722
278
2,679
6,577
2,516
539
2,544
4,033
0
47,892
L
Cerberus
3,205
204
0
1,066
8,009
5,798
0
128
7,881
36,343
150
W
Tsukuyomi
GoldSeraphXI
Tsukuyomi
5,647
960
0
2,027
8,395
4,927
0
3,055
5,340
0
48,627
L
5,118
2,950
0
3,746
9,849
3,002
0
2,910
6,939
36,120
0
L
Tsukuyomi
TheDeezyDylan
Tsukuyomi
2,491
965
0
695
7,394
2,606
0
2,196
5,198
0
38,791
L
4,396
755
0
1,028
10,977
7,474
0
4,047
6,930
0
19,433
W
6,551
902
0
2,171
8,239
4,086
0
2,585
5,654
30,335
138
W
2,962
1,496
0
893
4,225
1,616
1,069
1,429
2,796
0
52,723
W
Baron Samedi
kingeoshi
Baron Samedi
4,579
717
348
2,522
6,427
4,589
21
2,327
4,100
24,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
32,452
311
Minions Killed
337
0
Camps Cleared
0
994,788
Distance Traveled
1,010,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,555
556
75
8
0
204,987
0
W
Chiron
6,856
686
78
8
0
201,915
0
L
Cerberus
5,516
552
89
9
0
201,651
0
W
Tsukuyomi
6,770
677
80
8
0
191,606
0
L
Sol
5,190
519
58
6
0
166,850
0
L
Tsukuyomi
5,399
540
57
6
0
237,363
0
L
Mulan
4,919
492
32
3
0
183,937
0
W
Ganesha
5,908
591
31
3
0
233,361
0
W
Skadi
6,888
689
108
11
0
190,566
0
W
Baron Samedi
6,030
603
40
4
0
192,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role